Fable (PC, Xbox Series X|S) (2026)

rabbid

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That frame rate was looking chopped and screwed. They need to push it back. Nothing worse than a long awaited game with bad performance. shyts gonna end up like Monster Hunter. especially if it’s anywhere near GTA. smh
 

MeachTheMonster

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That frame rate was looking chopped and screwed. They need to push it back. Nothing worse than a long awaited game with bad performance. shyts gonna end up like Monster Hunter. especially if it’s anywhere near GTA. smh
I didn’t see the live footage but the framerate looks fine here.


I think the slight pauses are for combat emphasis, not performance issues.

Beside that judging graphics/performance in early youtube footage is almost always misleading.
 

The Mad Titan

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I seriously doubt it's just this year tbh, it's too much stuff.

Let fable get Feb or March of 2027
 

Turtle

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I’m so hyped for this shyt, even happier I don’t need an xbox to play.
 

DaSk8D00D

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They better get that performance right.


The NPC-heavy sections reminded me of dragons dogma 2 which would get choppy in the same way. Other than looking like it was 30fps at times this should be pretty good overall

Day one :wow: (on PS5 pro :skip:)
 

ORDER_66

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I may buy it.. i like a good rpg... and thank god we can customize our character... :mjlol: that light skinned default chick was busted...
 

MeachTheMonster

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On Morality said:
So if a person sees you kicking a chicken, you will start to get a reputation as a ‘Chicken Chaser’ – and if enough people see you do it, or you do it a lot, that reputation will become one of the things you’re known for in that settlement. And people will react to you based on what they think about that particular reputation.


But, crucially, different people will view that reputation in different ways. Kicking chickens isn’t objectively good or objectively evil in a way everybody will agree on – it comes down to the unique worldview of the NPC what they think of you because of it.

The same applies for being generous, or being a bigamist, or being a thief, and so on. There are a significant number of these reputations that you can get – you have a word cloud of reputations in every settlement, and they can be different from place to place. It means you can create completely different identities in all the different settlements by being a different person and behaving in different ways.
:ohhh:

On the “Living Population said:
The Living Population is our cast of over 1,000 NPCs, each with roles, personalities and routines. That whole concept of persistent NPCs, each of whom is unique in a whole bunch of ways that you can go and interact with and mess about with, is incredibly complex.When you start working on it, you realize that every settlement has to have enough houses with enough beds, for everyone in the settlement to go and sleep in at the end of the day. It was a fun day when we explained that particular requirement to our environment art team [laughs], but they rose to the challenge like they do with everything.In games, you don’t normally have to connect the dots quite so precisely. You know, you’re just building a nice-looking town. But in Fable it also has to be a functional town.
From the IGN interview: You can go and speak to every single one of them in fully voiced conversations. You could marry... it'll be a bit of work, but you could marry them all. You can have kids with them, you can hire them, you can fire them. They are just great fun.
:wow:
 
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Methodical

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:blessed: Fable is back

Surprised not day one with GamePass. Def gonna cop it on PS5 Pro, a physical copy :banderas:
 

Rice N Beans

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Since that Forza FM preview debacle, I'm noticing that chopped framerate here. Also UI elements at half rate, apparently. And Oliver's face warping from upscaling.

Hopefully they clean it up, and don't downgrade as hard. Probably the only Fable I've paid attention to since Fable 1.
 
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