The Flabs of Us cant' stay at a consistent 60fps
So Unpolished 4 as of TODAY is nowhere near that benchmark
In two years, maybe they'll be able to squeeze THAT MUCH MORE out of the PS4
On Xbox, we are all well versed in Direct X.12, Tiled Resources, The cloud and how the built in Esram is there to make cloud computing work more efficiently that is possible without the Esram
So yeah, we KNOW how the XB1 games will look significantly better. How it'll be able to render whats on screen at much higher resolutions than it can right now. While it'll decrease the resolution anywhere that isn't on screen
Techniques such as these begin in 6months on XB1. PS4 as of today has said NOTHING
But i'm sure you like to fill in the blanks by knowing jack shyt about whats really going on aka BLANK
Ignorance this guy says
http://gamingbolt.com/directx-12-wi...ox-one-cloud-can-render-very-realistic-worlds
Once again, NEW INFO on how the Xbox will improve vastly.
Give me a single document detailing how the PS4 will improve. I'll wait