New Driveclub gameplay footage

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
62,872
Reputation
8,320
Daps
115,154
This nikka @Fatboi1 in here writing research papers trying to justify his stannary.:mjlol:

You forgot DriveClub has big bad "MICROTRANSACTIONS" too.

Now come on in here and tell me why it's ok if Sony does it:mjpls:
Of course, whenever you're backed down in an argument you resort to smileys and "_____ is doing _______ :heh: :mjlol:".

I don't even know why you telling me about Driveclub's microtransaction, I already touched on that with you in another thread but lemme jog your memory again.
Contrary to earlier reports DriveClub will include microtransactions, but they'll be limited to instant car unlocks rather than consumable currencies, game director Paul Rustchynsky has revealed.

"[Microtransactions have] been a hot topic of late inside gaming, and we've been very keen to take on board the feedback from gamers and make sure we don't upset anyone," he told IGN. "So, in DriveClub, what we've done is make sure that the progression system is really straightforward, really simple and gives you access to a lot of content really quickly.

"In DriveClub you earn Fame, and as you earn Fame, you level up. Every time you level up, we give you another car. There's no double gating or anything along those lines, you're given the car straight away without having to do anything else. The only thing we do have is a couple of shortcuts.

"If you want to unlock a car immediately, you can pay to unlock that car straight away but it's not a consumable microtransaction. We don't let people buy Fame, for example and spend lots and lots. The idea is if you want to shortcut things you can do – it's identical to what we did in Motorstorm RC. So if you played that, you know what we're doing here."

DriveClub's implementation of microtransactions appears to be slightly different to those featured in Sony's other AAA racer Gran Turismo 6 which allowed users to purchase in-game Credits using real world money. Credits could then be used to purchase in-game cars.
DriveClub microtransactions will let you pay to unlock cars - DriveClub for PS4 News

With long term support for Forza 5 Motorsport waning right out of the gate, it seemed like a foregone conclusion that developer Turn 10 Studios would need to make some changes moving forward. But first, before thinking about Forza 6 there was the hope that the developer would at least clean up the experience in Forza 5 enough to avoid any unpleasantries. And that’s just what they’ve done.



Starting today, Turn 10 has removed the restriction on Forza Motorsport 5 DLC cars that required players purchase the vehicle using in-game credits after first purchasing it with real money. Now, any DLC cars purchased will appear in the garage instantly, as it should have been all along.

While Turn 10′s official statement cites the franchise’s 10-year anniversary as the impetus behind the decision, we’d venture to guess the vehement backlash from fans played a part as well. The idea of microtransactions in Forza 5 did not go over well with fans to begin with, but when it was soon discovered that paying to unlock new cars didn’t actually unlock them, Turn 10 came under immense scrutiny.

And no matter how hard they tried to defend the design decision or to lower the price for DLC cars, it was only a matter of time before they took the restriction off completely. It started with a tease – claims that the Forza economy might soon change – and now Turn 10 has made the change official and permanent.

With our most recent content update for Forza 5, I’m excited to say we’ve made some fundamental improvements to the Forza 5 experience for our fans. As of today, players who have purchased DLC cars in Forza Motorsport 5 can add those cars to their Forza 5 garage immediately, at no additional in-game cost. And, moving forward, when you buy a Car Pass, a DLC car pack, or a single DLC car, you will be granted the one-time free addition of each car to your Forza 5 garage, without needing to purchase them with in-game credits or tokens. This goes for all current Forza Motorsport 5 DLC (including cars in previous DLC car packs) and it will be the case for all future Forza 5 DLC car packs. In addition, as requested by our fans, this most recent content update makes all of the initial 200 cars that launched with Forza 5 available as rental cars.

Oftentimes when a developer makes a poor design decision or adds an unwanted feature, they are left to face the wrath of the gaming populace without hope of reprieve. In some cases, though, there is a chance at redemption, even if it means making a complete 180 on your line of thinking. SimCity developer Maxis Games, for example, spent a full year tiptoeing around the fact gamers wanted an offline mode, before actually giving it to them.

In Turn 10 Studios’ case, the 180 was also there all along, but it took them some time for them to realize it. Now that they have, the hope is that they will listen a little more closely to fan requests and shy away from any poorly implemented microtransactions in the future. More importantly, this recent backlash gives Forza Horizon developer Playground Games – who may have a title in the works for 2014 – a clearer picture of what fans want out of a Forza game.

Are you glad that Turn 10 is finally responding to fan requests? Do you think it’s too little too late?
'Forza 5' DLC Cars Now Unlock Instantly, No In-Game Currency Required

Micro's designed around tedious grinding that compels users to buy content is what's kind of the issue, not simply micro's in a game. That was the issue with Forza 5 and other games. Turn 10 wouldn't remove the restrictions had it been fine from the get go.

Oh and the complementary joke by @dikkrider23.
so it's pay-2-win :troll:
59.gif
 
Last edited:

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
74,693
Reputation
4,410
Daps
118,543
Reppin
Tha Land
There's nothing to refute. Literally every criticism you have thrown out at Xbox games is present in driveclub. You can try to throw some caveats in there if you want, but its all there.

Just drop all your Stan criticisms and play games. Every hard stance y'all take against something eventually you have to eat it yourself and you always throw some excuses on the end.

"1080p 60fps or death :takedat:"

":whoa: i didn't really mean death 30fps is just fine"


Sony Stans :mjlol:
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
62,872
Reputation
8,320
Daps
115,154
There's nothing to refute. Literally every criticism you have thrown out at Xbox games is present in driveclub. You can try to throw some caveats in there if you want, but its all there.
Like what? You seriously expecting me to nitpick a game in development?? I'm watching HQ videos of the game and it looks amazing, especially the last one I posted. To you, you're looking for menial shyt to bytch about just so you can hear yourself.

Just drop all your Stan criticisms and play games. Every hard stance y'all take against something eventually you have to eat it yourself and you always throw some excuses on the end.
I don't even know what you're saying here. You said something, i refuted them and now you're on some "well just stop bringing up issues with games on my favorite system :sadbron:". Is Driveclub out?? I can only talk about what I'm seeing and hearing from previews. Forza is out, I can talk about it because I played it, I seen it. You posted a pic in this thread that was compressed and zoomed in talking about look at the 2d trees. I mean what are you even trying to say here? The game doesn't even have 2D trees.


"1080p 60fps or death :takedat:"
:smh: How many 1080p/60fps games are on XB1 compared to PS4 I ask again? :popcorn:. You on your fallacies are something else.

":whoa: i didn't really mean death 30fps is just fine"
Is Driveclub on PC?? Is Infamous playable on PC?? If I can't play the game on PC, what's the fukking point of even bickering about a damn frame rate when there's no other version of the game?? You don't realize that every discussion of frame rate and resolution is more important in games that are multiplatform?? :snoop:


Sony Stans :mjlol:
I thought you said you were done here, why you still in this thread??
 

MeachTheMonster

YourFriendlyHoodMonster
Joined
May 24, 2012
Messages
74,693
Reputation
4,410
Daps
118,543
Reppin
Tha Land
Like what? You seriously expecting me to nitpick a game in development??
you can't be serious. I can pull literally ANY thread about an Xbox game and see criticisms from y'all. Don't matter what stage of development it's in.

I'm watching HQ videos of the game and it looks amazing, especially the last one I posted. To you, you're looking for menial shyt to bytch about just so you can hear yourself.
The irony :mjlol:

I don't even know what you're saying here.
Sometimes I almost fall for it, but you can't really be this dense.....can you?:why:

You said something, i refuted them and now you're on some "well just stop bringing up issues with games on my favorite system :sadbron:". Is Driveclub out?? I can only talk about what I'm seeing and hearing from previews. Forza is out, I can talk about it because I played it, I seen it. You posted a pic in this thread that was compressed and zoomed in talking about look at the 2d trees. I mean what are you even trying to say here? The game doesn't even have 2D trees.

Yup all the purposely unflattering shots of ryse, dead rising, and forza that y'all continue to post are representative of the actual retail games. :rudy:

:smh: How many 1080p/60fps games are on XB1 compared to PS4 I ask again? :popcorn:. You on your fallacies are something else.
What does X1 have to do with a Sony exec saying "1080p 60fps OR DEATH" ?

Is there even one first party game on ps4 that's 1080p 60fps?

Is Driveclub on PC?? Is Infamous playable on PC?? If I can't play the game on PC, what's the fukking point of even bickering about a damn frame rate when there's no other version of the game?? You don't realize that every discussion of frame rate and resolution is more important in games that are multiplatform?? :snoop:
If your just gonna play multiplats on PC then why do you scream "ps4 has better multiplats" at the top of your lungs every chance you get?


I thought you said you were done here, why you still in this thread??

Your right I'm done. Continue stumbling over your own nonsense. :salute:
 

NZA

LOL
Joined
May 3, 2012
Messages
23,330
Reputation
4,840
Daps
59,882
Reppin
Gang violence...
frame rate is still a problem for me. when you add internet latency to online matches, there's little room for lag. the 1080p videos look good though, but they have to do something about the aliasing
 

Fatboi1

Veteran
Supporter
Joined
May 6, 2012
Messages
62,872
Reputation
8,320
Daps
115,154
you can't be serious. I can pull literally ANY thread about an Xbox game and see criticisms from y'all. Don't matter what stage of development it's in.
Y'all did the same with Infamous calling it bland and boring, Knack, Killzone etc. Don't even go there.


The irony :mjlol:


Sometimes I almost fall for it, but you can't really be this dense.....can you?:why:
I honestly don't get what point you're making by saying just play games. I play games and if something is wrong I talk about it. You don't see me needlessly shytting on Killer Instinct do you?? You see me talking trash about PVZ:GW or Max?


Yup all the purposely unflattering shots of ryse, dead rising, and forza that y'all continue to post are representative of the actual retail games. :rudy:
Unflattering?? Nikka, at the time we posted those gifs of Ryse looking clunky, it WAS clunky. Don't move the goal post talking about image quality, we posted gifs of the game looking stupid. I seen the game in person plenty of times and It still look clunky animation wise. I didn't change my opinion either and I still think it is hot trash.
Nobody even talks about Dead Rising. We seen the janky frame rate of that game in eurogamer face offs so don't even talk about this. You want me to just make something up about a game at this point?? What's there to really complain about aside from the aliasing not being perfect yet?? To you, you're looking at the game with a critical eye because it's simply a Sony game.

What does X1 have to do with a Sony exec saying "1080p 60fps OR DEATH" ?
Is there even one first party game on ps4 that's 1080p 60fps?
It has all to do with X1 because whenever you bring that up it's as if you're mocking the tweet as if it's not really true. we point to lots of 1080p/60fps games on PS4 and then y'all want to further limit the convo by saying "Oh but Forza is 1080p/60fps, what 1st party game is like that on PS4?" It's as if because a game is 1080p/30fps on PS4 then that suddenly means PS4 can't handle 1080p/60fps games. If they wanted to, they could do it with reasonable sacrifices to the graphics to achieve that.
To answer that, I point to MLB:The show, Resogun, Flower, The Last of Us PS4 and The Witness. You then want to pick apart them by saying they aren't "locked" so to further nitpick.
If your just gonna play multiplats on PC then why do you scream "ps4 has better multiplats" at the top of your lungs every chance you get?
Um, because it has better multiplats than Xbox 1?? :snoop:
You can't be serious with this dumb shyt you asking. That's like someone saying Kobe is a better ball player than Dwayne Wade and wade fans get mad like "But what's the point in saying that, Jordan is better than Kobe!." :camby:




Your right I'm done. Continue stumbling over your own nonsense. :salute:
Don't let the jaggy door hit you on the way out.
 
Last edited:

CurrencyChase

Banned
Joined
May 2, 2012
Messages
6,991
Reputation
-577
Daps
12,318
Reppin
Ohio, Iowa, & Minnesota
There's nothing to refute. Literally every criticism you have thrown out at Xbox games is present in driveclub. You can try to throw some caveats in there if you want, but its all there.

Just drop all your Stan criticisms and play games. Every hard stance y'all take against something eventually you have to eat it yourself and you always throw some excuses on the end.

"1080p 60fps or death :takedat:"

":whoa: i didn't really mean death 30fps is just fine"


Sony Stans :mjlol:
you're a horrible poster now man. Fatboi is stepping on your face and all you do is post smiley.
 

PS5 Pro

DC looking a 1/2 seed right about nuh
Joined
Feb 28, 2013
Messages
32,458
Reputation
-10,677
Daps
22,268
Reppin
The Original Rec Room Gang
You'd have to be blind, a moron or @PS4 to think Forza looks even remotely as good as DC.
Well sir, Bootleg analyst :ufdup:
Let me stop you right there. Cuz you said enough to be laughed out of this thread you condescending fukktard
http://www.gengame.net/2013/07/next-gen-face-off-forza-motorsport-5-vs-driveclub/

Now, people who actually played both. They all say the same thing. You always said lighting/etc was better
Then 3cepts would post gifs :blessed:
I only post FACTS tho so...
There’s no question: put Forza 5 and <>Driveclub side-by-side and compare them visually, and Forza wins. It may lack the real-time weather effects, and there’s a noticeable lack of anti-aliasing if you peek at the details, but it looks nicer across the board otherwise.

forza-5-preview.jpg
As far as the game handles, it felt as though it leans a lot more towards arcade-style than Driveclub, which should make it easier to get into for beginners. I mentioned before that Forza 5 gives a lot of attention to the damage your car sustains over the course of a race – aside from a bit of accumulated grime, I managed to whip through the race more or less without a blemish. According to show floor reps, you’ll be able to toggle assists on and off if you want a more realistic experience as well.
The Verdict
Forza 5 is far and away the superior racer when it comes to living up to the promises of next-gen. It looks better, feels better, handles better, and being part of an established franchise means it’s sure to find a strong and dedicated playerbase.
Thank you Malta for being a fukkin moron, please reply with a Didn't read for confirmation that :umad:
 

Hiphoplives4eva

Solid Gold Dashikis
Supporter
Joined
Apr 30, 2012
Messages
42,422
Reputation
3,677
Daps
152,138
Reppin
black love, unity, and music


:yawn:

Looks mad arcadey. LMAO at the thought of taking turns at 150 mph...:heh: Again, this game is cool and all but its not even in the same league as Forza. Sorry. Forza is lauded as being a fantastic racer not because of its stellar graphics and 1080p60fps framerate (better than this trash btw), its primarily because of its stellar physics engine. Don't care how many 1080p trees are in the background, if it races like shyt its still shyt, irregaurdless of the number of 1080p rendered faces there are in the crowd.

:umad:
 
Top