Xbox Live is down

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Just to emphasize what the previous DRM meant.... If it had been 24 hours or more since you last turned on XBox One and you decided you wanted to play XBox One games right now - it would not be possible. Multiplayer, single player, whatever. You wouldn't be able to.
Clear as day, this would have been a nightmare for M$ if it happened on or near launch with everyone activating at the same time.
 

Nick Barnes

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Coli loser 1- Xbox live rulez the goat video online service!!!

Coli loser 2 - psn is free and da best I love stanning video game systems I'm also a virgin.

Shut up fags.
 

Big Suge Knight

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:laff:

300,000 servers!!!

I hope the shyt stays down indefinitely! :pacspit:
and just like that 300k servers are useless :wow:
Wow, look at those dedicated servers yall.

Check them out :youngsabo:
300 thousand servers down? How does this happen?
I guess you champions of butthurt thought those 300,000 servers was for Xbox360? :deadrose:
Are you fakkits paying for online multiplayer right now on PSN?

300,000 servers launches this fal :umad:
Nah really, you mad since you brought up the servers in the first place. Wishing it failed because you don't have it :laff:
Microsoft's cloud computing 'vision' for Xbox One remains unchanged | Joystiq
Though Microsoft has changed its stance on the digital rights management-based requirements for the Xbox One, the company remains committed to cloud computing.

"Our vision around Xbox One and what you can do because of the power of both the architecture of the console, and also the cloud and the Xbox Live service, remains unchanged," Xbox Chief Product Officer Marc Whitten told Joystiq.

When asked why Microsoft would not simply offer an offline mode akin to the one featured on Steam, Whitten said "that's absolutely" what Microsoft is doing.

Whitten listed a host of examples of how cloud computing still exists as part of the Xbox One plan, noting players will "see great games like Titanfall take advantage of the cloud processing power" as well as have the ability to get games from the online marketplace and use them on any console.

"We're going to continue to really invest in how those experiences work," Whitten added.

During E3 2013, Fairfax "Mackey" McCandlish, lead designer on the always-online Titanfall, told Joystiq that cloud computing on the Xbox One allows Respawn to "spin off dedicated servers" whenever it wants. "Instead of having everything prepared ahead of time, or misallocate different areas, or have some places be too slow or too much, we can just say 'cloud, find us the right number of computers,'" he added.
it's back, im on black ops 2 now :manny:

how did this 45 minutes compare to PSN's last week plus outage?
Shiiiiit, PSN was down for longer YESTERDAY!!!
And the reason why?


Damn, sony is RUTHLESS wit iiiiiiiiiiiiiiit :boss:
 
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