The Official Battlefield: Hardline Thread

Fatboi1

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Nah I'm good. The beta was wack to me and plus I'll be busy playing Destiny so I'm out. Unless they have another beta idk.
 

Majestyx

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the beta was kinda wack to me. BUT it was a beta. ill see how brehs feel about it after i drops. i dont cop shyt first day anymore
 

Just like bruddas

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Nah brehs, I played a good 3 or 4 games of the beta and it was ass to me. If I bought it I would end up buying premium too.....I'm good. I'll prolly be into destiny heavy about that time anyway.
 

The G.O.D II

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I'm copping. Beta was fun and the two modes were very enjoyable. Plus the campaign looks like it could be potentially very good. I see a lot of bandwagon hoppin here. Its not like this year is packed full of games
 

FloorGeneral

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http://mp1st.com/2014/07/22/battlefield-hardline-delayed-next-year-will-launch-early-2015/

In a surprising turn of events, DICE Vice President and General Manager Karl Magnus Troedsson has announced that Visceral Games Battlefield Hardline, originally pinned at an October 21 release of this year, will be pushed back to launch in early 2015.

Here’s the note from Troedsson on the official Battlefield Blog.

Today we are announcing that Battlefield Hardline will launch in early 2015. Obviously, this is big news, so I’d like to address why we’re making this change.

Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves. Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game. We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you.

This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months.

We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.

Here are a few of the things the new timing will allow us to accomplish:

1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.

2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.

3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.

We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and we’ll regularly share updates along the way viaBattlefield.com/Hardline as well as the Battlefield social channels.

In addition to the ongoing development of Hardline, it’s important to note that the DICE teams continue to drive Battlefield 4. We continue to explore new opportunities for improvements and we are still releasing new content, including “Dragon’s Teeth,” the fourth expansion pack that launches worldwide on July 29, and “Final Stand” coming later this year. We remain committed to giving you the best BF4 experience possible.

Karl Magnus Troedsson

DICE VP & Group GM


Probably not something you were expecting, right? What are your thoughts?
 

GoldenGlove

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I'm kind of glad they're pushing it back. I've poured in mad hours into BF4 and it's too soon for this new one. Also, we still have 1 more DLC for BF4 to drop after the latest one dropped last week.

There's still so much coming for BF4 with updates and maps that a lot probably aren't even in a rush for a new game. I'm still having fun with BF4. Another thing... Destiny is dropping just a month and a few weeks before this drops, so that will let me just dive into that completely when it comes, so I'm cool with the delay. Looks like they really are going to make sure this shyt is polished when it drops, and that's a good thing.

I'll still be running BF4 anyway

:manny:
 

Plexxx

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http://blogs.battlefield.com/2014/0...-tw-prev-site-ramp&cid=23523&ts=1406060297497

Why Battlefield Hardline will launch in 2015

Today we are announcing that Battlefield Hardline will launch in early 2015. Obviously, this is big news, so I’d like to address why we’re making this change.

Back at E3, we launched a beta for Hardline — we wanted to not only show you the game, but to let you play it for yourselves. Millions of you jumped in and had a great time. As a result, the Visceral Games team learned a lot from players about what they wanted in the game. We’ve been pouring over the data and feedback, and have already been putting a lot of it right into the game and sharing it directly with you.

This feedback also spurred us to start thinking about other possibilities and ways we could push Hardline innovation further and make the game even better. The more we thought about these ideas, the more we knew we had to get them into the game you will all be playing. However, there was only one problem. We would need more time. Time that we didn’t have if we decided to move forward with launching in just a couple of months.

We decided that the right thing to do was to take more time to ensure Hardline is the best, most innovative Battlefield experience we can give to you, our fans.

Here are a few of the things the new timing will allow us to accomplish:

1. Multiplayer Innovation: Coming out of our E3 beta, internal focus tests, and work with our community, we have received a lot of great Multiplayer thinking. We’re going to be adding some new feature ideas direct from the community that will evolve the cops and criminals fantasy into a truly unique Battlefield Multiplayer experience.

2. Single Player Story Depth: In order to ensure our Single Player experience delivers on player expectations, we’re spending more time polishing our core features, as well as adding a few new ones that will support a deeper “crime revenge” story experience.

3. Stability: This has been a focus for our team since day one and we’re going to be using the extra time to continue to optimize the game for a stable launch. We have learned a lot from Battlefield 4, are continuing to learn from our Community Test Environment and will learn more from another Hardline beta. More time allows us to surface issues that the team can attempt to fix prior to launch.

We are doing all of this for one reason. Because we want Battlefield Hardline to be the best game it can be, and so that we can create the best environment for a smooth launch for our players. We will give you updates on our progress and we’ll regularly share updates along the way via Battlefield.com/Hardline as well as the Battlefield social channels.

In addition to the ongoing development of Hardline, it’s important to note that the DICE teams continue to drive Battlefield 4. We continue to explore new opportunities for improvements and we are still releasing new content, including “Dragon’s Teeth,” the fourth expansion pack that launches worldwide on July 29, and “Final Stand” coming later this year. We remain committed to giving you the best BF4 experience possible.

Karl Magnus Troedsson
DICE VP & Group GM
 

GoldenGlove

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Not surprising for me, because DICE has been taking forever with the DLC releases for BF4 and they still have another one to go. I was wondering if they were going to drop BF4 DLC around the same time as Hardline, but now I see why they've been spacing them out more...

This just gives me more time to dive into Destiny when it drops anyway.
 
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