Nas - Life Is Like A Dice Game (feat. Cordae & Freddie Gibbs)

FunkDoc1112

Heavily Armed
Joined
Sep 14, 2013
Messages
20,207
Reputation
6,351
Daps
105,480
Reppin
The 718
that's cool if you think so I totally disagree

every evolution and new iteration of digital music storage formats has involved a listening hurdle to real audio heads because they hear the loss of weight and dimension in sound. from the first cd's pressed to all the early digital storage formats before lossless there's been a constant quest to get it right but it never is 100 the same and it physically can't be. what happens more often is we actually adapt to the change in sound but newer listeners more than old heads because they don't know what's missing

it was nikkaz who still swore by vinyl and 8 track tapes when we were coming up with cd's and cassette tapes... they could hear the characteristics we miss. how sound is recorded, mastered and played back all have a role in that "sound"

you can take a fire sample and choke the life out of it with digital degradation as often happens with digital samplers and unlike with analogue samplers it's not a desirable kind of degradation it's harsh. for example the first half of the cure on Kings Disease when hit sped up that sample it sounds harsh because of whatever digital sampler he's using algorithm. sped up samples sound way better on hard samplers the sound degradation is actually pleasant
A lot of that is also because of the way people speed up samples. Nowadays, every program lets you easily time and pitch shift separately, but both methods distort the fukk out of the audio when they're done seperately and result in that thin quality. People use that liberally when the pitch is supposed to naturally bend when you manipulate a soundwave. That's why those seperate pitch shifts are usually only applied to vocals since the effects aren't as noticable.

When I sample stuff in FL Studio, I manipulate the pitch the way it's supposed to be done by slowing down or speeding up the audio and living with whatever pitch I get at the tempo I desire, usually chopping up a sample enough that I can get it to match the tempo I want if I want it a lil faster since usually if the speed of the chops is a little bit slower than the tempo, you can get away with cutting off a little bit of the sample (or you can just go for that stuttery Dilla style rhythm that's heavy in space if the pitch you want comes at a speed faster than the tempo). There's an subtle art to it that saves the sound quality when you're willing to pay attention to detail.
 

Big Mark

All Star
Joined
Jul 28, 2012
Messages
3,146
Reputation
230
Daps
4,376
Reppin
NULL
it’s still refreshing and good to know that Nas recognizes (or likely someone pointed it out to him) all these unfinished classic cuts he has, and is bringing them back to life

I was just thinking that same point when I first heard the song. Life Is Like a Dice Game could likely be in his top 3 unreleased tracks.

Here is the thing though. Going this route with Nas's unfinished, unreleased music is one thing but for him to continue to get love and praise like he is for this one today, he would have to re-do KNOWN unreleased material. If we are unaware of it and have never heard it, it's more like a new song. I'd like to see him do a project of these with him unreleased materials as a volume in the Lost Tapes series.
 
Last edited:
Top