Final Fantasy VII Remake:Part1. INTERmission DLC (6/10/21).

Khalil's_Black_Excellence

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Ran through the demo twice. Game is both about as good as one could expect to be for such a revitalization to happen and also, beyond expectations as well. Truly is great. I am now very much anticipating the release next month and plan on taking that day off. Only gripe is that long ass period of waiting till the next part/s release and the uncertainty of when that even is going to be or how many parts would they need to make. I feel like if they make any more than 4 parts, then they're either doing too much or milking it. Ideally, I think it should be simply 3 parts to represent the 3 discs of the first game and that it should be all complete by 2022 and no later. So unfortunate that even that far is doubtful tho.

Also, some of ya'll being dense and/or incomprehensible as fukk about not knowing about any Final Fantasy games in the series, excluding the two MMPORG ones, were not ever even once considered being true open world games. Scust at not knowing the damn difference. Just cuz you disagree don't mean that it matters, lol.

Random side story from my youth. So back in the day I didn't own this game, I borrowed it from a friend in high school. This dude didn't take care of his shyt so disc one had a gash in it. Turns out that gash caused ONE problem, every time you tried to perform Tifa's limit break the game would lock up and you would have to reset. This is early in the game and I don't think the game would let you progress without using the limit break at that time so I was stuck. Then I had the bright idea to take the disc out and put in disc 2 during the fight to see what happened. Lo and behold, the limit break worked. So every time Tifa had a limit break I had to switch discs then switch them back before the battle was over to keep progressing. Safe two say I had two joyous moments in that play through, one when I could get Tifa the fukk out of my party, and two when I actually progressed to disc 2. :russ:

Couldn't you have just chosen not to use the limit break tho? Or are you saying that once her limit break becomes available the game would crash?
 

The_Sheff

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Ran through the demo twice. Game is both about as good as one could expect to be for such a revitalization to happen and also, beyond expectations as well. Truly is great. I am now very much anticipating the release next month and plan on taking that day off. Only gripe is that long ass period of waiting till the next part/s release and the uncertainty of when that even is going to be or how many parts would they need to make. I feel like if they make any more than 4 parts, then they're either doing too much or milking it. Ideally, I think it should be simply 3 parts to represent the 3 discs of the first game and that it should be all complete by 2022 and no later. So unfortunate that even that far is doubtful tho.

Also, some of ya'll being dense and/or incomprehensible as fukk about not knowing about any Final Fantasy games in the series, excluding the two MMPORG ones, were not ever even once considered being true open world games. Scust at not knowing the damn difference. Just cuz you disagree don't mean that it matters, lol.



Couldn't you have just chosen not to use the limit break tho? Or are you saying that once her limit break becomes available the game would crash?

Once you used it, the game would crash. It couldn't load the animation due to that gash. I don't remember if the game forces you to use her limit break or if I was at a boss I couldn't beat without it, I just know I couldn't progress past that point for some reason.
 

Koba St

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Since they’ve got the engine down, the battle system, characters, etc hopefully part 2 and 3 won’t be long in coming.

I can’t wait to see the overworld, Chocobo breeding, the golden saucer, Vincent, Wutai, Cid and his ship, etc :blessed:

I also believe it should be a trilogy to wrap it up. Milk it too much and audiences might lose interest.
 

MajesticLion

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Once you used it, the game would crash. It couldn't load the animation due to that gash. I don't remember if the game forces you to use her limit break or if I was at a boss I couldn't beat without it, I just know I couldn't progress past that point for some reason.

Legit one of the funniest gaming stories I've ever come across.
 

Balla

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Ran through the demo twice. Game is both about as good as one could expect to be for such a revitalization to happen and also, beyond expectations as well. Truly is great. I am now very much anticipating the release next month and plan on taking that day off. Only gripe is that long ass period of waiting till the next part/s release and the uncertainty of when that even is going to be or how many parts would they need to make. I feel like if they make any more than 4 parts, then they're either doing too much or milking it. Ideally, I think it should be simply 3 parts to represent the 3 discs of the first game and that it should be all complete by 2022 and no later. So unfortunate that even that far is doubtful tho.

Also, some of ya'll being dense and/or incomprehensible as fukk about not knowing about any Final Fantasy games in the series, excluding the two MMPORG ones, were not ever even once considered being true open world games. Scust at not knowing the damn difference. Just cuz you disagree don't mean that it matters, lol.



Couldn't you have just chosen not to use the limit break tho? Or are you saying that once her limit break becomes available the game would crash?
I think they said it’ll be 4 parts. I see the original is 3, so I wonder how they break it up.

The games should be released within a year from each other ideally. Two is pushing it, anything more, idk what to say.
 

The Mad Titan

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Ran through the demo twice. Game is both about as good as one could expect to be for such a revitalization to happen and also, beyond expectations as well. Truly is great. I am now very much anticipating the release next month and plan on taking that day off. Only gripe is that long ass period of waiting till the next part/s release and the uncertainty of when that even is going to be or how many parts would they need to make. I feel like if they make any more than 4 parts, then they're either doing too much or milking it. Ideally, I think it should be simply 3 parts to represent the 3 discs of the first game and that it should be all complete by 2022 and no later. So unfortunate that even that far is doubtful tho.

Also, some of ya'll being dense and/or incomprehensible as fukk about not knowing about any Final Fantasy games in the series, excluding the two MMPORG ones, were not ever even once considered being true open world games. Scust at not knowing the damn difference. Just cuz you disagree don't mean that it matters, lol.



Couldn't you have just chosen not to use the limit break tho? Or are you saying that once her limit break becomes available the game would crash?
Again an open world map that you could travel was considered open world, you mentioned "true open world" I'm not debating that...

most jrpg's are open world, I'm curious to know if you can drive or walk around midgar in the FF7 remake and just do stuff outside of the main story is that open world/sandbox? Because that's all I did in Vice city... and that's open world. FF15 isn't open world?

I'm not saying that's the main genre, I wouldn't call most jrpgs or ff open world games off top, but if someone ask me is it open world I couldn't be like no. Just like if someone asked me if smash was a fighter if they were looking to buy a game that wasn't a fighter. I'd be lying if I was just like nah its not at all.
 

Balla

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I gotta stop thinking this shyt kingdom hearts. I just be swinging at nikkas with no type of guard. I try to dodge but still be getting hit.

No jumping in the game makes it harder too.

I’m glad they didn’t do a$$hole shyt and release the demo mad months before the release, and instead only released it the month before.

I’m really looking forward to this game.
 

Khalil's_Black_Excellence

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Once you used it, the game would crash. It couldn't load the animation due to that gash. I don't remember if the game forces you to use her limit break or if I was at a boss I couldn't beat without it, I just know I couldn't progress past that point for some reason.

Yeah, I don't believe anyone's limit breaks were automated. I mean, Vincent's was AFTER you selected to use it, he basically turns into a berserker class for the rest of the fight, but for everyone to actually use it, the option shows up and then you have to select it to use it. Hers was a bit unique in it having multiple stages and button inputs to complete each stage, which probably is the very reason why only hers was affected by the gash. I guess it was the latter for you and you felt you needed it for whomever you were fighting, which I suppose makes sense early in the game where you couldn't switch her out and you're weaker overall, lol.
 
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5n0man

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This dude didn't take care of his shyt so disc one had a gash in it. Turns out that gash caused ONE problem, every time you tried to perform Tifa's limit break the game would lock up and you would have to reset.
I remember having a similar problem when I was younger. My older brother scratched the disc in a spot where that cut scene showing to cosmos made the game lock up. I literally couldn't play past that point until we got a ps2, which barely made it past the cutscene without crashing.
 

NoMayo15

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In FF7 when you walk outside Midgar you have two choices, go to Kalm or cut the game off. When you leave Kalm you go to Fort Condor or cut the game off.

Except you DON'T have to go to Fort Condor at this point in the game. The player can completely choose to ignore this mission and continue to Junon, or try and find Yuffie or explore around the sleeping man's cave. Choice and exploration are the hallmarks when people describe open world games, and FF7 has plenty of that. It may be hours into the game, but that's just a red herring.
 

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Except you DON'T have to go to Fort Condor at this point in the game. The player can completely choose to ignore this mission and continue to Junon, or try and find Yuffie or explore around the sleeping man's cave. Choice and exploration are the hallmarks when people describe open world games, and FF7 has plenty of that. It may be hours into the game, but that's just a red herring.

Bruh the makers of the game said it wasn't open world and they purposely designed the game to give that illusion. That's why they didn't think it was a big deal to completely remove the wandering portions from later games. You get put on this big map but when you look around, mountains block you until the game gives you a mechanism to cross them, seas block you until the game gives you a mechanism to cross them.

You get funneled down a path and there is an optional side quest or two but you are still forced down a set path. You can't go to the Gold Saucer without going through Junon. As opposed to Skyrim where you can just roam and do whatever. If I want to go to Falkreath and ignore Markarth I can.
 

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Would be dope if somehow someway they fit Advent Children into Part 3 and it's playable.
:wow:
 
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NoMayo15

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Bruh the makers of the game said it wasn't open world and they purposely designed the game to give that illusion. That's why they didn't think it was a big deal to completely remove the wandering portions from later games. You get put on this big map but when you look around, mountains block you until the game gives you a mechanism to cross them, seas block you until the game gives you a mechanism to cross them.

You get funneled down a path and there is an optional side quest or two but you are still forced down a set path. You can't go to the Gold Saucer without going through Junon. As opposed to Skyrim where you can just roam and do whatever. If I want to go to Falkreath and ignore Markarth I can.

So what? At the very least it's partially open world and you can explore 95% of the map half way through. GTA 3 is similar since 2/3rds of the map is practically blocked off for a large portion of the game, but most would consider that open world. Skyrim and New Vegas are closer to true open worlds, with the only limitations being the strength of enemies in a given area.

Do you have a link to the creators saying this?​
 

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Bruh the makers of the game said it wasn't open world and they purposely designed the game to give that illusion. That's why they didn't think it was a big deal to completely remove the wandering portions from later games. You get put on this big map but when you look around, mountains block you until the game gives you a mechanism to cross them, seas block you until the game gives you a mechanism to cross them.

You get funneled down a path and there is an optional side quest or two but you are still forced down a set path. You can't go to the Gold Saucer without going through Junon. As opposed to Skyrim where you can just roam and do whatever. If I want to go to Falkreath and ignore Markarth I can.

The creator of smash also said it wasn't a fighting game... When it clearly is a fighting game just not a traditional one.

There are a ton of open world games that restrict area's until you've progressed the story. That doesn't make it all of a sudden not open world.... There are plenty of games where you go level for level or area for area where the story tells you to go, there is no open world or map to it. Most rpg's are open world, just not from the jump.... but that doesn't make the non open world games.

I do understand and agree with some of what you are saying though. But I think most games are now more than just one genre, FF7 was a jrpg it was also open world. Skyrim is an open world rpg. dragon age is a western rpg that was open world and assassin creed is also

A game is open world if you can do other things besides the main story throughout the world of the game. Doesn't matter if the game is 2d or 3d.
 
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