"Tiled Resources" confirmed on PS4

satam55

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We all know that delusional-ass Courtdog thinks that DirectX 11.2 & it's new feature tiled resources is gonna be the secret sauce on Strugglebox1.

Well, I found FINALLY Sony's powerpoint from GDC Europe 2013 back in August: http://twvideo01.ubm-us.net/o1/vault/gdceurope2013/Presentations/825424RichardStenson.pdf

It's say the PS4 supports the feature on page 25, it's called Partially Resident Textures (PRT). More info starting on page 29.



:birdman: Now Courtdog can STFU about Tiled resources!!!


New update:
 
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Raiders

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I think it's more like Partially Resident Textures confirmed :russ:


:bryan:


:pachaha:
 

Raiders

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like killzone partial dedicated servers

@satam55 how bout u post this on thegaf so we can see u get sonned again
Good idea this is big news, let your Gaf bros know about it.
ibnMJSIQPE7w34.gif
 

satam55

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I think it's more like Partially Resident Textures confirmed :russ:


:bryan:


:pachaha:


It's the same thing. You said it your self, Tiled Resources is just the MS DirectX-branded name of it.

Partially Resident Textures
-  Also called “Tiled Resources”
-  Hardware Virtual Texturing
-  Textures broken up into 64KiB tiles
-  Tile texel dimensions dependent on texture
dimensionality and underlying texture format
-  Allows for not all the texture to resident in
memory at a time
 

satam55

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nikka bout to avoid this thread like the plague now
Y9VUKid.gif
I think it's more like Partially Resident Textures confirmed :russ:


:bryan:


:pachaha:


like killzone partial dedicated servers

@satam55 how bout u post this on thegaf so we can see u get sonned again

Good idea this is big news, let your Gaf bros know about it.
ibnMJSIQPE7w34.gif

Did y'all even bother to read the powerpoint or are y'all in denial?
 

Ineedmoney504

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Did y'all even bother to read the powerpoint or are y'all in denial?
fukk all that, u found the secret sauce, post this shyt on the gaf and put it to the test, u got sonned once, do u really want a round 2

i dont know shyt about this tech stuff, but i know i want to see u get sonned part 2 tho
 

Raiders

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It's the same thing. You said it your self, Tiled Resources is just the MS DirectX-branded name of it.

Partially Resident Textures
-  Also called “Tiled Resources”
-  Hardware Virtual Texturing
-  Textures broken up into 64KiB tiles
-  Tile texel dimensions dependent on texture
dimensionality and underlying texture format
-  Allows for not all the texture to resident in
memory at a time
I Said it's similar, but you are right you've opened my eyes bro share this with your Gaf bros
ibnMJSIQPE7w34.gif
 

satam55

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he won't post this exact thread on GAF because he knows most of the arcadium are uninformed fanboys and won't look into his lies
It's already been discussed on GAF months ago, you fukking idiot. It's on this forum that Xbots think that this feature is exclusive to DirectX.
 
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