Awaits rekka impression
Demo is out on PSN.
Run blocking is HORRENDOUS. I just ran 2 Powers, and a Counter, and the blockers ignore the MLB. I mean, run right past him to block someone further up the field. I literally had 4 guys running up the field to find someone to block, while the 2 LB's they ran past tackled me for a loss.

there's a reason buddy is red.![]()
What level is it on?![]()

You can change it. I'm playing on All-Pro for the moment, and will be moving up to All-Madden soon to test that out as well.
I'm not quite sure what a couple of these cats are seeing that's so great. They must be Madden stans. I understand you are too, but this shyt is still Madden, and it's obvious to me that it's gonna be on the next consoles that we'll see REAL improvements.
As I said, run blocking is horrendous. There's still route mirroring that's plain. Aldon Smith might be the best defensive player in the game. Y'all wanna see Super LB's, play the Niners on a higher difficulty level.
It might just be me, but the NCAA passing (meaning how you can throw your guys open) is better than Madden's. Playing with Eli, and he's simply not making some of the throws he should. Like I had Nicks open on a corner running away from his man, so I lob the ball, pushing up and away from the defender leading Nicks up the field away from him, and the ball floated right to the CB, and got picked. Another time I had a guy sitting down in a zone, with Aldon Smith to his left, I throw the ball inside, going to the right, and it went directly to Smith. Made no sense.
The new physics engine? It's kind of...man, I don't know. I only see a difference when the ball carrier is going to the ground, or right after the play. Like, during the play, I don't really see much of a difference until the runner is going to the ground, THEN he kind of rolls over bodies. And right after the play, players will stumble over each other and shyt in them cut scenes. While the play is going though, it still seems like the same shyt.
I'll put some more time into it, but I guess it boils down to the same thing as every other year. If you're a Madden stan (I can't even say fan, cause I've been a Madden fan since the Genesis days), you'll eat it up. If you've been frustrated with what EA has been doing the past few years, this game won't change that.

Aldon Smith might be the best defensive player in the game. Y'all wanna see Super LB's, play the Niners on a higher difficulty level.


Run blocking is HORRENDOUS. I just ran 2 Powers, and a Counter, and the blockers ignore the MLB. I mean, run right past him to block someone further up the field. I literally had 4 guys running up the field to find someone to block, while the 2 LB's they ran past tackled me for a loss.
You can change it. I'm playing on All-Pro for the moment, and will be moving up to All-Madden soon to test that out as well.
I'm not quite sure what a couple of these cats are seeing that's so great. They must be Madden stans. I understand you are too, but this shyt is still Madden, and it's obvious to me that it's gonna be on the next consoles that we'll see REAL improvements.
As I said, run blocking is horrendous. There's still route mirroring that's plain. Aldon Smith might be the best defensive player in the game. Y'all wanna see Super LB's, play the Niners on a higher difficulty level.
It might just be me, but the NCAA passing (meaning how you can throw your guys open) is better than Madden's. Playing with Eli, and he's simply not making some of the throws he should. Like I had Nicks open on a corner running away from his man, so I lob the ball, pushing up and away from the defender leading Nicks up the field away from him, and the ball floated right to the CB, and got picked. Another time I had a guy sitting down in a zone, with Aldon Smith to his left, I throw the ball inside, going to the right, and it went directly to Smith. Made no sense.
The new physics engine? It's kind of...man, I don't know. I only see a difference when the ball carrier is going to the ground, or right after the play. Like, during the play, I don't really see much of a difference until the runner is going to the ground, THEN he kind of rolls over bodies. And right after the play, players will stumble over each other and shyt in them cut scenes. While the play is going though, it still seems like the same shyt.
I'll put some more time into it, but I guess it boils down to the same thing as every other year. If you're a Madden stan (I can't even say fan, cause I've been a Madden fan since the Genesis days), you'll eat it up. If you've been frustrated with what EA has been doing the past few years, this game won't change that.
on all pro wit eli first time i played, i out threw all the linebackers, dropped over they head, i didnt knw it was on all pro thought is was all madden, but once i played all madden i some real comp, and its hard as fukk
cause on all madden they turn all your ai down to 25 and i drop everything, when when the game comes out ill only be playing online so ill never play the cpu again anyway