2 Up 2 Down
Veteran
Hideaki Itsuno is working on Devil May Cry 5. Probably after that but he did say he wanted to make another Rival Schools, thoughWhereis Dragon's Dogma II?

Hideaki Itsuno is working on Devil May Cry 5. Probably after that but he did say he wanted to make another Rival Schools, thoughWhereis Dragon's Dogma II?
Saw this on neogay:
Alive IP:
Resident Evil (Just had a release, underperformed, flagship franchise)
Monster Hunter (Has main titles in development)
Ace Attorney (Just had mainline and spinoff releases, only mainline titles localized)
Street Fighter (V release about two years ago, receiving updates, underperformed)
Dragon's Dogma (Online released about two years ago, new console title unlikely due to underperforming, not localized)
Unknown status IP
Strider (Last title was three years ago, lukewarm critical reception)
Devil May Cry (Reboot was about five years ago, 4 Special Edition was about two and a half)
Sengoku Basara (no news after last spin off, not localized)
On Hiatus IP
Mega Man (Last major release was seven years ago)
Probably Dead IP
Breathe of Fire (Last console release was 15 years ago, IoS title was disaster)
Ghosts and Goblins (IoS was 8 years ago, PSP was 12 years ago)
Okami (Sequel was 7 years ago)
Steel Battalion (2012 XBLA title was absolute disaster with a 38/100 score)
Bionic Commando (2011 Rearmed 2 sold under 10k on XBLA)
Lost Planet (3 "sold below expectations" and critically bombed)
Dead Rising (4 missed sales goal by over a million)
Marvel Vs. Capcom (Infinite seems to be bombing pretty badly, just had a release)
Dead IP
Darkstalkers (Last sequel was 20 years ago and last rerelease didn't sell enough)
Star Gladiator (Last sequel was 19 years ago)
Power Stone (Last sequel was 17 years ago)
Rival Schools (Last sequel was 17 years ago)
Dino Crisis (Last title was 14 years ago)
Viewtiful Joe (Last title was 12 years ago)
Final Fight (Last title was 11 years ago)
Godhand (Came out 11 years ago, failed to meet sales expectations)
Onimusha (Last major release was 11 years ago, 2012 browser game ended in 2015)
Commando (Last title was nine years ago)
Dark Void (Came out eight years ago, failed to meet sales expectations)
Failed IP
Deep Down (Panta Rhei MIA, still not seen 4 years after announcement)
they were doing good even before World dropped.They're still shyt. Mh saved their asses
they were doing good even before World dropped.
What makes them shyt?
I think a lot has to do with titles not selling, development of games take a lot of time money and manpower, and nobody proposing a good enough idea for a dormant IP.They dropped so many good franchises that had potential, they rebooted dmc against the fanbase wishes, mvci is a fukking abomination, and if it wasn't for the last resi they would have ran that shyt into the ground
To hell with their self-destructive business moves.That moment when EX comes back before Darkstalkers and Rival Schools
Man is it a good time to be a Street Fighter EX series fan
Fukk Capcom![]()
Rival Schools>>>>>>>>>>>>>>>>>>>>>>Street Fighter/Tekken.
Stop.
Just give it props and keep it moving.
now THAT needs to make a comebackThose ragging on Rival Schools probably never fully played it competitively. The mechanics and fighting system are years ahead of its time. I feel the same about Bloody Roar.
Saw this on neogay:
Alive IP:
Resident Evil (Just had a release, underperformed, flagship franchise)
Monster Hunter (Has main titles in development)
Ace Attorney (Just had mainline and spinoff releases, only mainline titles localized)
Street Fighter (V release about two years ago, receiving updates, underperformed)
Dragon's Dogma (Online released about two years ago, new console title unlikely due to underperforming, not localized)
Unknown status IP
Strider (Last title was three years ago, lukewarm critical reception)
Devil May Cry (Reboot was about five years ago, 4 Special Edition was about two and a half)
Sengoku Basara (no news after last spin off, not localized)
On Hiatus IP
Mega Man (Last major release was seven years ago)
Probably Dead IP
Breathe of Fire (Last console release was 15 years ago, IoS title was disaster)
Ghosts and Goblins (IoS was 8 years ago, PSP was 12 years ago)
Okami (Sequel was 7 years ago)
Steel Battalion (2012 XBLA title was absolute disaster with a 38/100 score)
Bionic Commando (2011 Rearmed 2 sold under 10k on XBLA)
Lost Planet (3 "sold below expectations" and critically bombed)
Dead Rising (4 missed sales goal by over a million)
Marvel Vs. Capcom (Infinite seems to be bombing pretty badly, just had a release)
Dead IP
Darkstalkers (Last sequel was 20 years ago and last rerelease didn't sell enough)
Star Gladiator (Last sequel was 19 years ago)
Power Stone (Last sequel was 17 years ago)
Rival Schools (Last sequel was 17 years ago)
Dino Crisis (Last title was 14 years ago)
Viewtiful Joe (Last title was 12 years ago)
Final Fight (Last title was 11 years ago)
Godhand (Came out 11 years ago, failed to meet sales expectations)
Onimusha (Last major release was 11 years ago, 2012 browser game ended in 2015)
Commando (Last title was nine years ago)
Dark Void (Came out eight years ago, failed to meet sales expectations)
Failed IP
Deep Down (Panta Rhei MIA, still not seen 4 years after announcement)
yeah thats def reachingStop.
Just give it props and keep it moving.