Remasters aren't bad, and they're gonna exist for a long time this gen. :pachaha:

MeachTheMonster

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Well AAA is gonna get hit really hard. But Mid-Tier developers and the young independents are finding life on PC. Japanese developers are finding life on PC (Ys developer Falcom said that PC sales were way stronger for the IP than on any console.)

This is the year that consoles will get hit hard. A lot of people will migrate to PC.

No it isn't, and no they won't.

This doom and gloom line has been being repeated for almost a decade now, and every year we keep getting AAA games
 

Ice Cold

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I have to agree with the well thought out post by OP. let's be reality a lot of games had serious performance issues last gem especially at the end and so if people want to play it again in a proper format more power to em. A lot of good games for overlooked as well.

The other thing is no ones out here forcing you to buy a remaster so if you don't like you don't buy! Simple as that.

nikkas offended by the very existence of games lol.

As far as backwards compatability I agree it'd be preferable but these companies prefer
Money :yeshrug: and you could always just play it on the og system
 

HarlemRiverDrive

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No it isn't, and no they won't.

This doom and gloom line has been being repeated for almost a decade now, and every year we keep getting AAA games

The well dries eventually and at the rate AAA development goes these days, it's drying very, /very/ quick/.

It won't be a crash, no way. But AAA development is going to drop in price or revert to the microtransaction system.
 

MeachTheMonster

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The well dries eventually and at the rate AAA development goes these days, it's drying very, /very/ quick/.

It won't be a crash, no way. But AAA development is going to drop in price or revert to the microtransaction system.

Most publishers are working at lowering budgets, but that doesn't mean AAA games will cease to exist.

Pubs are just getting more creative with funding. We will continue seeing DLC, we will get more AAA F2P like fable and deep down. And we will see pubs sign more exclusive deals like Street fighter and tomb raider.

The biggest games like Asscreed, COD, Halo, Uncharted will continue as they have been.
 

GoldenGlove

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In most cases, this is a cash grab. Specifically for these last gen single player games that were already in HD. Anybody that's game some on a PC understands how these devs are essentially turning the visuals up and resolution up on better hardware and releasing it.

I'm cool with some remasters, I copped TLOU:R and I would consider a XBONE if they announced a Gears Collection with a functioning multiplayer (without MCC kind of issues).
 

The Mad Titan

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Remasters are lame, I haven't played one I've enjoyed as much as the original game. Remasters are only worth it or me if I haven't played the original at all.

MCC was less of a remaster and more of a collection imo, as only one game was actually remaster.
 

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No it isn't, and no they won't.

This doom and gloom line has been being repeated for almost a decade now, and every year we keep getting AAA games
And AAA studios keep getting folded as well as the scope of new IPs becoming more and more narrow. Developers can't even pitch a trilogy anymore If something like God or Gears of War does well they have to keep making them beyond the initial vision of a few games because it's a safe bet. Even when the developers write the series so it should end.

Look at Metal Gear Solid. Kojima is gonna be off it and they're still gonna proceed with the series. Respectfully if Kojima is no longer involved the series should end.
 

MeachTheMonster

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And AAA studios keep getting folded as well as the scope of new IPs becoming more and more narrow. Developers can't even pitch a trilogy anymore If something like God or Gears of War does well they have to keep making them beyond the initial vision of a few games because it's a safe bet. Even when the developers write the series so it should end.

Look at Metal Gear Solid. Kojima is gonna be off it and they're still gonna proceed with the series. Respectfully if Kojima is no longer involved the series should end.

Game studios close every day B.

That doesn't mean AAA gaming will cease to exist.

And why would they throw away an IP if customers still have interest in it?

That's like asking DC to throw batman in the bushes cause his original creators aren't working on him anymore :stopitslime:
 

HarlemRiverDrive

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Game studios close every day B.

That doesn't mean AAA gaming will cease to exist.

And why would they throw away an IP if customers still have interest in it?

That's like asking DC to throw batman in the bushes cause his original creators aren't working on him anymore :stopitslime:

Because it isn't profitable as a long term expense. Why do you think there aren't anymore sequels from old Capcom games?

Evolution Studios (Driveclub) lost HALF of it's workforce after Driveclub. This isn't the usual 'contracted work, then leave accordingly' deal. No, half of the team gone because of an underperforming game. That's the risk of AAA development. If the game doesn't break even, the team is downsized or outright closed.

United Front. Sleeping Dogs didn't perform well. Downsized, and now UF is remaking those lost sales with a Free 2 Play open world action game.
Evolution. Driveclub didn't perform well. Downsized, and now the studio is focused on Driveclub 'as a service.' Making DC2 absent in the unforseeable future.
SEGA. A LOT of their products didn't perform well including Alien: Isolation. They're downsizing in the arcade market drastically and now focusing heavily on downloadable/mobile/PC titles.

These companies are making bullheaded decisions with lofty xpectations (fukking Sleeping Dogs selling THREE MILLION as an expectation lol fukk OUT of here.) and the devs are the ones to take the L, and lose their jobs.

WHY DONT WE EVER HEAR FROM THIS shyt FROM THE MID-TIER? Platinum makes bombs, still in business. Insomniac took a string of Ls after Resistance 3, still in business. Paradox fukked up with a couple of their games, still in business AND bounced back with Cities: Skylines.

Obsidian--mid tier developer. almost died after Alpha Protocol due to the ridiculous changes SEGA wanted for the games. IF it weren't for South Park and PoE, they would be gone.

AAA development is hurting VERY very badly, and you willing to be obtuse about it isn't helping at all. It's hurting so badly that Konami doesn't see it as a viable source of income anymore (their biggest moneymaker is fitness clubs in japan.) and now KojiPro is getting stubbed out.

You can see that for some genres that the high cost, low return method isn't working anymore. Fighting games, Street Fighter V is likely going the Killer Instinct route (low roster, periodic updates ala 'seasons' like a F2P game.) as hinted by leaks. MOBAs aren 't profitable as a premium product. RPGs and card games? Mobile F2P.

The landscape is changing.
 

MeachTheMonster

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Because it isn't profitable as a long term expense. Why do you think there aren't anymore sequels from old Capcom games?
Well obviously they will quit making metal gear games when they quit making money

Evolution Studios (Driveclub) lost HALF of it's workforce after Driveclub. This isn't the usual 'contracted work, then leave accordingly' deal. No, half of the team gone because of an underperforming game. That's the risk of AAA development. If the game doesn't break even, the team is downsized or outright closed.
Driveclub was horribly mismanaged. The studio failed. It has nothing to do with AAA development as a whole. They fukked up. Over a year delay, game still broken at launch, game not very good even when it does work. They are lucky they didn't have to close altogether.

And yes AAA development is risky, most investments are. Its not exclusive to AAA games. There's plenty of stories of indie devs goin broke trying to make games as well.

United Front. Sleeping Dogs didn't perform well. Downsized, and now UF is remaking those lost sales with a Free 2 Play open world action game.
Evolution. Driveclub didn't perform well. Downsized, and now the studio is focused on Driveclub 'as a service.' Making DC2 absent in the unforseeable future.
SEGA. A LOT of their products didn't perform well including Alien: Isolation. They're downsizing in the arcade market drastically and now focusing heavily on downloadable/mobile/PC titles.
Not sure how this is an indictment of AAA games. In all these cases its the incompetence of the studios/pubs that caused the failures.

These companies are making bullheaded decisions with lofty xpectations (fukking Sleeping Dogs selling THREE MILLION as an expectation lol fukk OUT of here.) and the devs are the ones to take the L, and lose their jobs.

WHY DONT WE EVER HEAR FROM THIS shyt FROM THE MID-TIER? Platinum makes bombs, still in business. Insomniac took a string of Ls after Resistance 3, still in business.
Platinum and insomniac are almost always backed by a huge publisher. If they miss on a game its the Publisher that takes the hit. Bayonetta, sunset, ect. Are not mid-tear games.

Paradox fukked up with a couple of their games, still in business AND bounced back with Cities: Skylines.
As do plenty of AAA developers.

Obsidian--mid tier developer. almost died after Alpha Protocol due to the ridiculous changes SEGA wanted for the games. IF it weren't for South Park and PoE, they would be gone.
South Park another game backed by a huge publisher. I think we are seing a pattern here. Get backing by a publisher, deliver a good game, your studio won't close.

AAA development is hurting VERY very badly, and you willing to be obtuse about it isn't helping at all. It's hurting so badly that Konami doesn't see it as a viable source of income anymore (their biggest moneymaker is fitness clubs in japan.) and now KojiPro is getting stubbed out.
No it isn't. Again this is a sentiment that has been being repeated about gaming for over a decade, and we still see consoles and games breaking sales/revenue records in 2015.

The global economic landscape has changed a lot over the last 8 years. All industrys have to adapt. Again this is no indictment against AAA gaming nore does it mean AAA gaming will cease to exist.

You can see that for some genres that the high cost, low return method isn't working anymore. Fighting games, Street Fighter V is likely going the Killer Instinct route (low roster, periodic updates ala 'seasons' like a F2P game.) as hinted by leaks. MOBAs aren 't profitable as a premium product. RPGs and card games? Mobile F2P.

The landscape is changing.
Of course the landscape is changing as it should. A AAA game isn't the same thing today as it was 20 years ago, and today's current landscape won't last forever.
 
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