My nikka you talking likeShe's one of the most influential and genius programmers of all time
She's the reason Halo 4 actually looks good, unlike the ones that came before
Sony games about to bestatus
http://en.wikipedia.org/wiki/Corrinne_Yu
status. Who's impressed by halo?why is this such a big deal? there's already a 40 page thread of GAF about this
so we not supposed to post shyt on THIS forum because of what ANOTHER forum has already got going on ? man fukk GAF
if you want to talk about GAF go over and there do that shyt
we discussing this shyt HERE on the ARCADIUM subforum of the COLI 



Wow, I was under the 3cept impression that sony made great 1st party games and xbox 1st party games suck

Graphics programming like this woman does is incredibly difficult. Making a game though doesn't have to be extremely hard. There are pretty good tools that simplify the process quite a bit.nice, ive always wanted to get into game making but i think im just better at making up stories tbh
Wow, I was under the 3cept impression that sony made great 1st party games and xbox 1st party games suck
She worked on Halo, well Halo 4 was supposed to be pretty laggy and just not good according to @Fatboi1
So then, why is this a good thing for sony fans again![]()

Graphics programming like this woman does is incredibly difficult. Making a game though doesn't have to be extremely hard. There are pretty good tools that simplify the process quite a bit.
.Graphics programming is a lot of math (linear algebra, calculus, geometry) and a lot of low-level programming (low level is harder than high level because you have to worry about more things like memory management. There are a lot of different potential techniques you have to learn at a fast rate (because new stuff is always being implemented)/ There's the difficulty of optimization. I mean it's the practice of trying to make moving pixels look like real life at the rate of 20-60 frames per second. It's hard becausewhy is it difficult? how does one get on her level?
why is it difficult? how does one get on her level?
well it's kind of hard for one to get on her level, because like I said, she's been involved since the infancy of 3D engines. just like no new rapper could ever really get on LL Cool J's level
but 3D engines and such are pretty complicated. it's a lot of math to simulate things like the way light bounces around. in games it's also important all these calculations take place in real time (as opposed to pre-rendered "CGI"), so there's a huge push to figure out how to do things more efficiently
Graphics programming is a lot of math (linear algebra, calculus, geometry) and a lot of low-level programming (low level is harder than high level because you have to worry about more things like memory management. There are a lot of different potential techniques you have to learn at a fast rate (because new stuff is always being implemented)/ There's the difficulty of optimization. I mean it's the practice of trying to make moving pixels look like real life at the rate of 20-60 frames per second. It's hard because