What's the hardest level you've ever played on a video game?

yardman

Afro-pessimist
Joined
Sep 27, 2014
Messages
10,768
Reputation
9,339
Daps
58,768
Reppin
Whitehall
It's between this underwater maze level on Metroid Fusion for Gameboy Advance or the Time Temple in Ocarina Of Time.

Honorable mentions: Dragon Ball Z: Supersonic Warriors 2 this game made me punch my top DS screen and damage it to the point where the ink blacked the screen, forgot what level it was that made me do that though.

Games felt like they were harder as a kid.​
 

SteelCitySoldier

TSC Fantasy Football Champion 2016
Joined
Sep 14, 2013
Messages
12,250
Reputation
2,672
Daps
27,993
Reppin
Los Angeles C.A.
Bruh I'm 37 years old :flabbynsick: I could answer this shyt in a thousand different ways. Imagine playing a game when you're 12 , never finish it, break plenty of controllers because of it and then in your 30's...yes I said 30's :flabbynsick: find out that the game only had five levels but you couldn't finish the fourth. Man fukk Nintendo for the shyt they put me through
 

Cole Cash

They took a hammer and sickle to my back
Joined
May 1, 2012
Messages
8,753
Reputation
7,401
Daps
30,760
Reppin
Baltimore Maryland
i honestly think persona 1 for the psx was one of the hardest experiences of my life, atlus just does not play and in 1996 it wasnt no different. you die once in that dungeon......


you start all over
 

Dominic Brehetto

Rest In Piss To Your Cousin
Supporter
Joined
Jun 14, 2012
Messages
31,722
Reputation
4,306
Daps
88,473
Reppin
Family
Bruh I'm 37 years old :flabbynsick: I could answer this shyt in a thousand different ways. Imagine playing a game when you're 12 , never finish it, break plenty of controllers because of it and then in your 30's...yes I said 30's :flabbynsick: find out that the game only had five levels but you couldn't finish the fourth. Man fukk Nintendo for the shyt they put me through
Thing is games back then were made purposely hard as fukk to increase replay value because they were often so short.
 

SteelCitySoldier

TSC Fantasy Football Champion 2016
Joined
Sep 14, 2013
Messages
12,250
Reputation
2,672
Daps
27,993
Reppin
Los Angeles C.A.
Thing is games back then were made purposely hard as fukk to increase replay value because they were often so short.


Very obvious now but as a ten year old child playing Bart Simpson vs The Space Mutants or Battletoads we didn't know this.
 

Seven1986

All Star
Supporter
Joined
May 5, 2012
Messages
1,495
Reputation
270
Daps
3,805
Reppin
Somewhere in Illinois
X-Men Legends 1 - Master Mold


He was so hard to beat until I realized that I had to save my strongest characters for last and let the weaker ones fight his first while including Wolverine in every group (He heals)
 
Top