Elden Ring (PS4,XB1,PC,PS5,XSX,SW2) (February 25th, 2022)

Gizmo_Duck

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Crazy that you have your own companions to summon this time around, they def got this from Nioh

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kdslittlebro

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Pretty sure the majority of soulsborne fanatics have played those at 60.

There's a reason why there's a large amount of people crying to sony about updating Bloodborne to run at 60 on PS5


Maybe :yeshrug: Again how many fanatics have had the opportunity to play on PS5/XBserieswhatever this gen?
 

Dallas' 4 Eva

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Yeah its pretty much open world dark souls with jumping and no fall damage, and horseback combat.

Which is 100% what i expected. I’m excited, i know a lot of people are gonna be mad theres not enough bloodborne or sekiro in it


Good Bloodborne is for casuals.

They need to add fall damage back. Don't dumb down the Souls elements to it.
 

Dallas' 4 Eva

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Whats kind of alarming to me is this was probably shown off with max settings on pc. I wonder how its gonna look on a ps4/xb1


2021-11-04_10_23_24-ELDEN_RING_-_Gameplay_Preview_-_YouTube.png

I'm glad they didn't try to make this a graphics heavy game, they can use those resources for more content. Dark Souls meets BOTW, first day cop for me. :blessed:
 

Dallas' 4 Eva

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Pretty sure the majority of soulsborne fanatics have played those at 60.

There's a reason why there's a large amount of people crying to sony about updating Bloodborne to run at 60 on PS5

I saw a video that explained why Bloodborne would be much more difficult to bring up to 60 FPS from 30. Apparently they would have to rework a lot of the games animations and hit detection to do it because something isn't synchronized in the code.
 
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Hood Critic

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New World better get their sh*t together or this is going to be my primary in the RPG/MMO spot.
 
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