PS4 Owners - Driveclub Playstation Plus Edition Is Now Out

Regular_P

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How can the servers not be ready EIGHT months later? :heh:

It's a shame they basically destroyed their own IP because it's a terrific game.
 

Fatboi1

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Comes out Tomorrow
After a lot of hard work from the team at Evolution Studios, I’m pleased to announce that we are making the Driveclub PlayStation Plus Edition available to all PlayStation Plus members starting on Thursday, 25th June.

We’ve spent a long time preparing for this launch after some difficult and unexpected set-backs. To make absolutely certain that all players have the smoothest and most stable experience possible we are going to be duly cautious about how we release the game this time around.

Starting on Thursday, all PlayStation Plus members can download Driveclub PS Plus Edition and begin playing the offline mode. Also starting Thursday, we will be rolling out online access to the Driveclub PS Plus Edition and will steadily bring more and more players online while continuously ensuring that all game systems are running smoothly. We know that this might be frustrating after your extra wait already, but hope you can understand that we are taking extra precautions to protect your experience when you do get online. We want to make sure we don’t overload the servers as we invite millions of PS Plus members to download the game tomorrow.

We have to take this precaution because Driveclub connectivity is demanding for a multiplayer game, with countless ever-growing social connections across clubs, challenges, multiplayer, and hundreds of thousands of dynamic leaderboards and activity feeds.

Everybody will have full access to the offline mode of the Driveclub PS Plus Edition while this is happening and we will keep you fully up to speed via driveclub.com with updates on access as we bring everybody online.

Thank you to everyone who has stood by Driveclub during the past year and for everyone who has accepted the extra wait for the PS Plus Edition and the companion app which will come after. The team at Evolution Studios is working incredibly hard to make Driveclub great for you, to get everyone to have fun racing in clubs and continue the evolution of the game with spectacular updates every month. I can’t wait to see all of you enjoying the game online together.

http://blog.eu.playstation.com/2015/...adbpr=36969785
 

Fatboi1

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The servers worked during the game’s closed beta tests, and there were no problems when reviewers were given copies. Everything changed when the masses became involved, though.

“It’s just the number of people the server couldn’t handle,” he said. “The stress-testing was not designed correctly. So it was the oversight. So the team had to go back to the drawing board in terms of server code. And they have been re-factoring and re-engineering server-side to be able to have more people play the game at the same time.”

This wasn’t a bug, which might have been an easy fix. The game’s server architecture was crafted improperly, and it required Sony completely reevaluating how it handles multiplayer.

“The proof is in the pudding,” he said, pointing to the successful launch of Bloodborne.

Those games are pretty different, so I’m not sure how much that ultimately says.

In response to the Driveclub debacle, Sony established a new “central tech team” to review multiplayer code and closely examine how it will handle thousands and thousands of players.

“We are more stringent in terms of doing proper online beta testing to get more people to play,” he said. “ [...] We went through a new kind of process.”
http://kotaku.com/sony-explains-what-went-wrong-with-driveclub-1713614101
 
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