Why do these game developers continue to put cloaking perks in competitive MP?o

The G.O.D II

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Y'all some pussies, open your :flabbynsick: eyes and look at the screen, they aren't hard to see at all. Y'all new nikkas complain about EVERYTHING in gaming. Companies try give you new features and because you don't like it you start crying. It's not cheap it's tactical. It's like camo for everywhere and it's not like it's infinite (unless you use the Ghost squad Burn card in TF, but even that resets after death) I've never had a problem with invisibility in gaming but then again they aren't really invisible in the first place.

Nobody ask for these features except noobs like you. It is cheap. Why can't you use your reflexes, aiming, etc for kills? What happened to regular extra ammo, armor perks. Its already too much shyt happening on screen to be worried about some cheap noob racing around invisible meleeing you. Or some noob using wall hack perks knowing your location from two rooms over. These companies need to stop catering to the LCD. If you suck, you suck. Period. No handicaps or cheap bullshyt.
 

Fmju

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Nobody ask for these features except noobs like you. It is cheap. Why can't you use your reflexes, aiming, etc for kills? What happened to regular extra ammo, armor perks. Its already too much shyt happening on screen to be worried about some cheap noob racing around invisible meleeing you. Or some noob using wall hack perks knowing your location from two rooms over. These companies need to stop catering to the LCD. If you suck, you suck. Period. No handicaps or cheap bullshyt.

Nobody asked for it period, but it's a feature in the game, and for example in TF, it's a starting perk everyone gets, so I'm wrong for taking advantage of it? You sound like a baby whining cuz you can't see. Not an issue for experienced gamers like me.
 

Spliff

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that shyt is wack and unbalanced. Turns the game into a foot race for the best weapon instead of it being who's better at aiming/approaching/defending/etc.

Halo did a better job making it less cheap and shallow but gears was fukking terrible with it.

Are you not aiming/approaching/defending/etc the spawn points of said weapons?

Adding depth is cheap and shallow now?

:camby:
 

The G.O.D II

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Nobody asked for it period, but it's a feature in the game, and for example in TF, it's a starting perk everyone gets, so I'm wrong for taking advantage of it? You sound like a baby whining cuz you can't see. Not an issue for experienced gamers like me.

You don't get it. Move around idiot
 

Fmju

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You don't get it. Move around idiot

Trust me I get it, you clearly don't because you have a problem with it. The gaming world has moved passed you and new things frighten you. Just put down the sticks if you gonna cry about everything
 

The G.O.D II

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Trust me I get it, you clearly don't because you have a problem with it. The gaming world has moved passed you and new things frighten you. Just put down the sticks if you gonna cry about everything

No you don't. And your post above proves it. Accept any shyt shoved in front of you. Not all new things are good. And I have a right to voice my displeasure instead of just dealing with it. Is that so hard for your brain to comprehend?
 

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These nikkas will bytch and complain about anything. If you want straight up shooting, go play 10+ year old games. Just like everything else, shooting games have advanced
 

The G.O.D II

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So now complaining about 1 or two perks in shooters means I want games to play like UT 99. Its no reasoning with some of you nikkas :snoop:
 

Fmju

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No you don't. And your post above proves it. Accept any shyt shoved in front of you. Not all new things are good. And I have a right to voice my displeasure instead of just dealing with it. Is that so hard for your brain to comprehend?

But it's not bad either, it's the cool thing to have the unpopular opinion nowadays so imma let you cook. I'm enjoying my cloaking and destroying other people using theirs also.
 

CELL

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man I HATE you casual muthafukkas....ol "just adapt bro" ass nikkas....because the game makes you feel all suped up n shyt now with all the perks and guns available to you before a match starts. shyt is garbage. How is it a lack of skills to want a more skillful game? THINK nikka. Why should nikkas have to adjust to playing like a bytch because everyone has an invisibility perk? How about adjusting from being a scrub to a better player because you can't spawn with the best perks and the best weapons in the game? How about having to think about getting from point A to point D where the cloak is located? How about having to adjust mid-game at the 8 min mark when cloak or a better weapon is gonna be available on the map?

a game like COD is already easy as fukking shooting wise, it's literally all about who sees who first and one or two trigger presses and it's R.I.P and you nikkas have no issues with perks that make it even easier to play? I bet if you played a game without having all the good shyt from your loadout menu you wouldn't know wtf to do. Take that radar off and you nikkas are scared to take one step. Take those perks off and you nikkas ain't getting one kill. But tell us how much we need to adapt again...

I fukking HATE this new generation of FPS players....yall all trash and love the easy way out. fukk Call Of Duty, shyt been trash since COD 2.

Basically this.

SWAT and MLG in Halo 2 was the essence of being a good FPS player, fukk everything else.
 

AkaDemiK

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that shyt is wack and unbalanced. Turns the game into a foot race for the best weapon instead of it being who's better at aiming/approaching/defending/etc.

Halo did a better job making it less cheap and shallow but gears was fukking terrible with it.

i played gears 1 a full year str8 from 06-07 till halo 3 dropped....I played the majority of the time with really great players, i'm talking nikkas who could have played professionally if they wanted.....we abused teams left n right.....no good player or team just rushes in for the boomshot on gridlock....nikkas would set up at the wall from opposite sides, whiel having ppl put shots on the opposing team from sniper...this is a generic strat that players/teams of all skill level use....the ppl that run in and try to grab the boomshot normally or by weapon sliding would get lit the fukk up from sniper and the ppl at the wall.....you can run in and grab shyt when the opposing team is slacking....

also, nikkas used the smoke grenade to block the opposing teams view and then grab whatever weapon was in the area...running headfirst in there is a noob tactic....unless youa re playing scrubs and know they wont kill you...

The reason I like this method of acquiring weapons over loadouts is because it rewards the better player and team with these weapons....not the player/team that played for 20 hrs and raised their exp bar higher than everyone else in the lobby so they awarded with better weapons to equip in their loadouts.....

kill me then walk a couple steps and grab the power weapon...EARN it during a match....out-play me to acquire it.....please
 

AkaDemiK

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Basically this.

SWAT and MLG in Halo 2 was the essence of being a good FPS player, fukk everything else.

Swat? ......nikka....SWAT?!?!?!??!

No. Swat has never been used as a way to measure a players skilll....EVER. It's basically the closest halo ever got to playing like COD before loadouts and perks. Swat is basically a who sees who first....it's a fun gametype, but no one ever said..."I got a swat 50....nikka i'm nice"...

you are right about MLG though.....if you aren't good at MLG settings....you're not good at Halo...period. You may be a god with that radar on and a bunch of extra weapons that aren't that skillful to use, but then you turn around and look completely stupid playing MLG.
 
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CELL

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Swat? ......nikka....SWAT?!?!?!??!

No. Swat has never been used as a barometer of skill....EVER. It's basically the closest halo ever got to playing like COD before loadouts and perks. Swat is basically a who sees who first....it's a fun gametype, but no one ever said..."I got a swat 50....nikka i'm nice"...

No motion sensor, no energy swords, brute hammers and rockets made the game a lot more about each player having the exact same weapons and playing the game better than the next player.

:manny: Just my two cents.
 
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