It's not just the graphics. Ubisoft open world games have a lot of A.I, very advanced physics/animations, and very advanced lighting. It's very difficult to get this type of game running at a consistent 60fps on a wide range of machines, and frankly its not worth the time or effort when those resources could be used elsewhere in the game. It's the same reason games like GTA and Dead Risiing are locked at 30fps.No..they're full of shyt...Black Flag and Watchdogs dont even look all that and they run like complete shyt...they just suck at optimizing games..especially for PC..
You PC dudes like to feel better about all the money you spend on your hardware so you want to be able to say you're playing at master race spec levels. So you clam the devs are lazy or incompetent, but in reality its their artistic choices that set the specs. Yes in some cases you can brute force your way to higher specs, But it's not ubisofts job to justify your hardware, and they shouldn't be building games around that idea.
Everyone who's played games have played something at 60fps. Different games have different feels. Titanfall feels great at 60fps. Watch Dogs at 60fps on PC did give me the soap opera effect. Although one is running at 60 and the other at 30 I can't feel any difference between Forza 5 and Horizon.anyone who plays at 60fps knows its not about the look of the game..its the fukking FEEL of the game that changes..its smoother to PLAY...and to the nikka who is complaining about 120hz tv's soap opera effect..its NOT the 120hz thats doing that..its the artificial motion processing and rendering..film is shot at 24fps to give the "film" effect..of COURSE u gotta turn that artificial shyt off...the 120hz refresh is STILL working in the background to reduce motion judder in movement tho...since LED's cant render pixels the way plasmas can...so its still needed...u just gotta turn that extra motion processing off...its also a known fact that if u do want to use it it looks better for things like animation..but u even have to turn that motion processing off for videogames cause it introduces input lag..which is why the tv's have "game mode"....bottom line bringing up the soap opera effect on a TV vs true fps in a video game is 2 completely different things...its stupid to even compare them...most 120hz tvs arent even TRUE 120hz which is why if u throw a pc game on a tv..try to run it any higher than 60hz ur gonna get screen tearing...
I understand the desire for PC gamers to have everything at the max level, but everything at max level is not the best situation for all games and developments scenarios.
So gamers should not have the right to expect performance from software based on hardware specs?

boxp