Silver Surfer
Veteran
Always wondered what it took to do this. I have the slightest clue where to begin.
firmware code?...that like machine code...assembly?
Always wondered what it took to do this. I have the slightest clue where to begin.
firmware code?...that like machine code...assembly?
+1 LOL. I think the thread started needs to browse USAjobs.com, monster.com,dice.com etc and check what the minimum education requirements are for ENTRY LEVEL developers. An Associates and no experience will surely limit you to being Help Desk/Network/It Support
Software Engineers with a bachelors come a dime a dozen. I am sure my companies paper shredder is loaded with resumes from Candidates with Associates degrees...
C/S the bolded.
This is why I'm going back for my master's in computer science. I was already two classes away from graduating with a bachelor's in political science (I was originally planning to go to law school) before taking an intro to programming class and realizing that I enjoyed it. After looking at the requirements for entry-level positions, I knew that I didn't stand a chance without at least a four-year CS/equivalent degree. And double majoring at that point meant another 2 - 2.5 years just to get another bachelor's degree.
So at this point, getting an MA in computer science seems to be the best course of action for me. Or so I hope...
How long would you have to go to get your CS Master's?
If thats then case the fukk no I had to take assembly twice in college shyt was for the birds and the teacher I had was horrible.
assembly is a godawful language man....this is the only language i couldn't wrap my head around...it was a required elective for me too
example
C++:
main () {
int x, y;
x = 10;
y = x;
}
Assembly:
SET r1, 10 ; set r1 to immediate value 10
STORE X, r1 ; store r1 into variable x
LOAD r1, X ; load variable x into r1
STORE Y, r1 ; store r1 into variable y
.DATA
X: 0 ; declare a memory location for variable x
Y: 0 ; declare a memory location for variable y
naw breh...fukk all that
assembly is a godawful language man....this is the only language i couldn't wrap my head around...it was a required elective for me too
example
C++:
main () {
int x, y;
x = 10;
y = x;
}
Assembly:
SET r1, 10 ; set r1 to immediate value 10
STORE X, r1 ; store r1 into variable x
LOAD r1, X ; load variable x into r1
STORE Y, r1 ; store r1 into variable y
.DATA
X: 0 ; declare a memory location for variable x
Y: 0 ; declare a memory location for variable y
naw breh...fukk all that
actually assembly aint bad.....I actually liked it in college...try looking at some of the javascript we have:...now this will make your eyes bleed
(function () {function u(a, b) {
var c;
a || (a = {});
for (c in b) a[c] = b[c];
return a
}function la() {
for (var a = 0, b = arguments, c = b.length, d = {}; a < c; a++) d[b[a++]] = b[a];
return d
}function w(a, b) {
return parseInt(a, b || 10)
}function ra(a) {
return typeof a === "string"
}function aa(a) {
return typeof a === "object"
}function Ja(a) {
return Object.prototype.toString.call(a) === "[object Array]"
}function Ka(a) {
return typeof a === "number"
}function ma(a) {
return L.log(a) / L.LN10
}function ba(a) {
return L.pow(10, a)
}function za(a, b) {
for (var c = a.length; c--;) if (a[c] === b) {
a.splice(c, 1);
break
}
}function s(a) {
return a !== A && a !== null
}function z(a, b, c) {
var d, e;
if (ra(b)) s(c) ? a.setAttribute(b, c) : a && a.getAttribute && (e = a.getAttribute(b));
else if (s(b) && aa(b)) for (d in b) a.setAttribute(d, b[d]);
return e
}function na(a) {
return Ja(a) ? a : [a]
}function o() {
var a = arguments,
b, c, d = a.length;
for (b = 0; b < d; b++) if (c = a, typeof c !== "undefined" && c !== null) return c
}function F(a, b) {
if (La && b && b.opacity !== A) b.filter = "alpha(opacity=" + b.opacity * 100 + ")";
u(a.style, b)
}function S(a, b, c, d, e) {
a = B.createElement(a);
b && u(a, b);
e && F(a, {
padding: 0,
border: U,
margin: 0
});
c && F(a, c);
d && d.appendChild(a);
return a
Preferably being on a game development team.
firmware code?...that like machine code...assembly?
actually assembly aint bad.....I actually liked it in college...try looking at some of the javascript we have:...now this will make your eyes bleed
(function () {function u(a, b) {
var c;
a || (a = {});
for (c in b) a[c] = b[c];
return a
}function la() {
for (var a = 0, b = arguments, c = b.length, d = {}; a < c; a++) d[b[a++]] = b[a];
return d
}function w(a, b) {
return parseInt(a, b || 10)
}function ra(a) {
return typeof a === "string"
}function aa(a) {
return typeof a === "object"
}function Ja(a) {
return Object.prototype.toString.call(a) === "[object Array]"
}function Ka(a) {
return typeof a === "number"
}function ma(a) {
return L.log(a) / L.LN10
}function ba(a) {
return L.pow(10, a)
}function za(a, b) {
for (var c = a.length; c--;) if (a[c] === b) {
a.splice(c, 1);
break
}
}function s(a) {
return a !== A && a !== null
}function z(a, b, c) {
var d, e;
if (ra(b)) s(c) ? a.setAttribute(b, c) : a && a.getAttribute && (e = a.getAttribute(b));
else if (s(b) && aa(b)) for (d in b) a.setAttribute(d, b[d]);
return e
}function na(a) {
return Ja(a) ? a : [a]
}function o() {
var a = arguments,
b, c, d = a.length;
for (b = 0; b < d; b++) if (c = a, typeof c !== "undefined" && c !== null) return c
}function F(a, b) {
if (La && b && b.opacity !== A) b.filter = "alpha(opacity=" + b.opacity * 100 + ")";
u(a.style, b)
}function S(a, b, c, d, e) {
a = B.createElement(a);
b && u(a, b);
e && F(a, {
padding: 0,
border: U,
margin: 0
});
c && F(a, c);
d && d.appendChild(a);
return a