cole phelps
Superstar
Why is it that 2000-2005 games carried on the themes, charm, and color of the 90s, yet 2006-2009 almost immediately switched to DLC, microtransactions, "gritty realism", reboots up the ass , grey/brown color palettes, floaty controls, etc.?
For example, compare the game Sonic Heroes (2004) to Sonic 06:
What happened? Who let this happen?
For example, compare the game Sonic Heroes (2004) to Sonic 06:


What happened? Who let this happen?