Absolum(beat em up from dotemu)

Barney Rubble

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Been busy with other shyt, how's the endgame? Is there decent incentive to keep playing after you beat the last boss?
 

Khalil's_Black_Excellence

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I see you just straight up ignored the boss and level design complaints. :russ:
I see you don't get how things work.

I merely pointed out the most egregious sentiment you said. Level design is still better in Shinobi and bosses as well, but at least those could be considered subjective.

There isn't one thing that Ragebound does objectively better.
 

Grand Conde

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I see you don't get how things work.

I merely pointed out the most egregious sentiment you said. Level design is still better in Shinobi and bosses as well, but at least those could be considered subjective.

There isn't one thing that Ragebound does objectively better.

HELL NO. The majority of boss fights in Shinobi are zero challenge and borderline gimmicks, and the lab is one of the worst designed levels I've ever played in my life.
 

Flexington

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Back to Absolum....

Ran through it yesterday with a Rando and will say this shyt is a blast on Multiplayer.
Ended up running through the whole game, but there's more to do after the credits rolled...:whew:
I'll be back on the weekend.

Haven't played much but I hopped in yesterday with a random too

Still haven't completed it. We got to the lost city and that boss was insane with the amount of spawns!

Mad fun though :banderas:
 

Deezay

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Haven't played much but I hopped in yesterday with a random too

Still haven't completed it. We got to the lost city and that boss was insane with the amount of spawns!

Mad fun though :banderas:
The Revive option helped alot on my run, and a pushback with every hit perk... :whew:
 
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