I can't explain it but teamwork in this game, just organically, feels very good. Things like proper use of weapons and skills plus good teamwork can make you hit a little out of your weight class if you got good teamwork.
Laying down suppressing fire while one breh went to get higher position while another breh flanks right to drop a turret (To draw attention and funnel enemies towards it) then you see a Pulse Bonus pop up, sticky bomb flash bang, and you see head shots start piling up. Then you got a medic/tank rolling around and drawing attention of melee units and it just feels really good.
Strike Missions could be pretty fun, especially if they took notes from some raid bosses or even games like GTA5 where you have to designate certain specialists or "jobs" before a missions. Maybe a demolitions guy is the only player who can set up or disarm a large explosive but he's completely open to fire.
Or could you imagine a mission where a tank is chasing you through the streets of New York with multiple phases (The chase, the disabling of the cannon, and maybe it gets air support from a flying heli as the last phase)?
I like the mechanics of this game enough that I think this could be an amazing game in a couple of years.