Tony Hawk's Pro Skater 5 OT

Rice N Beans

Junior Hayley Stan
Supporter
Joined
May 5, 2012
Messages
11,461
Reputation
1,747
Daps
23,944
Reppin
Chicago, IL
I'll never forget THPS for putting me on to Adolecents, Vandals, etc. as a kid. So many bands.



Ultimate loleuro song. :ohlawd: Made many a European mad when I played this as mic spam.
 

GollyImGully

Too many wavy women, gotta log outta IG
Joined
May 4, 2012
Messages
10,610
Reputation
2,380
Daps
34,904
Reppin
Brooklyn
i had some of the most fun ever with THPS2 and Underground1 :ohwow2: especially underground with the online

the amount of fukkery in those games was too much
 

KushSkywalker

Walker Lexus Ranger
Joined
Jun 9, 2012
Messages
14,996
Reputation
3,555
Daps
32,881
projectiles :dwillhuh:

ayiz6lT.gif
 

KevCo

Bond's gun spoke once....
Joined
May 2, 2012
Messages
9,199
Reputation
22
Daps
15,017
Reppin
The Weird Side
cant wait, I still play the first three from time to time....the graphics are clearly not on point yet, but its a first day cop regardless
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,968
Reputation
9,490
Daps
76,884
Reppin
Outer Heaven
Could all be forgiven with Tony Hawk's Pro Skater 5?
Author:
Brendan Griffiths


Tony Hawk's Pro Skater 5 is finally an official thing! Activision have just announced that Robomundo and Disruptive Games will be teaming up once again after their work on previous entries, Ride, Shred and the HD remaster of the original Tony Hawk's Pro Skater.
Obviously, we have a few reservations seeing as Shred and Ride (the ones with the criminally awful skateboard peripheral) were terrible games that effectively killed off the brand. Even their HD port of the original Pro Skater was rougher than we hoped.
But let's give the two studios the benefit of the doubt for a while. Tony Hawk's 5 will not come with a skateboard controller, it's a proper Tony Hawk's title to be played with a standard controller, the way it should be. Ride and Shred were crippled by the peripheral, so let's scratch that from their record.

As for the HD port, we'll assume it was something of a rush job that saw the studio still trying to get to grips with the series. They had to completely rebuild the game engine for it, which may explain some of the odd rough edges, but the following years have surely seem them get to grips with the new engine.
Original dev team, NeverSoft, were bought by Activision long ago and the studio was gradually absorbed by other internal studios. But with any luck some of those guys are still in the business and have been recruited to bring the magic back to the series.
The Tony Hawk's series extended way past the Pro Skater brand, with entries like American Wasteland, Project 8, Proving Ground and the Jackass-inspired Underground titles. But these later titles never commanded the same degree of respect or interest as the original Pro Skater games.

It looks like Activision have had a long look at the history of the series and has made the right choice by bringing it back to its roots. Gone are the open worlds of later games and 'crazy' challenges and story lumped with the Underground series. Instead, the game will be split up into regular levels once again to be packed with challenges.
One slight concern is the mention of powerups being used in some areas, including the ability to shoot projectiles. Let's not burn the building down quite yet outrage enthusiasts. The 'projectiles' will probably be used for some sort of multiplayer mode or the occasional challenge; I don't think they're turning Tony Hawk's into a shooter.
There's no official word on the other 'powerups' yet, but you could speculate that these could include things like speed boosts, increased multipliers, temporary invincibility (from dropping combos) and the like. As long as they're not too powerful or distracting from the raw skating, it could be ok. Let's face it, the TH series has never been particularly realistic in terms of gravity and the number of tricks you'll pull off in one combo. That's more Skate's (EA's dormant skateboarding series) style.

Speaking of Skate, this new entry could be important for the resurgence of the whole extreme/street sports genre. Let's face it, boarding, BMX and inline skating titles have all but died in recent years, save for the indie efforts of OlliOlli. Hardcore fans have been begging for a new Skate for ages and discussions of Tony Hawk's return today has the Dealspwn office enthusiastically raising their hopes for new entries for the likes of the Dave Mirra Freestyle BMX series or finally getting an Aggressive Inline sequel.
Online console gaming has become much bigger since the Hawkman's heyday and there's already talk about extended online options and character levelling. We'd love to see some Destiny-like random players popping up in an online skate park with the option to continue our solo challenges or maybe have a few matches against each other or maybe even a form of co-op? Come on, who's not looking forwards to a few rounds of Graffiti again?
Create-a-park options could see the game's lifespan improved significantly, especially as we'll be able to share creations online. Could Tony Hawk's 5 become the LittleBigPlanet of the extreme sports world? Why the hell not.

After a few rough entries in the series though, it's essential that Robomundo and Disruptive games nail those controls though. We're fairly certain they're not going to try and go down the sim route (a la Skate) as they're more likely to stick with the insanely long combos and lightning quick combo inputs that we remember. Nailing those reverts, manuals and transfers is going to be essential too.
With a release set for later this year, we're excited but also certainly going to wait until the hands-on reports emerge before considering a pre-order. Until then, I'm going to drag out my PS2 and dust off Pro Skater 3 and 4. Tomorrow may contain aching hands and peeling thumbs -like the good old days.
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,968
Reputation
9,490
Daps
76,884
Reppin
Outer Heaven
Tony Hawk’s Pro Skater 5 Won’t be a Budget Digital Release; Big Price Difference Across Platforms


A few days ago Activision revealed to the world that the next official installment in the long-running franchise would be taking the Hawkster back to his roots with Tony Hawk’s Pro Skater 5.
We saw some early screenshots of the game in-action and weren’t too impressed with the lack of detail, in fact, nobody was really blown away by the graphical qualities being shown.
It’s been confirmed that Tony Hawk’s Pro Skater 5 will be a cross-gen release, but unlike the last title to be pushed out on the PS3 and Xbox 360 (Tony Hawk’s Pro Skater HD), Pro Skater 5 will not be a budget downloadable but will instead be a full retail release at full price, at least according to a recent listing by online retailer Amazon.

Amazon currently list the upcoming arcade skater as being $59.99 on PS4 and Xbox One with the PS3 and Xbox 360 editions being listed as $39.99.
Amazon has since removed the listing, but we managed to grab a screenshot of the listing, check it out down below.
To be honest, I can’t see this one setting the shelves on fire. $59.99 for a franchise that has long been considered past its peak is a bit optimistic to say the least. Unless Activision can show off something spectacular in the run-up to release, this may be yet another embarrassment for the Hawk man.
tony-hawks-pro-skater-amazon.jpg
 

HarlemRiverDrive

Discount Meat Co. off 79th
Joined
Jan 16, 2015
Messages
1,227
Reputation
150
Daps
1,806
Reppin
South Chicago
-Developed by Robomondo/Disruptive Games (not sure what their specific roles are; I assume one of them is focusing solely on last-gen versions)
- Release is this year
- Want to "pull the series back to a period before fans felt it lost its way"
- No getting off your board or skitching
- Objectives are not story-based (probably no story if older THPS games are to go by)
- Controls are traditional THPS layout
- Some new techniques, such as hold grind above a rail to slam down on to it faster.
- Special meter can now be activated by using LB/L1
- Author says the game physics feels tighter than THPS HD
- Producer Dino Verano says THPS HD felt diluted and didn't capture the feel of THPS

- 9 levels - two are homages to older THPS levels (one being a combo of THPS's Warehouse level and THPS 2's Hanger level, the other being a homage to THPS 2's School level).
- New locations include Outer Space (not out of the ordinary - THPS 2 did have Skate Heaven after all)
- Levels are big, but are a return to form (i.e. no open-world).

- Objectives include collection COMBO, finding DVDs, high scores, destroying objectives, etc. These are called free-skate objectives
- New missions you initiate with a button press (?) include: collectathons, races, Big Head challenges (perform tricks to keep your head from exploding) and hitting targets with dodgeballs
- Some levels include special power-ups, such as grinding electrical wires to make you go faster. Each power-up will be unique to a particular level.
- Other missions include clearing a pool full of inflatable objects or hitting a soccer ball into a net
- There is character progression, i.e. earn exp by completing missions and objectives to unlock future locations and increase stats (ollie height, speed, etc.).
- Tricks are unlocked through Style Cards (doesn't really elaborate on what these are)
- Character parts can be mixed and matched (slots for head/face, shirts, and bottom)
- Online matchmaking (sounds like players will populate your offline game if you choose to enable this - ON by default)
- They don't intend for Tony Hawk to become a yearly franchise, are are looking to continue to support this game for the foreseeable future
.
 

Kamikaze Revy

Bwana ni mwokozi wangu
Supporter
Joined
Sep 4, 2012
Messages
29,968
Reputation
9,490
Daps
76,884
Reppin
Outer Heaven
Tony Hawk’s Pro Skater 5 Gets 10 New Screenshots; Doesn’t Actually Look Too Bad

Tony Hawk’s Pro Skater 5 is due out in a mere matter of months yet publisher Activision is holding its cards very close to its chest when it comes to the latest installment in the generation-spanning franchise.
First released on the PS One back in the 90’s, Tony Hawk’s proved that extreme sports could be made into successful video games, but then Activision went ahead and released a bunch of duds and effectively killed the franchise off. Then, out of nowhere the firm put out Tony Hawks’ Pro Skater HD. It didn’t receive the critical acclaim we all hoped it would be worthy of, but it did alright and for what it was, it was pretty decent.
Activision is taking the game back to its roots, made evident by the ‘Pro Skater 5′ subtitle. We’ll probably see a wee bit of the game in action at this year’s E3, though expect Call of Duty to be the focal point of Activision’s presentation – as usual.

http://www.thegamescabin.com/tony-h...ts-doesnt-actually-look-too-bad/#.VX7Fzmd0yAY
 
Top