Microsoft Under Clocking Xbox One By 100-200mhz ( :laff: )

MightyHealthy

said what he said
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Maybe Sony will allow him to transfer his gamer points
fukk gamerscore, I'd like to be able to play all the stuff I downloaded to my 360 :silvugh:
You seem :sad: fam... :to:

Glad Team PS4 (and the rest of the internet) can contribute to the burial of this garbage MS about to release though! :salute:

But seriously, it's MS own fault. No one to blame but themselves. Again, this is why suits, beancounters, and marketers need to stay in their lanes.
They've been fukking up for a long time:

- not marketing XBLA games
- limiting the 360's feature set behind a XBL Gold paywall
- not enough sequels to the new IPs they started this gen (Crackdown 3, PGR5)
- losing crucial first party developers (Bungie, Bizarre)
- underutilizing Rare

I said I was gonna get a PS4 for a simple reason: Sony is clearly working hard to get the gamers back. I knew that MS would underwhelm, and the always-on rumors were a case of "when there's smoke, there's fire." Lo and behold, it was even worse than I could have imagined.
We've seen PS3 get clowned hard for most of this generation for selling less than 360 in the US,inferior multiplats,inferior online setup, game like Final Fantasy,Tekken,DMC going to 360,etc...

PS3 owners are simply enjoying watching Xbots get a taste of their own medicine.
If I may get my wrestling references on...I'm more like CM Punk than a company man like John Cena.

MS could be making so much more money if they invested more in gaming and not this multimedia blitz...and catering to the behemoth developers (EA, Activision, everyone else who whines about piracy/used games) is not a good look.

People called me an Xbot since I played a lot of 360, but I always go where the games are. Xbox LIVE and Dead Rising are two reasons I bought a 360 this gen; at this point, the One literally offers me no reason to bother. I'm Call of Duty'd out.

I liked the PS4 presentation, I think that having more power will greatly benefit the system...I like that they learned from their mistakes this gen, and they're ready to come out guns blazing.

And one HUGE reason I contemplated a switch: they made the Dual Shock bigger. I will still groan about not switching the d-pad & left stick layout, but I'd have bytched even more about the cramping from using the smaller controller.
 

Rekkapryde

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fukk gamerscore, I'd like to be able to play all the stuff I downloaded to my 360 :silvugh:They've been fukking up for a long time:

- not marketing XBLA games
- limiting the 360's feature set behind a XBL Gold paywall
- not enough sequels to the new IPs they started this gen (Crackdown 3, PGR5)
- losing crucial first party developers (Bungie, Bizarre)
- underutilizing Rare

I said I was gonna get a PS4 for a simple reason: Sony is clearly working hard to get the gamers back. I knew that MS would underwhelm, and the always-on rumors were a case of "when there's smoke, there's fire." Lo and behold, it was even worse than I could have imagined.If I may get my wrestling references on...I'm more like CM Punk than a company man like John Cena.

MS could be making so much more money if they invested more in gaming and not this multimedia blitz...and catering to the behemoth developers (EA, Activision, everyone else who whines about piracy/used games) is not a good look.

People called me an Xbot since I played a lot of 360, but I always go where the games are. Xbox LIVE and Dead Rising are two reasons I bought a 360 this gen; at this point, the One literally offers me no reason to bother. I'm Call of Duty'd out.

I liked the PS4 presentation, I think that having more power will greatly benefit the system...I like that they learned from their mistakes this gen, and they're ready to come out guns blazing.

And one HUGE reason I contemplated a switch: they made the Dual Shock bigger. I will still groan about not switching the d-pad & left stick layout, but I'd have bytched even more about the cramping from using the smaller controller.

That's my mod yall... :to:
 

PS5 Pro

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@PS4
Nobody is trying hear you pour your heart out for Microsoft and their anti-consumer everything box breh.
I see, you'd rather post on a website of like minded posters so you can all agree with every post each other writes. Sounds really productive and you probably learn new things about both systems that way
:umad: now if you wasn't before


Nah, I'll tell you what it's like going through a Courtdog post for me.

I'll read the first sentence and see where it's going. Then you'll put a break in or a smiley and I can sense that you're about to go on rambling with some spin job that's pathetic. So at that moment, I just stop reading.

Like that quote of yours up there right now? I promise you, that's the only part of your post that I read. I don't read all of your posts because it's not even worth it. Refer what was posted above this paragraph to understand how I go about dealing with you're posting.

:youngsabo:
Oh, you thought you was gonna get some sort of sucka pass for being immature? We are "discussing" videogame consoles and you're acting like a full fledged fagggot about it. "I didn't read :sadbron:" No, you can't handle the truth so now you blind/def/dumb. Your flunkies act identical, you guys need help :manny:
The point is that With the possibility of them having to reduce it due to the ESRAM yields, having MS drop the GPU processing speed to less than 1TLOP only increases the PS4's already big advantage in that area. :lookherebruh:

While neither has confirmed the official CPU clock speeds, the information from what others have gathered so far haven't indicated any change from the original 1.6 GHz cpu speeds on both consoles.
The point is while I did read all that, I did that so I can have a valid response. Its clear you have zero idea what the fukk you talking about. You even put up the stevieJ smiley when Daze called you out on your bullshiiit. Yeah, some of us do pay attention. I peep'd how you dodged that and kept it moving like if you are not over here bojanglin' :stopitslime:
That's my mod yall... :to:
If I was a homosexual, I'd wanna be around other homosexuals too
 
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Mr. Somebody

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Forza Motorsport 5 will run at 60 frames per second, Microsoft Studios corporate vice president Phil Spencer has told Edge magazine.

Confirmation of the smooth frame rate will come as a great relief to series fans who have been left wondering since the game's announcement last month.

Official word came as the Microsoft Studios chief revealed there will be no minimum performance requirements (such as resolution or frame rate) set for games released on Xbox One.

"There were games that shipped on 360 that were less than 720p," said Spencer. "It's important we give creators the best tools to create the best experience possible and I don't think that platform holders can dictate what the internal frame buffer size should be.

"Forza 5 runs at 60 frames per second, but other people will make different trade-offs. I think it's important - maybe because I'm a studio guy - that you give freedom to the creator because today, through lighting techniques and post effects, resolution is not the thing that maximises beauty."

Spencer concluded: "Some of the most beautiful games of this generation are not dictated by how many pixels they're pushing to the screen. Motion blur, antialiasing, lighting: all of these things come into play. We just give developers the tools and let them make the right creative decisions."

:russ:
 

daze23

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Forza Motorsport 5 will run at 60 frames per second, Microsoft Studios corporate vice president Phil Spencer has told Edge magazine.

Confirmation of the smooth frame rate will come as a great relief to series fans who have been left wondering since the game's announcement last month.

Official word came as the Microsoft Studios chief revealed there will be no minimum performance requirements (such as resolution or frame rate) set for games released on Xbox One.

"There were games that shipped on 360 that were less than 720p," said Spencer. "It's important we give creators the best tools to create the best experience possible and I don't think that platform holders can dictate what the internal frame buffer size should be.

"Forza 5 runs at 60 frames per second, but other people will make different trade-offs. I think it's important - maybe because I'm a studio guy - that you give freedom to the creator because today, through lighting techniques and post effects, resolution is not the thing that maximises beauty."

Spencer concluded: "Some of the most beautiful games of this generation are not dictated by how many pixels they're pushing to the screen. Motion blur, antialiasing, lighting: all of these things come into play. We just give developers the tools and let them make the right creative decisions."

:russ:

what's so funny? I doubt either system will be able to maintain 60fps and 1080p for every game
 

MightyHealthy

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If I was a homosexual, I'd wanna be around other homosexuals too
dogcourt.jpg


Makes sense...
 

PS5 Pro

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what's so funny? I doubt either system will be able to maintain 60fps and 1080p for every game
Yeah, he figured bolding a "talking point" would divert attention away from the GIANT WORDS THAT FOLLOWS :win:
Forza Motorsport 5 will run at 60 frames per second, Microsoft Studios corporate vice president Phil Spencer has told Edge magazine.

Confirmation of the smooth frame rate will come as a great relief to series fans who have been left wondering since the game's announcement last month.

Official word came as the Microsoft Studios chief revealed there will be no minimum performance requirements (such as resolution or frame rate) set for games released on Xbox One.

"There were games that shipped on 360 that were less than 720p," said Spencer. "It's important we give creators the best tools to create the best experience possible and I don't think that platform holders can dictate what the internal frame buffer size should be.

"Forza 5 runs at 60 frames per second, but other people will make different trade-offs. I think it's important - maybe because I'm a studio guy - that you give freedom to the creator because today, through lighting techniques and post effects, resolution is not the thing that maximises beauty."

Spencer concluded: "Some of the most beautiful games of this generation are not dictated by how many pixels they're pushing to the screen. Motion blur, antialiasing, lighting: all of these things come into play. We just give developers the tools and let them make the right creative decisions."

:russ:
Russ isn't laughing with you bruh bruh
dogcourt.jpg


Makes sense...
Why post a picture of Mr.Belding's favorite student :wtf:
 

Rekkapryde

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I see, you'd rather post on a website of like minded posters so you can all agree with every post each other writes. Sounds really productive and you probably learn new things about both systems that way
:umad: now if you wasn't before

Oh, you thought you was gonna get some sort of sucka pass for being immature? We are "discussing" videogame consoles and you're acting like a full fledged fagggot about it. "I didn't read :sadbron:" No, you can't handle the truth so now you blind/def/dumb. Your flunkies act identical, you guys need help :manny:

The point is while I did read all that, I did that so I can have a valid response. Its clear you have zero idea what the fukk you talking about. You even put up the stevieJ smiley when Daze called you out on your bullshiiit. Yeah, some of us do pay attention. I peep'd how you dodged that and kept it moving like if you are not over here bojanglin' :stopitslime:

If I was a homosexual, I'd wanna be around other homosexuals too

922.gif
 

satam55

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it doesn't surprise me that MS wants to avoid hardware failure this gen. everyone was saying the x1 looked like an old VCR and shyt, but there's issues putting all that tech in a small box

I'll point out that Sony is using very similar tech and will have similar issues. we haven't even seen their box yet, nor know how much actual testing (if any) it's been through

According to the insiders & mods on the NeoGAF forums, Sony is good to go with their yields. Their Development process of the PS4 is much more mature than the XBone. Plus the PS4 set-up is much less complicated than the XBone. The issue with the Xbone is the more complicated ESRAM set-up is causing issues. The PS4 is not having these issues since it isn't using theESRAM set-up.

You can read more about it in this NeoGAF thread: TRUTHFACT: MS having eSRAM yield problems on Xbox One, RUMOR: downclocking GPU - NeoGAF
 

Raiders

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:lupe: if this shyt is true, I might have to get both systems.

:win: Either way
 

daze23

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Microsoft is saying they'll allow subhd games on their console, friend. Thats not ordinary.

they say there's no minimum requirement, but I doubt we'll see games running at less that 720p

it's just a non-issue you're trying to spin into something
 
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