Ghost of Yōtei | PS5/PRO | October 2, 2025 | Now Available - Metacritic: 87 Opencritic: 89

Gizmo_Duck

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really only thing i need improved from the first game, is more npc interaction/mini games. Felt like the world was just set dressing and collectible chasing last time. Would like to be able to enter a tavern, buy a drink and speak to locals about some shyt or whatever. like in rdr2

Better enemy AI for stealth also
 

Luke Cage

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Better enemy AI for stealth also
I'm more of a guns blazing, "i challenge you to a duel" type anyway.
the gamplay was fine to me. I just want more world building.
Sequels to game with good combat systems always make you too OP anyway. Saw that with Spiderman 2. Miles is basically head and shoulders above where peter was in the first game. Understood why he wanted the venom suit. needed that shyt to keep up
 

Gizmo_Duck

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I'm more of a guns blazing, "i challenge you to a duel" type anyway.
the gamplay was fine to me. I just want more world building.
Sequels to game with good combat systems always make you too OP anyway. Saw that with Spiderman 2. Miles is basically head and shoulders above where peter was in the first game. Understood why he wanted the venom suit. needed that shyt to keep up

I went in mostly guns blazing just because the stealth wasn’t good or challenging. If they can get the stealth to MGSV levels of intelligence where it feels satisfying to play as The Ghost Then i would always take that route. I like strategy
 

Ezekiel 25:17

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really only thing i need improved from the first game, is more npc interaction/mini games. Felt like the world was just set dressing and collectible chasing last time. Would like to be able to enter a tavern, buy a drink and speak to locals about some shyt or whatever. like in rdr2

This and better side missions is all I need. Everything else was flawless.
 

ALonelyDad

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Gizmo_Duck

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Ghost of Yōtei is rated M for Mature 17+ by the ESRB with Blood and Gore, Drug Reference, Intense Violence, Language, Partial Nudity, and Use of Alcohol. This is an action-adventure game in which players assume the role of a wandering warrior seeking revenge for her slain family. From a third-person perspective, players traverse open-world environments, interact with characters, hunt bounties, and battle enemies in duels and melee-style combat. Players use katanas, spears, bows, and rifles to defeat enemies. Some attacks result in decapitation or dismemberment of enemy soldiers, accompanied by large blood-splatter effects. Players can also perform assassination kills (e.g., neck stabbing, sword impalement) to finish off enemies; these kills are shown from a closer perspective, with slow-motion effects. Cutscenes depict additional acts of intense violence: characters burned at the stake; a man repeatedly stabbed with a knife; a character slitting their own throat. During the course of the game, a female character's exposed buttocks is depicted in a hot spring. Players can purchase and consume sake throughout the game, resulting in screen-blurring effects; players' character can also participate in a drinking game. The game includes an opium reference in the dialogue, as well as the word ""bullsh*t."
 

Dillah810

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DS2 actually got me so much more hype for this. I can’t wait to see how expand on the open world stuff in this game

I just hope they don't try to reinvent the wheel with this game. I loved GoT, played the entire campaign twice and never felt bored with it.

I don't want them to pull a FF7 Rebirth and throw a bunch of shyt that ain't even fun to do just for the sake of saying they gave you a variety of things to do.
 
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Ironman

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I just hope they don't try to reinvent the wheel with this game. I loved GoT, played the entire campaign twice and never felt bored with it.

I don't want them to pull a FF7 Rebirth and throw a bunch of shyt that ain't even fun to do just for that sake if saying they gave you a variety of things to do.
Red dead 2 is still one of best examples of open world :wow::wow::wow:
 
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