Today Microsoft rolled out the ability to share screenshots from Xbox One to Twitter, and they did so in a rather interesting way. Instead of compressing the screenshots as much as possible for fast sharing on Twitter’s own servers, they’re still hosted on Xbox.com in PNG format, guaranteeing the best possible quality.
The PS4 has more ways to grab your pictures. You can do so via Twitter, Facebook, USB and with a convoluted trick involving sending the picture in a message to a second account and downloading it via the PlayStation App. This grants a low compression, but it’s cumbersome, and the PS4 always uses JPG, which definitely isn’t the best format, quality-wise.
Below you can see a comparison between screenshots shared on Xbox.com (via Twitter) from Xbox One, and the four methods from the PS4.
We used Dead or Alive 5: Last Round because its graphics aren’t exactly perfect, with quite a bit of aliasing around the edges. That’s actually perfect to showcase loss of detail and compression artifacts. To better appreciate the differences, you should click on each screenshot to see the native resolution, and then flip between them in different tabs of your browser.
Remember that this is a comparison between the quality of screenshot capturing and sharing on the two consoles, not between the two versions of the game, which would be misleading given the difference in compression.
Xbox One
Xbox One
PS4 App Trick
PS4 USB
PS4 Facebook
PS4 Twitter
Xbox One
PS4 App Trick
PS4 USB
PS4 Facebook
PS4 Twitter
Xbox One
PS4 App Trick
PS4 USB
PS4 Facebook
PS4 Twitter
Of course it’s difficult to see the differences if you don’t squint, but compression artifact causes loss of detail, and is annoying to see for image quality purists, subtly lowering the visual impact. To help you see it better, we put a few details together. You can see them below in normal resolution, and resized to twice the size, to make the difference even more visible.
Check out around the edges, and details like Hayabusa’s red bandage, the feathers of the swans on Kasumi’s loincloth or the red trim of Ayane’s belt (again, click on each picture to see its full resolution version).
Normal Size
2X Size
The PS4 has more ways to grab your pictures. You can do so via Twitter, Facebook, USB and with a convoluted trick involving sending the picture in a message to a second account and downloading it via the PlayStation App. This grants a low compression, but it’s cumbersome, and the PS4 always uses JPG, which definitely isn’t the best format, quality-wise.
Below you can see a comparison between screenshots shared on Xbox.com (via Twitter) from Xbox One, and the four methods from the PS4.
We used Dead or Alive 5: Last Round because its graphics aren’t exactly perfect, with quite a bit of aliasing around the edges. That’s actually perfect to showcase loss of detail and compression artifacts. To better appreciate the differences, you should click on each screenshot to see the native resolution, and then flip between them in different tabs of your browser.
Remember that this is a comparison between the quality of screenshot capturing and sharing on the two consoles, not between the two versions of the game, which would be misleading given the difference in compression.
Xbox One
Xbox One
PS4 App Trick
PS4 USB
PS4 Facebook
PS4 Twitter
Xbox One
PS4 App Trick
PS4 USB
PS4 Facebook
PS4 Twitter
Xbox One
PS4 App Trick
PS4 USB
PS4 Facebook
PS4 Twitter
Of course it’s difficult to see the differences if you don’t squint, but compression artifact causes loss of detail, and is annoying to see for image quality purists, subtly lowering the visual impact. To help you see it better, we put a few details together. You can see them below in normal resolution, and resized to twice the size, to make the difference even more visible.
Check out around the edges, and details like Hayabusa’s red bandage, the feathers of the swans on Kasumi’s loincloth or the red trim of Ayane’s belt (again, click on each picture to see its full resolution version).
Normal Size
2X Size



, but they can't because my photos aren't uploaded through a dedicated Sony server
What the fukk?

