Video Game "eSports" doing better numbers than NHL and Baseball

Bomberman

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I have a feeling it'll pass about every sport in the future in terms of popularity. Once more girls get into it, it's a wrap. It's an avenue where females could contend in terms of competition at the highest level. Once they realize that, the floodgates will open.

But no, that shyt's not a sport.
 

Grand Conde

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I have a feeling it'll pass about every sport in the future in terms of popularity. Once more girls get into it, it's a wrap. It's an avenue where females could contend in terms of competition at the highest level. Once they realize that, the floodgates will open.

But no, that shyt's not a sport.

Except that has never happened in competitive gaming in its 15-20 years of existence. Or even been close to happening.
 

Bomberman

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Except that has never happened in competitive gaming in its 15-20 years of existence. Or even been close to happening.

The more it gets exposed, it'll turn that corner, grand. I could see it happening with PC gaming with League of Legends and DoTA2 (which both are starting to have more female streamers) much quicker than will Call of Duty, Street Fighter, etc. There are quite a few pro female teams in PC gaming already I believe. Those games aren't nearly as violent as the console ones, which give it more appeal to them.
 

Grand Conde

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Being a streamer doesn't equate to being a pro-gamer however. None of the female 'pro' teams ever had any success at a pro-level. There were loads of those all-female teams in SC2, they were made up of above average players that were miles off pro standard.

Have a look at this list. The only legit e-sport is SC2, and the female on the list is a transexual (Scarlett). Everything else is joke 'e-sports' like DOA4, Halo and WoW.

http://www.businessinsider.sg/highest-paid-professional-female-video-gamers-2014-6/15/#.VEhJBPl4pcQ
 

Bomberman

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Even so, there just being more females involved in gaming even casually means the numbers will grow. You can't deny that there aren't more female gamers now than there ever were, and it's a growing trend.

I honestly could see more females not caring about either, but I'm almost positive there are more girls playing video games casually than playing regular sports casually world wide. Most females probably don't even care about watching real sports that have been around for decades at the end of the day.

But neither are touching their interest in pop culture when it's all said and done anyway.
 

Grand Conde

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Yeah I'm just making a point about female pro-gamers.

In general there are a lot more girls interested in competitive and PC gaming, non-nerd ones included. Ten years ago it was only really console gaming. I don't think this will translate into pro-gaming though.
 

Bomberman

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Yeah I'm just making a point about female pro-gamers.

In general there are a lot more girls interested in competitive and PC gaming, non-nerd ones included. Ten years ago it was only really console gaming. I don't think this will translate into pro-gaming though.

It probably won't after those numbers posted, so I stand corrected there.

But my original point was because of more future female interest in video games as a whole vs real sports, I could see the popularity favor esports as a whole over even the NFL and NBA. Super Bowl numbers don't seem likely (at least not in the short term), but in terms of overall viewship, absolutely.
 

Yapdatfool

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If competition is all that's needed to make something a sport, looking for a job is one of the toughest sports to play right now.

Trappin might as well be a sport: runnin from the cops, hoppin over barb wire fenses, dodging bullets, countin money,,, err stats.

Pimpin too.

:camby:
 

Grand Conde

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Its possible. As e-sports is an internet thing, and not a TV thing, it has an international aspect that a lot of traditional sports are missing. At the same time, its viewership is still pretty narrow (vast majority are males from 15 to 45).

As someone who watched justin/twitch grow up, SC2 made watching people stream games a 'thing', which in turn transformed twitch into the vehicle for a new industry, basically pro-gamers streaming 24-7. Even after SC2 died LoL/DOTA2 had already came in and the popularity keeps getting higher and higher. LoL and DOTA are the big pastimes for young males in Asia, depending on the country.

Thing is this massive increase in popularity was driven by SC2 first, and now its being driven by MOBAs, that have a lot of advantages, like being free to play, addictive, accessible (don't need an expensive comp to play) and team-based. Both games are very well-financed in every way by Valve and Riot respectively. Right now, they are the only two e-sports that actually matter, and it will probably be that way for the foreseeable future, such is their monopoly. It will be interesting to see how long this continues - lot of people thought SC2 was going to keep improving popularity wise for years, but it dropped off super quickly and a lo of people lost a lot of money investing into what seemed like a 'sure thing' at the time. If something similar happens to LoL/DOTA down the line then who knows what will happen to twitch, and by extension, pro-gaming.
 
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