Marvel Tōkon Fighting: Souls (4v4 Tag Team) - Arc System Works | PS5/PC | 2026 | Debuts at Evo 2025

nairdas

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Unless they already been working on it that shyt wouldnt wven be out till like 2027

Ship sailed only hope they have is if asw game is ass
They might be. When they brought MVC2 to Xbox Live they were already working on MVC3.

I honest to god thought they were already working on MVC4 once they brought the Marvel vs Collection out. I would have bet money on it. I would have lost that shyt :mjlol:
 

The Mad Titan

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Absolutely.

Air dashes, over the top offense, oppressive oki, hyper stylized moves and supers

shyts have been anime games. As a thought experiment what is mvc closer to. Guilty gear or street fighter?

Marvel and marvel vs games are truly their own beast. A marvel vs game typically includes, tags, assist, air combo, high low mix ups and at least 1 character with a 8 way movement/non universal movement opinions plus everything you mentioned. The games are typically light on universal mechanics outside of like a push block and some over the top usage for meter.


Anime games do include a lot of what you mentioned but typically aren't tag, and most of the cast have the same options as everyone else. Box dashing, spot dodge, some universal core mechanic.

1)


Marvel 3 was called anime by plenty when it first released. It even has the most common anime button layout. 3 attack and one special button. Marvel 3 also has a lot of non linear moves, much like anime

But it actually gets much deeper than that. You wouldn't even have anime without the Vs series and Darkstalkers. Most of the characteristics of anime fighters came from X Men vs Street Fighter. Shyt like wall splats, varied movement, jump cancelable normals, launchers/air combos are the things commonly associated with anime today.

Then you have Darkstalkers, a series defined by it's weird and unorthodox character designs and mechanics. You can see Darkstalkers DNA all over a game like Guilty Gear. You could put Morrigan, Demitri, Jedah in GG and not miss a beat. The influence is blinding when you step back

Taking it even further than that, who was the very first air dasher? SF2 Dhalsim:wow: He was also(along with Blanka) the first "weird" character. A type of weird that lends to the creation of Darkstalkers. This is why Dhalsim is a top 5 design. Nikka created a whole genre on his own:wow:

So yea marvel is anime, but you wouldn't even have anime without Capcom:wow:
You kinda just proved my point though.

The vs game while similar the differences make them play completely different.


If I'm just playing an anime game.


Everyone has a box air dash
Typically no tag or assist feature.
Launching characters for air combos is typically "dramatic" and controlled
There is typically a roll or spot dodge
There is typically a plenty for not playing aggressively.

Vs games
Movement options are super varied, 8 way, wave dashing, air dashing, no dash, teleport or giant size character.
Typically there are tags or assist or both.
Launching a character is going to be a standard form of damage with the damage and combo restrictions following the same general rules as the rest of the game.
Push blocking is present
Chip damage, lock down, zoning, and lame play are encouraged.
 

The Mad Titan

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This was marvels fault :manny:
 

IIVI

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I’m wondering if characters are going to have their own systems like Blazblue or Persona.
Man, this is what I want.

Like I said earlier though, because it’s Arc System Works I can see things like Puppet Characters being a part of this. I’m looking toward to playing the next true puppet character like Carl. Been looking for that for a long ass time.

This to me is still what peak fighting game control and mastery looks like by the Carl player Ryusei (although dude seems obnoxious)


Dude made it nearly a 1P game vs the greatest Blazblue player of all-time.

Seeing some character playing like Nyne the Phantom would be great and makes sense.

I still want to see a charge-based puppet character. That’d probably melt some minds to play.
 
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The Mad Titan

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The entire MCU era of pushing only heroes in the films killed Marvel's gaming and media division.
That plus them actively trying to kill the popularity of X-Men for the fox Disney merger until the mutants were back home.

The funny thing is they are still low-key doing it, I guess they don't want the masses to have a particular perception of how certain characters should be compared to how they might end up depicted in the movies.

It's why you always see Storm, jean, wolverine and sometimes Magneto in most marvel games. And if you see anyone else typically they are a "alternate universe version"
 

Phillyrider807

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Unless they already been working on it that shyt wouldnt wven be out till like 2027

Ship sailed only hope they have is if asw game is ass

I mean this game is still a year away and wouldn't surprise me if it's late next year (though i do think it's a good chance they get it out before evo next year for obvious reasons)


A fighter doesn't take "that" long to cook up. And while I agree "if" capcom is working on any new fighter at the moment it's already been in development. But just for discussion sake. They can finalize say "CVS3" right now and get it out in mid-late 2027.
 
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Camammal

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No wave/plink dashing gonna be a little disappointing for a Mahvel game but arc sys knows what they’re doing so I’m not trippin. I just hope they don’t go for the granblue fantasy type simplicity.
 

Ezkh

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Man, this is what I want.

Like I said earlier though, because it’s Arc System Works I can see things like Puppet Characters being a part of this. I’m looking toward to playing the next true puppet character like Carl. Been looking for that for a long ass time.

This to me is still what peak fighting game control and mastery looks like by the Carl player Ryusei (although dude seems obnoxious)


Dude made it nearly a 1P game vs the greatest Blazblue player of all-time.

Seeing some character playing like Nyne the Phantom would be great and makes sense.

I still want to see a charge-based puppet character. That’d probably melt some minds to play.

BBCF is the best fighting game Arcsys released in the past 10 years tbh.
 
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