RichSincethe80s
All Star
Most importantly
Is there still a button delay lag?
If it is its nothing major
Most importantly
Is there still a button delay lag?
I recopped last week but I haven't opened it....might have to stop by Rapestop for a used copy and take it back at week's end.![]()
oh now ya'll want to play 2k?![]()

oh now ya'll want to play 2k?![]()
The leagues work now and this patch is dope.
What did they fix in the patch? Gameplay?
What did they fix in the patch? Gameplay?
MyCAREER
- Several improvements made to defensive movement to make it more responsive.
- Fixed several issues preventing shooting fouls from being called at a high enough frequency for both the user and CPU.
- Fixed 3PT line recognition for jump shooters to prevent them from stepping over the line when attempting 3PT shots.
- Pass speeds have been increased to reduce "floaty" passes.
- Increased the AI's usage of 3PT shots to better match real life NBA statistics.
- Implemented a casual walk-up state and new back-to-basket walk launch to get rid of the "hunchback" walk-ups. Also made it easier to dribble walk in general.
- Disabled technical fouls due to excessive timeouts in online games to prevent griefing.
- Fixed overpowered behind-the-back dribble moves.
- Addressed several cases of control unresponsiveness in the dribbling system.
- Tuned interior and contact shot success for more predictable outcomes.
- Reduced contact dunk frequency for Posterizers in all game modes.
- The AI will now evaluate more options rather than always doing "auto-putbacks" off of offensive rebounds.
- Several improvements made to balance offensive and defensive rebounding.
- More impactful penalties instituted against "zig-zag" 3PT exploit.
- Corrected a case where block inputs were being dropped near the basket.
- Increased the frequency of reaching fouls.
- Tuned defensive closeout speed and effectiveness.
- The shot meter is now enabled during free throw situations.
- Reduced the frequency of moving screen violations.
- Fixed an exploit in which the user could continually engage and disengage from the Post to get to the basket.
- Changed the default setting for Defensive Assist online to 50 to help with on-ball defense.
- Re-worked the shot fatigue system to take more factors into account to better simulate real life.
- Tweaked the ‘Beluba’ Camera to make it more playable in transition and during free throws.
- Fixed the ability to throw long touchdown passes by alley-ooping to the receiver from the backcourt.
- Force receivers to play standing catches on check-ball passes.
- Fixed an issue where a user's pass release type request was being overridden during fast breaks.
- Fixed several cases of rebounding goaltends being called too frequently.
- Improvements to passing and catching into the post.
- Made passers more aware of defenders behind them when selecting pass animations.
- Fixed Play-call messages not appearing when calling a play in the Jordan Rec Center.
- Prevent post players from auto pump faking from dropsteps.
- Delayed the AI's decision to pass on pick & rolls until the roll animation has launched.
- Improved Deny Ball movement when Out of Position.
- Improved the responsiveness of the Right Stick defensive Quick Steps.
- Addressed a rare issue where the user wasn’t able to move his defender during an inbound situation.
- Fixed on-ball defense facing when out of position and really close to the ball handler.
- Prevented off-ball defenders from going into a shot contest if an on-ball teammate is already in one.
- Made it easier to control your player during the 2K Camera flip transition.
- Improved post shot selection for AI-controlled players to better match their tendencies.
- Reduced the frequency of steals in perimeter body-ups.
- Fixed the logic for the AI dribbler passing to the roll man in pick-and-roll situations.
- Removed dribble drive stutter that was occasionally playing in the wrong situations.
- Improved Points of Emphasis logic for late game situations.
- Player attributes now dynamically update in the Substitutions menu to demonstrate the effects of hot/cold streaks and injuries.
- Improved logic and spacing for players in the Triangle freelance offense.
- A number of other smaller changes have been made to address issues as well as enhance the user experience.
- Improved shot awareness and raised shot percentages for teammates in MyCareer to make them more effective.
- Several improvements made to the Teammate Grade evaluation.
- Fixed an issue where tattoos equipped while in the Practice Gym failed to apply to the player when playing the next NBA game.
- Fixed an issue where an incorrect scene would sometimes play when the user’s team wins a playoff series against a rival NBA player.
- During the offseason, your favorite team should no longer try and recruit you if you are already on that team.
- Users can now preview sounds in the Arena Media menu prior to purchasing.
- Fixed a rare case where a player not on the team would appear in scenes with the MyPLAYER.
- The ‘Chase Down Artist’ badge should now unlock at the appropriate time.
- The requirements for the ‘Dimer’, ‘Acrobat’, ‘Scrapper’, ‘Spin Lay-in’, ‘Post Hoperator’, and ‘Charge Card’ badges have been lowered to make them a little more attainable.
- The +/- stat will now display proper values after portions of the game have been simulated.
- Corrected an issue where the MyPLAYER was sometimes not the offensive player in the post scoring drill.
- Fixed an issue where pre-game rituals would occasionally not trigger before a played game.
- Corrected a case where the camera would sometimes look at the other team during a speaking huddle.
- The MyPLAYER will now wear his team’s uniform during the Three-Point Contest at All-Star Weekend.
- The MyPLAYER will no longer wear his in-game accessories along with his casual clothes in the Sprite commercial.
- The Rising Stars and All-Star games will no longer take place in the 2014 all-star arena starting with year 2 of MyCAREER.
- The Hall of Fame environment has been completely re-lit to increase the visual fidelity of the experience.




Brehs I know yall may not want to hear this but I think we should just go ahead and restart the league have another sign up and start from scratch. What do yall want to do? The issues we were having have been fixed.
@904 @NotoriousJerry @Populair @UgoRightIgoJeff
@houston911 @Sonny Corinthos @RichSincethe80s @Black @TrillaMonsoon @Rekkapryde
@Todd McPiff @Straight_Piff @Brozay @Based Cheiftan
Brehs I know yall may not want to hear this but I think we should just go ahead and restart the league have another sign up and start from scratch. What do yall want to do? The issues we were having have been fixed.
@904 @NotoriousJerry @Populair @UgoRightIgoJeff
@houston911 @Sonny Corinthos @RichSincethe80s @Black @TrillaMonsoon @Rekkapryde
@Todd McPiff @Straight_Piff @Brozay @Based Cheiftan
yea im down with that but I agree I want my same teamWe can restart with updated rosters but hell nah to that redrafting.