Final Fantasy VII Remake:Part1. INTERmission DLC (6/10/21).

Fatboi1

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Why did you make the decision to set this game entirely in the city of Midgar?

Kitase-san: When we first started the Remake project we had to make a decision on what elements from the original we absolutely had to keep in order for it to still be considered FINAL FANTASY VII.

In other words, what were the essential parts of the original, what were the parts that we knew fans absolutely had to see and therefore we needed to retain?

We quickly decided that there were so many essential parts that fans would be upset if we had to cut out anything from the original.

At the beginning of the project we had two directions we could go. The first was to make the project with the highest possible level of graphics, visual quality and detail, and not remove anything that fans wanted to see. Instead, it would expand upon the original game, to make it something even more immersive.

The other option was to include the entire scope of the original game in a single release. But in order to make that work as a modern game, we wouldn’t be able to go for the highest visual quality and we’d also have to cut back on areas and scenes from the original.

Essentially, to make a single release viable the resulting game would have ended up being a digest of the original story, and we didn’t think that fans would be pleased with that.

Ultimately, we decided the best option for the project was to go for the highest level possible, with an expanded story. Having more than one game in the project allowed us to focus on keeping everything people loved from the original, but go into greater detail and more story depth than before.

Midgar is iconic to FINAL FANTASY VII, so we had to start the game here, and follow the story up to the main party’s escape from the city.


Some fans have expressed disappointment that Red XIII is not a playable character. Can you specify the role of Red XIII in the game?

Hamaguchi-san: I answered a question about Red XIII while we were going around Europe talking to media, but there was a bigger response from fans than I had expected! I got a renewed sense of how much love there is out there for the characters in FINAL FANTASY VII.

To explain more about why we did not make Red XIII a playable character in this game, we felt that because he only joins the team during the latter stages, having him as a playable ally with full character growth potential would not be a satisfying experience for the player. So we decided to have him join for now, as a guest character instead.

However, the development team feel the same way that the fans do when it comes to seeing Red XIII as an important character, and we designed his gameplay in a special way to offset him not being playable in battle.

I won’t reveal exactly what that entails, because I want people to enjoy it when they actually play the game, but I will say that FINAL FANTASY VII REMAKE has added a new upper floor to the Shinra Building to present a climax that was not in the original.

The key to navigating this floor lies in using Red XIII’s unique physical abilities to overcome environmental obstacles. Letting the player experience his heroics in this way is something that I’m confident will please the fans.

I hope everyone enjoys seeing Red XIII in action in the build-up to the climax of the story.


Fans expect a lot from FINAL FANTASY, such as secrets or hidden bosses. Is this the case in FINAL FANTASY VII REMAKE?

Hamaguchi-san: We can’t say exactly how much there is - we want to keep some surprises for players!

I will say, FINAL FANTASY VII REMAKE has been designed as if it were a standalone game, and comparable in size to other mainline FINAL FANTASY games.

The content you mentioned from other FINAL FANTASY games… I don’t want to say precisely what’s in FINAL FANTASY VII REMAKE, but if you’re expecting endgame content, you won’t be disappointed.
FINAL FANTASY VII REMAKE interview: devs talk Red XIII, Midgar and endgame content
 

Fatboi1

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noob question about this game

if u pay full price do u get all the episodes as they release or will u have to drop $60 for each new episode?
Each "part" is a full game. Don't think of it like a piece of content from the old game, think of it as it's own game. The story arc has been expanded and whatnot.
 
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thanks for not clearing this up

so will i have to pay $60 for each new part or not?

There is no parts, its like you have Uncharted, 1, Uncharted 2, Uncharted 3, the game is its own series, its not a remaster of the original game, its a new thing, the story will be different and they will be different characters that weren't in the original
 

Fatboi1

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thanks for not clearing this up

so will i have to pay $60 for each new part or not?
It's been said a million times on here, it's ONE COMPLETE game. Stop thinking of it like a 8 hour "episode" It's a $60 GAME. It's not a "disc 1" for $60 as some people incorrectly state. It doesn't start and end exactly like the first one. It's way more stuff. It's not just a scene or two, the entire game was expanded upon. New people, places, fights, mechanics etc.

The same way Kingdom Hearts 3 was $60, FFXV was $60, FFVII Remake will be $60.

When the second one comes out it will be $60 too.

Just like how FFXIII had a sequel and third game that was $60.

Just like FFX had a sequel that was $60.

Get the "episodic" wording out your vocabulary breh. It's not like other "episodic" games.
 
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There is no parts, its like you have Uncharted, 1, Uncharted 2, Uncharted 3, the game is its own series, its not a remaster of the original game, its a new thing, the story will be different and they will be different characters that weren't in the original
okay soo....


if i were to preorder FF7 remake


would i have to drop another 60 each time they decide to drop the 2nd, 3rd and 4th part of the story?
 

Fatboi1

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okay soo....


if i were to preorder FF7 remake


would i have to drop another 60 each time they decide to drop the 2nd, 3rd and 4th part of the story?
When you went to go watch Avengers Infinity war, did you pay half off because you know the movie was in two parts? You paid full price right? You got a lengthy movie right?


Same thing.
 
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okay soo....


if i were to preorder FF7 remake


would i have to drop another 60 each time they decide to drop the 2nd, 3rd and 4th part of the story?

come on now you just trying to be difficult

Do you gotta pay 60 for spider-man 2 which continues the story from Spider-Man, what type of dumb ass question is this

The game is 60 hours, its an entire game, you can beat the original final fantasy in under 10 hours if you play it linear from point A to B

The game is a complete game that will have sequels

It's a complete reboot, it's like being mad the Dark Knight Trilogy then cover the entire story of the 89 Batman in the first movie

you can't be serious
 
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come on now you just trying to be difficult

Do you gotta pay 60 for spider-man 2 which continues the story from Spider-Man, what type of dumb ass question is this

The game is 60 hours, its an entire game, you can beat the original final fantasy in under 10 hours if you play it linear from point A to B

The game is a complete game that will have sequels

It's a complete reboot, it's like being mad the Dark Knight Trilogy then cover the entire story of the 89 Batman in the first movie

you can't be serious
FF7 was one game tho

thanks for clearing that up tho

guess i'll wait for a sale, i originally thought that if i dropped $60 they'd give me a piece of the pie and then I'd have to wait for the rest
 

Fatboi1

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FF7 was one game tho

thanks for clearing that up tho

guess i'll wait for a sale, i originally thought that if i dropped $60 they'd give me a piece of the pie and then I'd have to wait for the rest

FFVII was ONE game that could be beaten around 30~40 hours.

FFVII R is around the same length.
 
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