Video game characters with average body types [bulimia.com]

StraxStrax

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Thoughts on this?

"These days, there’s rarely a media type that isn’t criticized for its body image depictions, and video games are no exception.

Video games have grown increasingly realistic over time. New, immersive gaming styles are now somewhat true to life and even cinematic; the environments are richer and more detailed, and PC and console graphics processors are becoming more capable of handling the high-definition imagery.

Some gaming studios boast their hyper-realistic lighting techniques, touting natural cloud movements as the latest features of their games. And with that kind of attention to detail, it makes us wonder, why can’t they accurately portray the female body?

For example, plus-sized women are a rarity in video games, and when one does show up, she’s typically unusual looking. More often it seems video games are home to ultra-slim waistlines only.

If video game creators are going to pride themselves on accurate digital representations, then it’s time for them to get real about women.

With realism in mind, we altered some of the most beloved female video game characters with Adobe Photoshop, shaping their bodies into images that represent the average American woman’s measurements."




Bikini-Girl-Grand-Theft-Auto-V.png
Helena-Douglas-Dead-Or-Alive-5.png
Jade-Mortal-Kombat.png
Lara-Croft-Tomb-Raider.png
Nabooru-Legend-of-Zelda.png
Tifa-Lockhart-Final-Fantasy.png
 
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