Marvel Tōkon Fighting: Souls (4v4 Tag Team) - Arc System Works | PS5/PC | 2026

The Mad Titan

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Canon

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Now that I'm over being upset that this isn't a marvel Vs game at all. I can appreciate it from a different lens.

Everything I have an issue with I still have that issue, but it'll be cool to see a new take on marvel characters especially in a fighter.

Definitely Day 1 along with the arcade stick although Ive basically transition completely to controller now.


Whenever those sticks go up... :dame: for sale. Someone make sure to let me know ASAP. Pretty positive they'll be limited and hard to get out the gate
you are banned from the first batch until you repent and give fealty to Sony

we will have our decision in the future. please check your email.
 

Gizmo_Duck

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Lol who is we?

1st thing you did was compare it to a VS game:pachaha: 1st thing I said is it doesn't look like it feels or plays like a VS game.

Even your bros had to tell you



:skip:

Edit: I am a hype now though :skip: :skip:

I never compared to to a versus game and that’s not what that response was for. I simply said the capcom part of vs is the least exciting for me.

Yeah, but its probably gonna have some similar mechanics to FighterZ/GG

4V4 is gonna change a lot up though
 
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The Mad Titan

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:mjlol:I think majority of people that are interested in fighters. Knew this game wasn’t going to play like Mahvel. It’s Arcsys not Capcom lol, It’ll most likely play like a combo of Fighterz and Strive.
After a few days and people had time to sit with it.

Initially it out the gate it was "Capcom was getting sidelined" and this was the new Mahvel....:scust:



Just Straight up disrespectful
 

Gizmo_Duck

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After a few days and people had time to sit with it.

Initially it out the gate it was "Capcom was getting sidelined" and this was the new Mahvel....:scust:



Just Straight up disrespectful

But no one actually thought an arc sys game was gonna suddenly play like a capcom game
 

Jaguar93

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Experience the Marvel Universe like never before with reimagined characters and stages, a heart-pounding soundtrack, intuitive gameplay mechanics, and jaw-dropping visuals that will keep you on the edge of your seat. Whether this is your first fighting game or you are a veteran of the genre, Arc has incorporated gameplay controls and mechanics that are easy to pick up and play, and yet still offer the depth and versatility for high level competition.

“From the beginning, we aimed to make MARVEL Tōkon: Fighting Souls a title that could be enjoyed by a wide variety of players,” explains Game Director and Lead Battle Designer, Kazuto Sekine.

”Generally, a team VS fighting game requires the player to learn multiple characters, but for MARVEL Tōkon: Fighting Souls, you only need to master one character in order to play the game. We have designed the mechanics in such a way that you can perform a variety of actions with either traditional fighting game inputs or simple inputs. With the press of a few buttons, multiple characters can appear on screen to provide backup or attack together – creating a new and exciting team VS battle experience.”

Enter the fray with iconic Marvel heroes and villains such as Captain America, Iron Man, Spider-Man, Doctor Doom, Storm, Ms. Marvel, Star-Lord, and Ghost Rider (Robbie Reyes) – each with Arc’s unique twist on their character designs and gameplay styles.

:yeshrug: Sounds Fighterz-like but we’ll see…
 

Camammal

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35 is plenty lol, this ain’t mvc2 which used assets from damn near a decade of games.
 

IIVI

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I haven’t been following the specifics of this game but it’d be cool if the team building aspect of this game was at least partly on characters having passives. Like if someone makes a team with Phoenix then there’s a Regen effect on at all-times or if Phoenix gets swapped in the life bar at a time has a regen effect. If you sub in like a tanky character you take less damage, longer throw range, faster recovery frames, etc. that way it’s fighter/rpg and teams/builds can really be configured and there can be some personal orientations.
 
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SupaHotIce

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I haven’t been following the specifics of this game but it’d be cool if the team building aspect of this game was at least partly on characters having passives. Like if someone makes a team with Phoenix then there’s a Regen effect on at all-times or if Phoenix gets swapped in the life bar at a time has a regen effect. If you sub in like a tanky character you take less damage, longer throw range, faster recovery frames, etc. that way it’s fighter/rpg and teams/builds can really be configured and there can be some personal orientations.
 

Gizmo_Duck

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nairdas

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Aw naw this game is garbage.

I hope that leaker is right and that MVC4 is still coming from Capcom. This setup just pissed me off.

I wasn't expecting a straight up Mahvel but this is stupid.
 
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