Gaming is cheaper now than its ever been before

MeachTheMonster

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Hey breh are you a developer or do you work for Sony, MS, or Nitendo. Every thread you make is on some attack the consumer steeze. In this bad economy people will spend their money however they see fit, and if they don't want to spend an insane amount of money on videogames it's their right to complain and not to because it's their money

Nope I'm just a regular nikka with an Xbox.:myman:

I'm just able to see the business for what it really is. It's not only up to devs/publishers to make it right. Consumers play a part as well. When other industries are in trouble the fans step up and do their part. In the video game industry fans just whine and complain about everything, ignoring the fact that they are spoiled.
 

iamstr8fire

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Nope I'm just a regular nikka with an Xbox.:myman:

I'm just able to see the business for what it really is. It's not only up to devs/publishers to make it right. Consumers play a part as well. When other industries are in trouble the fans step up and do their part. In the video game industry fans just whine and complain about everything, ignoring the fact that they are spoiled.

I'm curious about this. What other industries have fans stepped up to support?
 

MeachTheMonster

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Meech give it up breh.

One last question.

So, you are going to support games priced around 79.99 or more but suck as like Conflict Ops. The game is watered down and all the same.

I support the devs decision to price or restrict their game as they see fit, but that doesn't mean I personaly have to buy every game.
 

MeachTheMonster

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Guns maybe. The rest of those industries are consistently crying about fans not supporting them. :stopitslime:

Books- kindle changed the way books are owned, yet people still love and support them. iTunes did the same for music.

Movie buffs have no problem with paying more for tickets and even more for 3d glasses.

All those industries have changed business models/increased prices and they are better off now because of it.
 

Leasy

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Books- kindle changed the way books are owned, yet people still love and support them. iTunes did the same for music.

Movie buffs have no problem with paying more for tickets and even more for 3d glasses.

All those industries have changed business models/increased prices and they are better off now because of it.

Kindle and EBook business greatly benefited the consumer. Books are cheaper.

Video Games going up in price will benefit................. The developer and you will suffer for paying for their wack ass ideas.
 

MeachTheMonster

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Kindle and EBook business greatly benefited the consumer. Books are cheaper.

Video Games going up in price will benefit................. The developer and you will suffer for paying for their wack ass ideas.

I said its either raise prices OR new ownership model.

And E-books are not much cheaper for the consumer. By the time you pay for the ebook reader your probably paying more for the ability to read the books you love. What the new ownership model does is put more money into the hands of the content creators so they can continue to provide what fans want, and it offers some new convenience to consumers. At the expense of traditional "ownership" concepts.
 

itsyoung!!

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XBox One & PS4 Are CHEAP! - YouTube

I thought this video was relevant to the "devs should lower costs" arguments.

Modern games are more complex and take much more manpower to create, yet we are paying much less for them, and everyday another fanboy gets on the Internet and complains about these companies charging too much or "raping" him.

Gamers are spoiled beyond belief, and all they keep shouting is "give me more for less"

:stopitslime: shame on you dudes. The Internet fanboy will be the death of gaming, and the gaming "journalist" does nothing but fan the flames.

I didnt read the other pages, but thats bull shyt.

Games used to be the same price or even less expensive, and released free content for years throughout the game. Not only did the games have a longer shelf life, but released free shyt.

Now these games come out annually and have paid DLCs that used to be free.

So fukk the game companies and anyone who support em :pacspit:

and also when a new game came out it introduced new game engine. Now a days these game companies dont even try and create their own engine anymore, they just use Unreal, Quake or Crytek engine, and they use it for every game they came out with

:stopitslime:

we gettin raped legally from game companies and you over here tryna defend them

then again now i just remember who I am talking to, the worst poster in the arcadium
 

MeachTheMonster

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I didnt read the other pages, but thats bull shyt.

Games used to be the same price or even less expensive, and released free content for years throughout the game. Not only did the games have a longer shelf life, but released free shyt.

Now these games come out annually and have paid DLCs that used to be free.

So fukk the game companies and anyone who support em :pacspit:

:snoop: did you watch the video?

It clearly explains to you how gaming is cheaper now than ever before.

And what games are you talking about that "released free content throughout the year"?
 

itsyoung!!

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:snoop: did you watch the video?

It clearly explains to you how gaming is cheaper now than ever before.

And what games are you talking about that "released free content throughout the year"?

:snoop::snoop::snoop:

EVERY game that COULD release content through out the year, DID release free content through out the year youngin :pacspit:


:snoop: we pay $5-15 for map packs that used to be free :snoop:
 

hex

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I think we have tons of games with replay value. But nobody's replaying their games like in the NES days because once again, we have too many games. Kingdoms of Amalur was a long game that no one bought and subsequently ended shutting down the studio. When you got stories like that, what's the incentive to spend that much money?

That's not entirely true.

The problem is Curt Schilling took out a loan from Rhode Island he realistically could never pay back. They're actually investigating whether or not this was incompetence, or if he willfully duped RI into giving him a loan he knew he could never pay back.

He had a total of $138 mill in debt before the game even came out, despite the fact that it didn't cost anywhere near that much to make the game.

So the company was fukked regardless of whether or not the game sold well.

Fred.
 
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