Avowed (PC, Xbox Series X|S) (February 18, 2025)

BBG

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The default setting for this game should NOT be graphics mode. I almost uninstalled this shyt, I cannot take anything less than 60 fps in the year of our Lord 2025. It's the most poverty gaming shyt I can think of at this point, absolutely unbearable.


Switched it to performance mode and I'm having a blast :ehh:this should do well to hold me over until Bussyesda drops the next elder scrolls
 

Phantum

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The default setting for this game should NOT be graphics mode. I almost uninstalled this shyt, I cannot take anything less than 60 fps in the year of our Lord 2025. It's the most poverty gaming shyt I can think of at this point, absolutely unbearable.


Switched it to performance mode and I'm having a blast :ehh:this should do well to hold me over until Bussyesda drops the next elder scrolls

You plan on playing Avowed for the next 15 years?
 

Dre Space Age

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Just finished it, the combat is straight fire :whew: hope Bethesda is taking notes, Obsidian like usual showing them how its done.

Some people will disagree but I loved the fact that it was kind of an RPG lite, simple skills tree, simple combat, no lockpick minigame BS, the inventory weight limit was kind of there just to be there but since you can send shyt to the locker it was pretty irrelevant.

Coming off like 150 hours of Persona 5 this hit the spot.

Hopefully it did well enough for a sequel.
wow. these are all the issues i have with starfield

half my playtime was fukking with weight limit issues
 

MeachTheMonster

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wow. these are all the issues i have with starfield

half my playtime was fukking with weight limit issues
It’s WRPG distilled down to all the fun parts. You are constantly and consistently having fun in this game.

It’s fast to start, even down to the opening splash screens being instantly skipable.

no weapon degradation. Crafting is simple and manageable. Respec is cheap and easy and infinite so you can try whatever kinda build you want at any time. Inventory management is easy and intuitive. Sprint doesn’t cost stamina so you don’t have to do the stupid run walk game to get places.

If you felt bogged down by the complexity of all the systems and simulations in starfield, load screens, stamina, weight limits etc, Avowed is the perfect breath of fresh air.

I’m honestly kinda worried it will be hard to go back and play the oblivion remaster after avowed. Hope they spent lots of time on quality of life and streamlining stuff or it will just feel old and outdated. Avowed has set the standard for WRPG gameplay imo :ehh:
 

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It’s WRPG distilled down to all the fun parts. You are constantly and consistently having fun in this game.

It’s fast to start, even down to the opening splash screens being instantly skipable.

no weapon degradation. Crafting is simple and manageable. Respec is cheap and easy and infinite so you can try whatever kinda build you want at any time. Inventory management is easy and intuitive. Sprint doesn’t cost stamina so you don’t have to do the stupid run walk game to get places.

If you felt bogged down by the complexity of all the systems and simulations in starfield, load screens, stamina, weight limits etc, Avowed is the perfect breath of fresh air.

I’m honestly kinda worried it will be hard to go back and play the oblivion remaster after avowed. Hope they spent lots of time on quality of life and streamlining stuff or it will just feel old and outdated. Avowed has set the standard for WRPG gameplay imo :ehh:
I agree with everything else, Avowed is fun as hell but nah Oblivion gonna still hit. 15 year old BBG leveling up his enchanting (or whatever it was called) to finally be able to make a full set of invisible armour was :ohlawd:


it was like I hit Oblivion with a game shark but nope, it was perfectly legal and had me feeling like God. nikkas literally never knew what hit em lmao. I was so pissed they took that out of the game for Skyrim. I can't fukking wait for Oblivion remaster.
 

MeachTheMonster

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I agree with everything else, Avowed is fun as hell but nah Oblivion gonna still hit. 15 year old BBG leveling up his enchanting (or whatever it was called) to finally be able to make a full set of invisible armour was :ohlawd:


it was like I hit Oblivion with a game shark but nope, it was perfectly legal and had me feeling like God. nikkas literally never knew what hit em lmao. I was so pissed they took that out of the game for Skyrim. I can't fukking wait for Oblivion remaster.
I’m just thinking about the level design and combat.

Old bethesda games were very flat and empty with lots of repetitive dungeons and the combat was kinda bad.

We used to just accept those things as being part of the experince, but now avowed has shown you can have really good gameplay and level design in a first person WRPG.
 

Diunx

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wow. these are all the issues i have with starfield

half my playtime was fukking with weight limit issues
Yep, I feel like in most games the weight management BS is there just for tradition but it doesn't actually affect the gameplay its just an inconvenience.

same with the minigames, they feel like they have to do them but they always suck and after the 100th time you do it you are fukking sick of it, just do it based on skill or a dice roll+ limited lockpicks.
 

Diunx

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I’m just thinking about the level design and combat.

Old bethesda games were very flat and empty with lots of repetitive dungeons and the combat was kinda bad.

We used to just accept those things as being part of the experince, but now avowed has shown you can have really good gameplay and level design in a first person WRPG.
The problem with Bethesda is their more is better philosophy and also some resistance to actually modernize their systems, thats what made starfield feel so fukking dated, it felt like a 2007 game with moder graphics.
 

MeachTheMonster

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The problem with Bethesda is their more is better philosophy and also some resistance to actually modernize their systems, thats what made starfield feel so fukking dated, it felt like a 2007 game with moder graphics.
I like the simulation stuff, and really nobody does it like bethesda.

It’s this weird situation wear starfield got dinged in reviews for excessive loading screens, confusing systems, etc. But then Avowed got dinged in reviews for not having the simulation stuff that Bethesda games have.

On a technical level all those things people didn’t like about starfield are a direct result/consequence of having the extremely detailed simulation in the game.

I think there’s room for both sides of it. Bethesda gotta up their gameplay and level design, and Obsidian needs to do a little better at making their worlds feel real and lived in.
 

Diunx

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I like the simulation stuff, and really nobody does it like bethesda.

It’s this weird situation wear starfield got dinged in reviews for excessive loading screens, confusing systems, etc. But then Avowed got dinged in reviews for not having the simulation stuff that Bethesda games have.

On a technical level all those things people didn’t like about starfield are a direct result/consequence of having the extremely detailed simulation in the game.

I think there’s room for both sides of it. Bethesda gotta up their gameplay and level design, and Obsidian needs to do a little better at making their worlds feel real and lived in.
For me its not the simulation, as soon as they daid over 1000 planets I knew it was gonna be procedual generated garbage.

Same with the Elder Scrolls, yeah 500 dungeons but they are all the fukking same, that was impressive 20 years ago but now that shyt like that its common people expect more out of the big flagship franchises.

So the combination of no actual space travel plus all the planets being empty and looking the same its not surprise that game got the reception it got, I would even say the reviewers were generous with that POS.
 

MeachTheMonster

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For me its not the simulation, as soon as they daid over 1000 planets I knew it was gonna be procedual generated garbage.

Same with the Elder Scrolls, yeah 500 dungeons but they are all the fukking same, that was impressive 20 years ago but now that shyt like that its common people expect more out of the big flagship franchises.

So the combination of no actual space travel plus all the planets being empty and looking the same its not surprise that game got the reception it got, I would even say the reviewers were generous with that POS.
But Starfield had lots more handcrafted content than Avowed does.

Yes there’s lots of procedural generated stuff, but if you stick to the stuff bethesda made there’s a great game’s worth of content there.

If you go to a random planet and walk in a random direction there’s obviously nothing to do. But all of that is a base for the simulation where endless content can be added and people can play around in the sandbox for years to come.

Avowed does “exploration” way better than any bethesda game, but that’s precisely because it is much smaller in scope and they can lay all of their “content” in a much smaller more interesting space instead of trying to simulate the entire universe.
 

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I couldnt finish this game, Alabama Error, the motherfukker just stopped working and now it wont even boot


:trash:
 
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