Playing Third Strike after playing Sf6

D1renegade

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:umad: I’ll wash you in any SF.






:pachaha:
Impossible, I’ve already won. I can feel the Modern hatred flowing through you. Even if you strike me down, I will become more powerful than you can possibly imagine. Modern Lords, our time is now :blessed:
 

TripleAgent

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I definitely agree that for its time it was undervalued. I think mainly because of the cast. It really took a lot of risk not including most of the sf2 characters so I think at the time when it was out people wasn’t really appreciating it for what it was.
THIS. The game is incredible, they just dropped the ball on character design, which made the lack of OG chars worse. Just like the Marvel Infinite "function" BS, though I'm 99% sure that was Disney's fault.
 

IIVI

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There’s something I really prefer about 2D sprites vs 3D rendering.

Unfortunately I never got into 3rd Strike like I did MVC2.
 

summwunn

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.... Third-Strike took many hours away from me tryin to unlock Gill . . . . . even bought a study-guide back then . . . i dont know if mine came with the CD though . . ..

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O.Red

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i agree sf6 does not take a whole slot of skill to play.
Not liking the mechanics of SF6 is one thing, I get it, but saying it doesn't take skill to play is ridiculous

One of the main and unarticulated elements of why people don't like SF6 is the increase in mental stack, which is very high for a Street Fighter game

Switch tasking and managing the mechanics of SF6 is no small feat, it's just annoying
 
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