The Official Gamescom 2014 Thread

lutha

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got 'p.t.' qued up and ready to download when i get home...gonna see what that shyt bout....
 

ThiefyPoo

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naw, not a gambling man....

what would you want included for you to consider it not weak?....the only thing i really want is the ability to clean up the interface i.e. folders for my games....


I need folders to be organized ,maybe trophy search :ld: , please fix messaging shyt is fukking trash.

Customization shyt let a nikka throw a background on:manny:

Dlna just a wish doe i can wait.

I need more apps why isnt hbo2go and some other key apps on here yet (happy youtube is coming)
 
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rogue_riezo

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New Bioware IP - Shadowrealms.

Bioware Austin though.

Multiplayer RPG - 4 on 2 player and co-op.
 

Plexxx

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I need more blood borne I don't give a shyt about anything else


I need to eat FromSoft please :noah:
 

rogue_riezo

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what was the bioware game about? that's the game that had me curious since the teaser trailers...

It looked pretty meh to me but I'm not the target audience.

"Shadow Realms is the name of the new IP on the way from EA’s BioWare.

It’s a PC exclusive and is due out some time next year. It appears to be set in the modern day, but is still heavy on demons and magic. EA says the game hopes to recapture the feeling of playing Dungeons & Dragons on your kitchen table.

It will be an episodic release, too

“Shadow Realms has its genesis in old school Dungeons & Dragons,” lead designer James Ohlen said. “When I first started designing BioWare RPGs back in the 90s, what drove me creatively was the desire to give players the experience I had while playing pen and paper games as a youth. The great storytelling, the feeling that anything could happen - these were experiences that you couldn’t find in any other game. And the great thing was that these adventures never had an end. A good Dungeon Master could keep a story going for months or even years.

“BioWare RPGs have successfully replicated many of the things that made classic tabletop games fun: powerful storytelling, being able to create your own character, levelling-up that hero to achieve the heights of fantasy power, and tactical combat against a fantastic array of monsters. But the stories always come to an end and AI systems can’t replace the creativity of a human Dungeon Master. Shadow Realms aims to change that.

“It is a game that finally fulfils that fantasy of a never-ending RPG where the players meet up regularly to keep their epic adventures going for as long as they want. All the enemies, traps and challenges are squarely in the hands of another player, who controls them just like a Dungeon Master. The monsters and villains are smart and unpredictable, making every battle a test of strategy and power. Best of all, everyone gets to enjoy a story that plays out like their favourite TV series, but where they decide the fates of its world and characters.”"

http://www.mcvuk.com/news/read/bioware-s-new-ip-is-multiplayer-online-rpg-shadow-realms/0136843




EDIT: Proper none live action trailer:

 

rogue_riezo

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It's almost time for the Phantom Pain stream ya'll!

feedme-1.gif
 
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