Konami is officially dead (Ceases all AAA Console Game Production)

Camile.Bidan

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What era Mortal Kombat 9 is again? We are talking about PS2 here. :beli:

And PS2 MK games are :trash:

Yes, and in 2015 what games from that era made a lasting impact? halo changed first person shooters for ever, in fact it was so impactiful that there now games designed to be "anti-halo" with no "halo-health" and less restrictive inventory systems.

GTA3 forever changed gaming and now open world sandbox games are the norm.

Half life 2 perfected cinematic FPS that valve started with Half life 1. That is now the norm for all single player FPS games. Run and gun Doom-style games are non-existent.

World of Warcraft set the standard for MMORPGs, and it continues to be emulated to this day.

Like I said before DmC and RE4 have had a major impact as well.


But What happened to the other Japanese focused genres?

Platformers: dead in the mainstream. Lives on the western independent scene.

Fighting games: dead except for two games: street fighter and mortal kombat.

JRPGs: dead except for niche games published by atlus. No major developer will make a JRPG except square soft, and that has been limited to infrequent releases Final Fantasy. I remember In the Ps1 days there was a new JRPG almost every month. You could argue for From Soft, but I disagree that JRPGs. Kingsfield isn't seen as a typical JRPG, and that is the spiritual predecessor to Souls and bloodborne. Kingsfield always reminded me more or Everquest or Ultima.

Traditional turn-based JRPGs are done.

NIche J-dev games: these games like Seaman or the other weird, but sometimes, fun games. These completely dead except on F2P mobile platforms.

Puzzle games: dead and exist only on mobile.

Shmups: dead, and dead even on mobile.

Arcade racers: dead. Only Racing simulators remain.

Turn-based strategy games (battle ogre/advanced wars): dead.

All the top Japanese developers are either in high risk of folding, have folded, or have completely abandoned traditional games for mobile or pachinko machines.
 

BaldingSoHard

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If you bring in PC games, J-devs have been outshined since Tie fighter and mechwarrior 2.

Truly the golden era of gaming :to:.
Sierra Online feeding us classics on the regular :mjcry:.
Chris Roberts and Origin creating worlds with Wing Commander and Strike Commander. :noah:
The best RPG's the world has ever seen (Betrayal at Krondor, Lands of Lore)... :ahh:

Man I miss my childhood.
 

Dirty Mcdrawz

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Truly the golden era of gaming :to:.
Sierra Online feeding us classics on the regular :mjcry:.
Chris Roberts and Origin creating worlds with Wing Commander and Strike Commander. :noah:
The best RPG's the world has ever seen (Betrayal at Krondor, Lands of Lore)... :ahh:

Man I miss my childhood.


Wing Commander
Mech Warrior
Age of Empires
Warcraft
Diablo

:noah:
 

Suiken

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Yes, and in 2015 what games from that era made a lasting impact? halo changed first person shooters for ever, in fact it was so impactiful that there now games designed to be "anti-halo" with no "halo-health" and less restrictive inventory systems.

All the top Japanese developers are either in high risk of folding, have folded, or have completely abandoned traditional games for mobile or pachinko machines.

Why these japanese devs fell flat on their faces? Because they try to suck western audience's dikk so hard. Had they stick with their traditional japanese ways, they would still be relevant today. Just look at Atlus and Namco.

Konami: Fell flat when they let shytty western developers handle classic IPs like Castlevania and Silent Hill and refused to experiment on other existing IPs like Contra, Suikoden and Goemon. Firing Kojima was a nail on the coffin

Capcom: See that lame ass DmC and Resident Evil: Operation Rac00n city. What's their similarity from Konami? They let shytty western devs make it :scust:

Square-Enix: Removed elements that were interesting in the Final Fantasy series. Never release Dragon Quest games outside Japan.

Sega: Refused to localize games despite their success in Japan.

:camby: with that Halo bullshyt. We asians ain't touching a shytty FPS game outside Counter-Strike.

GTA3 forever changed gaming and now open world sandbox games are the norm.

Like GTA didn't copy Shenmue's mechanics :duck:

World of Warcraft set the standard for MMORPGs, and it continues to be emulated to this day.

Final Fantasy XIV says hi. And western fans are screaming for a western release of Phantasy Star 2. Outside that, no one really bothers playing MMOs.

Platformers: dead in the mainstream. Lives on the western independent scene.

Have you touched a modern Nintendo these days? IPs like mario and Kirby are still selling like pancakes. Wait until Sony release the new Rachet and Clank game. And Sony had already a solid one with Little Big Planet.

Fighting games: dead except for two games: street fighter and mortal kombat.

Let's completely ignore games like Guilty Gear, BlazBlue, Tekken Tag 2, Smash and MVC3 :snoop:

JRPGs: dead except for niche games published by atlus. No major developer will make a JRPG except square soft, and that has been limited to infrequent releases Final Fantasy. I remember In the Ps1 days there was a new JRPG almost every month. You could argue for From Soft, but I disagree that JRPGs. Kingsfield isn't seen as a typical JRPG, and that is the spiritual predecessor to Souls and bloodborne. Kingsfield always reminded me more or Everquest or Ultima.

Traditional turn-based JRPGs are done.

Are you living under the rock? :heh: JRPGs are booming once again. Tons of titles announced from old existing IP's to complete new ones
 

Fatboi1

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Why these japanese devs fell flat on their faces? Because they try to suck western audience's dikk so hard. Had they stick with their traditional japanese ways, they would still be relevant today. Just look at Atlus and Namco.

Konami: Fell flat when they let shytty western developers handle classic IPs like Castlevania and Silent Hill and refused to experiment on other existing IPs like Contra, Suikoden and Goemon. Firing Kojima was a nail on the coffin

Capcom: See that lame ass DmC and Resident Evil: Operation Rac00n city. What's their similarity from Konami? They let shytty western devs make it :scust:

Square-Enix: Removed elements that were interesting in the Final Fantasy series. Never release Dragon Quest games outside Japan.

Sega: Refused to localize games despite their success in Japan.

:camby: with that Halo bullshyt. We asians ain't touching a shytty FPS game outside Counter-Strike.



Like GTA didn't copy Shenmue's mechanics :duck:



Final Fantasy XIV says hi. And western fans are screaming for a western release of Phantasy Star 2. Outside that, no one really bothers playing MMOs.



Have you touched a modern Nintendo these days? IPs like mario and Kirby are still selling like pancakes. Wait until Sony release the new Rachet and Clank game. And Sony had already a solid one with Little Big Planet.



Let's completely ignore games like Guilty Gear, BlazBlue, Tekken Tag 2, Smash and MVC3 :snoop:



Are you living under the rock? :heh: JRPGs are booming once again. Tons of titles announced from old existing IP's to complete new ones
That dude literally just straight up excluding shyt.
 
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