Devs can kick rocks with this genre.
I personally enjoy some games that people consider "interactive movies" stuff like The Walking Dead, Heavy Rain, and some of the old point and click games. All very enjoyable experiences. Although they didn't have what would be considered traditional "gameplay" they had puzzles, and interactive bits that made them fun and engaging.
Lately devs have thrown out the "interactive" part and just putting out games where you walk from beginning to end just to be told a nonsensical story. The hype seems to have started with "Gone Home" but at least that game had some interactivity.
Now we've made it to Everybody's Gone To The Rapture, and Beyond Eyes. Two games that were hyped up by platform holders as the next great thing to come out. And both are super boring non interactive, walk down the path till the story ends, shyty excuses for "games".
I hope this genre goes away quick. Its the epitome of some lazy unispired shyt disguised as "art"

I personally enjoy some games that people consider "interactive movies" stuff like The Walking Dead, Heavy Rain, and some of the old point and click games. All very enjoyable experiences. Although they didn't have what would be considered traditional "gameplay" they had puzzles, and interactive bits that made them fun and engaging.
Lately devs have thrown out the "interactive" part and just putting out games where you walk from beginning to end just to be told a nonsensical story. The hype seems to have started with "Gone Home" but at least that game had some interactivity.
Now we've made it to Everybody's Gone To The Rapture, and Beyond Eyes. Two games that were hyped up by platform holders as the next great thing to come out. And both are super boring non interactive, walk down the path till the story ends, shyty excuses for "games".
I hope this genre goes away quick. Its the epitome of some lazy unispired shyt disguised as "art"



There's no skill required for some of these games. Just walking from person to person, choosing options like those old books they had where you choose an option for the story's character, and it tells you what page to go to next for each option? Walking and chatting. I don't really consider those 'games'. Outside of kids, they're best suited for people who are a combo of non-athlete and non-gamer. That's fine, there should be something for everyone, I just don't understand the appeal to people who usually actually play games.

