I can't believe a bigger deal hasn't been made out of this disturbing trend, EA got voted worst company in america for pulling similar antics but these M$ fanboys are mum on Microsoft trying to nickel and dime you AFTER you paid full retail price for a game
http://2.bp.blogspot.com/-PeT-NMASi...HvVCujeN3I/s1600/Nicolas-Sarkozy-laughing.gif
In addition to this several of the premier cars are not only locked behind pay walls but can't be purchased individually, they have to purchased as a pack.....
This is disgusting behavior and blatantly anti-consumer.
The funny thing is that microsoft started the entire nickel and dime movement, they started forcing people to pay for online, they forced developers to make people pay for DLC, and yet somehow these fanboys would insist that if they'd gone all digital they would have always had sales like steam
I could go on the XBL Arcade right now and see all of these bargain basement games still being priced as full title games.
http://2.bp.blogspot.com/-PeT-NMASi...HvVCujeN3I/s1600/Nicolas-Sarkozy-laughing.gif
So you can buy the 50 dollar season pass on top of the 60 dollar game and still end up pumping more money into the game just to get what you already paid forForza Motorsport 5, the problem runs deeper - the economy that's the backbone of the series has been altered, and it's too easy to come to the conclusion the changes have been made to make way for microtransactions. Unlike in older Forza games, cars aren't offered as rewards for success: instead, the only option is to buy them in a grind that can be augmented by pumping in real-world money.
It's a problem exacerbated by Forza Motorsport 5's drip-feed of cars as part of a $50 season pass, a number of which are being reintroduced from earlier games. And even when you've bought them as DLC, in order to own them fully in the game they have to be purchased using in-game currency - or, of course, by pumping in a little extra money of your own. The game's creative director, Dan Greenawalt - a smart and passionate man who I suspect isn't behind these decisions - admitted the season pass hasn't been wholly popular, but that people are enjoying it and redeeming it, and that it's keeping them playing the game for another 6 months. He compared it in some small way to a gym membership - but the problem with Forza 5's membership is that having already bought the gym and paid a subscription, you're then asked to pay individually for each piece of equipment within.
In addition to this several of the premier cars are not only locked behind pay walls but can't be purchased individually, they have to purchased as a pack.....
This is disgusting behavior and blatantly anti-consumer.
The funny thing is that microsoft started the entire nickel and dime movement, they started forcing people to pay for online, they forced developers to make people pay for DLC, and yet somehow these fanboys would insist that if they'd gone all digital they would have always had sales like steam
I could go on the XBL Arcade right now and see all of these bargain basement games still being priced as full title games.
this shyt again.
terrible terrible company.
at these paltry struggle post!!