one of Microsoft's biggest game developers takes her assets to Sony/Naughty Dog

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well it's kind of hard for one to get on her level, because like I said, she's been involved since the infancy of 3D engines. just like no new rapper could ever really get on LL Cool J's level

but 3D engines and such are pretty complicated. it's a lot of math to simulate things like the way light bounces around. in games it's also important all these calculations take place in real time (as opposed to pre-rendered "CGI"), so there's a huge push to figure out how to do things more efficiently
She said she was glad she didn't have to work on windows anymore. I'm glad she is gone, she can eat a dikk :steviej:
ok ok i understand it more now

one of the reasons why im interested is cause a lot of new gen games kind of have the same look (graphics wise) compared to a few years back how ratchet and clank look different from vice city
Well to compensate for the tough work, devs use already established "engines" so there is less work on there end
 

GoddamnyamanProf

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Lol at the casual shytting on Windows 8 :banderas:

Sbots furious like a scorned lame that just got rejected by a bad bytch :ahh:

She PAAGin?
2wvi-png.221
 

marcuz

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where is that post bra?

i want to see it, the game wasnt bad, still the worst halo tho
i'll see if i can google it later

but i already remember getting into with you about the lack of good recent exclusives for 360, and you brought up halo 4.
 

AkaDemiK

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MS patented the stuff she came up with, 343 will be fine. She did Gfx/animations and shyt...that was the LEAST of Halo 4's troubles.
 
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