WITCHER 3 IS HERE!! its a celebration bytches

SymbolicOne09

All Star
Joined
Dec 13, 2012
Messages
3,016
Reputation
784
Daps
4,148
Reppin
NULL
you call me casual, but I played UT2k3 with the people who you used to watch VODs of :pachaha:

my resume good in RPGs too :pachaha: one of the first 99 paladins in the world in Diablo 2 :pachaha:

casual though

Shaq-points-laughs-and-leaves-press-conference.gif
if were talking about competitive play then it was about quake3 and pain killer.. no body was making a name off ut2k3 :heh: diablo2 sure you where probably in the first 100k players to reach 99 paliden... very impressive:pachaha:what multiplayer rpgs do u got in your top 20 Casual:russ:
 

itsyoung!!

Banned
Bushed
Joined
May 1, 2012
Messages
38,914
Reputation
6,660
Daps
110,425
Reppin
Bay Area
if were talking about competitive play then it was about quake3 and pain killer.. no body was making a name off ut2k3 :heh: diablo2 sure you where probably in the first 100k players to reach 99 paliden... very impressive:pachaha:what multiplayer rpgs do u got in your top 20 Casual:russ:
try first 10 :heh:

UT2k3 was a bigger game than Quake 3 :camby: shout out to WCG tournaments , no one gave a fukk about Quake :camby:

you doing a lot of talking but you just mentioned Pain Killer up there with Q3 and UT :laff: fukk outta here :camby: what are your top 20 then :stopitslime:
 

SymbolicOne09

All Star
Joined
Dec 13, 2012
Messages
3,016
Reputation
784
Daps
4,148
Reppin
NULL
try first 10 :heh:

UT2k3 was a bigger game than Quake 3 :camby: shout out to WCG tournaments , no one gave a fukk about Quake :camby:

you doing a lot of talking but you just mentioned Pain Killer up there with Q3 and UT :laff: fukk outta here :camby: what are your top 20 then :stopitslime:
stop it breh the competitive scene for quake 3 was alot longer then ut2k3
you clearly dont want to post a list for some reason and ultimately anyone could say they are first to 99 in d2.... do u have any proof of that?

═▂▄▄▓▄▄▂
◢◤ █▀▀████▄▄▄▄◢◤
█▄ █ █▄███▀▀▀▀▀▀▀╬
◥█████◤
══╩══╩══
╬═╬
╬═╬
╬═╬
╬═╬
╬═╬
╬═╬
╬═╬
╬═╬ ☻/L
╬═╬ /█
╬═╬ / \
 

dBoyFresh*212

All Star
Resting in Peace
Joined
May 30, 2012
Messages
9,244
Reputation
430
Daps
10,272
Reppin
the coli
Two story-driven instalments have been announced for The Witcher 3: Wild Hunt. Unlike the already announced DLC, which CD Projekt is giving away for free, these expansion due to their size and scope will come with a price tag and will represent "real value for money", according to CD Projekt Red co-founder Marcin Iwiński.

The first, Hearts of Stone, boasts a "10-hour-plus adventure" and ventures into "the wilds of No Man's Land and the nooks and alleys of Oxenfurt, where he'll [Geralt] try to complete a contract from the mysterious Man of Glass. Caught in a thick tangle of deceit, Geralt will need all his cunning and strength to solve the mystery and emerge unscathed."

Furthermore, a second expansion entitled Blood and Wine will offer a "20-hour-plus tale" which will introduce an entirely new region known as Toussaint. CD Projekt Red describes the land as "untainted by war, where an atmosphere of carefree indulgence and knightly ritual masks an ancient, bloody secret."

Hearts of Stone will cost $9.99, Blood and Wine costs $19.99, the expansion pass containing both comes in at $24.99, and you can also pick up a bundle containing the game and the expansions from the get-go at $84.99 (X1, PS4) $79.99 (PC).

Speaking to IGN, Iwiński said the new area of Toussaint will look, "extremely cheerful and normal, perhaps even too normal during the day. However, there will be a big secret there."

Hearts of Stone is expected sometime in October, while Blood and Wine is currently slated for release sometime in the first quarter of 2016. Both expansions will, of course, be available on all three platforms – Xbox One, PC, PlayStation 4 – with no mention currently of platform exclusivity.

That's a significant amount of gameplay, especially following on from the game's senior designer, Damien Monnier, revealing The Witcher 3: Wild Hunt will take players over 200 hours to finish if they "do everything".
 

Barney Rubble

Superstar
Supporter
Joined
May 3, 2012
Messages
3,936
Reputation
2,944
Daps
17,925
Reppin
NULL
How good is the lore of the Witcher?
Incredible, breh. It's based off a series of novels and short stories from Poland. They are Poland's most acclaimed fantasy novels and pretty much the country's most famous novels period. The Prime Minister gave Obama a copy of Witcher 2 as a gift representing Poland :russ: I've read everything including the fan translations and lets just say shyt would be on the level of Game Of Thrones or better if they were on HBO. Many people put them in the same league as The Lord of the Rings.
http://en.wikipedia.org/wiki/The_Witcher
 

Dre Space Age

...
Supporter
Joined
Jun 9, 2012
Messages
17,402
Reputation
2,341
Daps
33,679
This game is what Fable should be by now but they turned that shyt into gauntlet. We need a record of Microsoft gaming fails past 5 years. Halo online for Russia, getting hacked by el dorito being the latest
 

KushSkywalker

Walker Lexus Ranger
Joined
Jun 9, 2012
Messages
14,996
Reputation
3,555
Daps
32,881
How good is the lore of the Witcher?
It's good, but there is so much of it you got no hope of fully understanding it :mjcry:

I skipped Witcher 1 but played through Witcher 2.

I prolly watched 5 hours of lore videos and explanations on the plot, still barely knew wtf was going on in 2.

Apparently 3 doesn't hold back referencing stuff from the books and the first 2 games, so imo it's gonna be hard to follow everything without a good amount of research.
 

Czerka

All Star
Joined
May 6, 2012
Messages
6,895
Reputation
-110
Daps
6,732
Reppin
NULL
It's good, but there is so much of it you got no hope of fully understanding it :mjcry:

I skipped Witcher 1 but played through Witcher 2.

I prolly watched 5 hours of lore videos and explanations on the plot, still barely knew wtf was going on in 2.

Apparently 3 doesn't hold back referencing stuff from the books and the first 2 games, so imo it's gonna be hard to follow everything without a good amount of research.
Yeah i found the plot too hard too follow and the game got boring fast for me. Felt too much like assassins creed. I'll check this one out I guess
 

dBoyFresh*212

All Star
Resting in Peace
Joined
May 30, 2012
Messages
9,244
Reputation
430
Daps
10,272
Reppin
the coli
NEWS
CD Projekt RED on The Witcher 3 Downgrade-ation, Game Delay, Horse Slow-Mo & Finishers
APRIL 10, 2015 JOHN PAPADOPOULOS 1 COMMENT
Over at the official The Witcher 3 forum, CD Projekt RED’s developers have been answering a lot of interesting questions. CD Projekt RED has shed some light on that awful Frost effect that drove everyone crazy and started all the talks about the game’s “downgrade-ation”, the game’s delay, as well as whether players can turn off all the finishing moves.

First things first; the Frost effect has been replaced with a higher quality one. As CD Projekt RED’s Benzenzimmern said, that frost effect is already changed. Moreover, that character’s textures are promised to be ‘as sharp as ever’.

Later on, CD Projekt RED’s MilezZ said that their environment artists has tinkered a bit with all of the brick walls in order to further improve them (visually). MilezZ also added:

“Of course we keep going over assets and polishing them, it’s among the reasons we pushed the game back – we see this as much as a bug as, say, a gameplay glitch. I can not really give you a clear answer as to the case with the bricks. They did look very out of place though so it is very likely that they were on someone’s task list and had just been bumped up in priority, because it was shown that it was seemingly more apparent than assumed.”

CD Projekt RED’s developers have also shed some light on the game’s delay, and whether it was caused by a particular platform. As CD Projekt RED’s TheEvilChris said, the game was delayed because it was not ready yet, and not because of any specific version.

“When we polish a game, we fix bugs and issues for all 3 platforms, PC and consoles.”

Benzenzimmern also confirmed what MilezZ said, adding that CD Projekt RED postponed because it had to polish the game itself, no matter the platform. Moreover, Benzenzimmern claimed that this scene looks much better in the latest build of the game.

Last but not least, MilezZ confirmed that gamers will be able to turn finishers off, and explained why the team decided to implement a slow-mo effect while riding a horse.

“Actually, you can turn the finishers off in the game options.

Regarding “Horse Slow-Mo” – it is not meant as a sort of finisher. On the horse, when you hold the button for fast attack, it slows down time when you are close to an enemy. This allows you to line up your attack a bit better for a few split seconds. The window for this is relatively short, as it sort of wears off as soon as you get too close to the enemy.

Consider this: horse combat without the slow down didn’t play too well, since the horse movement is quite fast. The high speed, when testing, got even more problematic on horse to horse combat, so the short slow down window (again, only activated when holding the button within a certain range of an enemy) helps a lot here.”
 
Top