These last generation remakes are disgusting

daze23

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4A (Metro devs) just commented on this topic on the Steam forums

A note on the Redux upgrade for existing owners

When we announced Metro 2033 Redux and Metro: Last Light Redux earlier this year, we confirmed that PC gamers who owned the original title would benefit from a 50% discount against the corresponding ‘Redux’ version.

We thought this was a great offer – but while there are many who are clearly very happy with the deal, it's been made clear on the Steam discussions here that there are others who think we have not done enough for owners of the existing games.

Some think we should have released these as ‘free’ updates, or offered a bigger discount (particularly on Metro: Last Light Redux).

This response blindsided us a little. We have taken our time to review the concerns and arguments and offer a proper response.

So here it is:

Almost the entire team of around 80 people at 4A Games will have been working on the Metro Redux titles for almost a year by the time we release next month. It has been a substantial project for the studio, with three main elements:
Significantly updating the 4A Engine, adding (amongst many other features) Global Illumination and terrain tessellation, as well numerous performance enhancements
Upgrading Metro: Last Light to run in this engine, while adding some minor features such as Check Watch and Check Inventory, and some significant ones such as the new 'Survival' play style
Completely re-building Metro 2033 to run in the new 4A engine, with the new and improved Last Light gameplay framework; and adding new content and assets
For sure, Metro 2033 Redux is a far more significant upgrade over the original than Metro: Last Light Redux (and we're not trying to pretend otherwise).

We think the 50% discount is more than fair for the amount of work that has gone into this title. It is a complete remake of the original game in the latest engine, that will offer a significantly different experience from the original throughout with improved graphics, performance and gameplay.

Metro: Last Light Redux, we will readily admit, does not represent as significant a change over the original. So why the same 50% discount and not more? Why not just patch the game?

The latter proved to be impossible for a technical reason. Because of the changes to the engine, which necessitated dropping 32-bit support; we literally could not 'patch' the game.

In fact, both Redux games will exist as new titles in your Steam libraries, and the originals will still be there.

So why ‘only’ a 50% discount, the same as 2033?

We felt that because the Redux version also included the DLC in addition to the new game mode and enhancements, that was also a fair price.

But we understand that for those of you who already had the DLC, the offer is not as compelling - again, we are not pretending this is as significant an overhaul as Metro 2033. And we did consider alternatives – e.g. 50% if you only owned the base game, 75% if you owned all the DLC – but these ideas raised a number of practical / logistical challenges.

In the end, a flat 50% discount was judged to be the simplest, fairest solution. Ultimately, you are free to vote with your wallets.

If you have already bought Metro: Last Light, with or without the DLC, and you feel that we are not offering enough to tempt you to upgrade - that's fine.

We are extremely grateful for your support for the original game - we do not expect you to purchase the Redux version, nor do we feel entitled to your custom. Make your own decision based on whether you think that $12.49 (or the local currency alternative) is worth the asking price, and we will respect that.

We know this response will not please everyone – but even though you still might not agree with the rationale, we do hope you understand that our goal was to reward, not exploit, existing owners while still making a viable business model that allowed this Redux project to go ahead on PC as well as console.

And for newcomers to the series who have yet to experience the world of Metro, we hope that you will enjoy what we believe is an extraordinary amount of content, painstakingly remastered at great length to the highest standard, for a fantastic price.
 

LucaBrasi

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Meh. Movie studios been doing remasters/special editions for decades. Also, if you're a fan of a particular game or series and the remake/remaster was done properly/serviceably right and you wanted to replay them, you honestly would prefer the lower scale version? It's also great if you've already traded in or lost the old version, but still wanted to replay them or totally missed out on the initial release in the first place. And all and all, no one's forcing anyone to buy anything, so I don't really see the reason for outcry. Ya'll said it enough as is that these remakes are easy to make, so I doubt they would be causing massive delays on all these new releases that ya'll faux clamoring for anywayz, as the games that's gonna take long to come out are going to take long regardless. A lot of ya whiny fukks don't even support non-typical games enough anywayz to which is why studios even need to do said "money grab" scenarios to help recoup. The only flaw I see in this is if the remake is going to cost as much as a outright brand new title, to which I don't think there's been any remakes thus far that have been that way, least not for one sole game only.


Yeah that's cool and all but when have you seen a movie come out one year and then a directors cut ultra he remake the next?
 

Zero

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The Last of Us on PS4 comes with all of the original DLC so you're reaching asking for it to be 30 dollars.
Lemme use the MGS HD Collection for this.

3 whole games for $30 vs The same game from last year + 1 DLC chapter and some maps for $50

Again, :usure:
 

GoldenGlove

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Is it really :usure:

Lemme use the MGS HD Collection for this.

3 whole games for $30 vs The same game from last year + 1 DLC chapter and some maps for $50

Again, :usure:

Those games don't have any multiplayer, those games were upgraded in resolution, not framerate, and everybody's played those games, a lot of people missed out on TLOU:R because some didn't have PS3s last generation
 

Zero

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Those games don't have any multiplayer, those games were upgraded in resolution, not framerate, and everybody's played those games, a lot of people missed out on TLOU:R because some didn't have PS3s last generation
Not every game needs multiplayer
and quiet as it's kept, TLOU and other Naughty Dog games are the kind of games where MP is put in just to keep people playing after the SP campaign with little to no replay value is done with :iseeu:

The framerate wasn't changed because there was nothing wrong with it :sas2:

The rest of what you said is flimsy as hell tbh :manny:

I mean I liked TLOU but I aint drinkin the koolaid bruh
 
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