Just what was Microsoft thinking?

MeachTheMonster

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http://www.hardcoregamer.com/2013/06/23/so-just-what-was-microsoft-thinking/

I spoke to a senior producer with a major studio that has been very hands on with Xbox One, and tried to get a sense of how their studio is adapting to the proposed changes.

“We’re really invested in Microsoft. We like the Xbox One, we like the power, and to be honest we like the way that Microsoft wants to handle the sales business from here on out.”

“So does everyone have it kind of wrong, or have the wrong idea?” I asked.

“I think maybe they do. On the one hand, like as developers, we get it. Some people can’t play our games. And this is something that we deal with in lots of ways as we’ve developed some very powerful games in the past that have been primarily PC. That makes things hard. Then you start adding in things like Multiplayer, massive patches, and other things, and it can be enough to where you ask yourself ‘how big is this market, and is it enough to sustain the product?’”

“The answer isn’t always yes is it?”

“So has working with Microsoft built on that pedigree of PC experience?” I pondered.

His response was pretty blunt and surprising.

“Not really. They’re very open, and adamant that these are two different worlds. What works on one, may not work on the other, but they’ve definitely been watching the digital distribution space closely.”

I sensed that our conversation was beginning to reach a milestone, and pushed just a little more…

“So are they consciously trying to be more like Steam? Because someone else literally shouted at me ‘Think Steam!’ when I asked them similar questions.”

I got a nod of acknowledgment.

“Care to go into more detail?” I asked.

“I mean, so everyone is tired of paying $60 for a game, and as a studio that makes Triple A stuff, I can safely tell you that we make way more money from our digital sales, than our physical. Steam is really awesome in that regard. So Microsoft wants a system like that. They want to eliminate overhead, they want SKUs to cost less, and they want people to get used to the idea of buying their games online. For a lot of people, that’s already the case.”

“Good guy Microsoft?” I jokingly asked.

“Not even. Put more money into the hands of the devs, and they’re going to want to make fewer games for the other guy… and it’s a broad swipe at GameStop. Yeah GameStop sells a lot of product, but the perception of them in the industry…..”

Behind the scenes publishers/devs were really on board with the plans of the X1. If they all had stood together and sold to gamers why we all would have benefited, then the industry could have gone to the next step. But they were all too afraid of the Internet fanboy to make this a reality. So we get a repeat of last gen with even less variety and even more game studios closing.


:pacspit: at this entire situation.
 

MidniteJay

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http://www.hardcoregamer.com/2013/06/23/so-just-what-was-microsoft-thinking/



Behind the scenes publishers/devs were really on board with the plans of the X1. If they all had stood together and sold to gamers why we all would have benefited, then the industry could have gone to the next step. But they were all too afraid of the Internet fanboy to make this a reality. So we get a repeat of last gen with even less variety and even more game studios closing.


:pacspit: at this entire situation.

The internet fanboy ain't that powerful and it's not their fault. Microsoft fukked up and it's their own gotdamn fault that they didn't come correct on marketing and putting in the wrong person to explain their shyt *cough* Mattrick! *cough*
 

MeachTheMonster

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The internet fanboy ain't that powerful and it's not their fault. Microsoft fukked up and it's their own gotdamn fault that they didn't come correct on marketing and putting in the wrong person to explain their shyt *cough* Mattrick! *cough*

I agree the PR stuff was to blame. But the only reason they had the PR problems is because they and the rest of the industry is/was too afraid to confront the Internet fanboy straight up. So Microsoft tried to sneak it in. Then when the Internet blew up, all of their "partners" threw them under the bus.
 

Prince Akeem

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http://www.hardcoregamer.com/2013/06/23/so-just-what-was-microsoft-thinking/



Behind the scenes publishers/devs were really on board with the plans of the X1. If they all had stood together and sold to gamers why we all would have benefited, then the industry could have gone to the next step. But they were all too afraid of the Internet fanboy to make this a reality. So we get a repeat of last gen with even less variety and even more game studios closing.


:pacspit: at this entire situation.

[ame]https://twitter.com/AngryJoeShow/status/348201049947009024[/ame]

:ljpls:
 

A.J.Soprano

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Xbots lost


tumblr_ljhxqfJwB71qhisruo1_500.gif
 

Ice Water

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Ooooh Poor Microsoft.. Their horrible way of introducing this as a steam like service was wonky from jump. They should have just said we are offering digital downloads, and of course at a cheaper price. They just came off super greedy.
 

Audible101

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http://www.hardcoregamer.com/2013/06/23/so-just-what-was-microsoft-thinking/



Behind the scenes publishers/devs were really on board with the plans of the X1. If they all had stood together and sold to gamers why we all would have benefited, then the industry could have gone to the next step. But they were all too afraid of the Internet fanboy to make this a reality. So we get a repeat of last gen with even less variety and even more game studios closing.


:pacspit: at this entire situation.

They were going to evolve the console platform, but trying to shove these damn stupid restrictions like: always-on kinnect, check-in, region lock was so idiotic. Those limitations should never be in a console EVER. Used games was i guess biggest gripe, but IMO people would get over that once game prices started dropping.
 

MeachTheMonster

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They were going to evolve the console platform, but trying to shove these damn stupid restrictions like: always-on kinnect, check-in, region lock was so idiotic. Those limitations should never be in a console EVER. Used games was i guess biggest gripe, but IMO people would get over that once game prices started dropping.

No. Statements like this one are what idiotic.

Region lock- why do you care. Are you in a locked region?

Check in- The only way a service like this would work is by having Internet based drm instead of disc based

Always on kinect- it's not always on and if it pushes the platform forward, why is it a bad thing?


All stuff that shouldn't matter to you as a gamer. But you bring them up as if they are all so important to our ability to play the games we enjoy.

What does matter is that publishers feel comfortable taking risks on games.

What does matter is dev studios closing left and right.

But we never hear gamers talking about these issues. It's alway "M$ this and Sony that, flamer war shutup fanboy:umad:"

Gamers need to grow up and really start to understand what's going on in the industry.
 

Audible101

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No. Statements like this one are what idiotic.

Region lock- why do you care. Are you in a locked region?

Check in- The only way a service like this would work is by having Internet based drm instead of disc based

Always on kinect- it's not always on and if it pushes the platform forward, why is it a bad thing?


All stuff that shouldn't matter to you as a gamer. But you bring them up as if they are all so important to our ability to play the games we enjoy.

What does matter is that publishers real comfortable taking risks on games.

What does matter is dev studios closing left and right.

But we never hear gamers talking about these issues. It's alway "M$ this and Sony that, flamer war shutup fanboy:umad:"

Gamers need to grow up and really start to understand what's going on in the industry.

1. Yes i care, so should you! So fk everyone that lives in region locked country? no this a negative. My country (in the EU) was supported but still.

2. hmm well i see your point about checking in too authenticate if you have a legit copy.

3. :comeon: Kinnect was ALWAYS on, and it did PUSH shyt FORWARD. put that ISM aside for a second. the rift looks cool though.


To place the blame on studios closing, and devs not taking risks soley on used gaming is BS. Yes it does hurt them but, PC, smartphones,tablets i don't hear anyone talking about how people game on them more and more.
 

Clapsteel O'Neal

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Don't care. Would prefer to own physical copies of stuff I own.

Also, gamestop isn't the only place you can buy used games from you idiots
 
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