So I copped Guild Wars 2

itsyoung!!

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Did my first instance run.. Level 41 to 42 in 20 minutes and garuanteed top of line items :ohhh: soon as you hit 30 you should be doing this get a level every 20-30 minutes
 

itsyoung!!

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:lawd:

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itsyoung!!

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Im level 25, got 3 maps on 100%...now im not sure where to go now lol

Theres at least 2-3 zones you can go to now just look on the map they'll say 25-35 or 20-30 on them

I keep getting to a level like 40 or 50 and then finding out their were other zones I could of been at the entire time :snoop: theres 2-3 zones per level range
 

Camammal

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Theres at least 2-3 zones you can go to now just look on the map they'll say 25-35 or 20-30 on them

I keep getting to a level like 40 or 50 and then finding out their were other zones I could of been at the entire time :snoop: theres 2-3 zones per level range

word, ive barely touched those story mode quest...they bore me to tears, should i start doing them? it does it really even matter?
 

Brown_Pride

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so ...is it real? is it worth getting. ? Was going to get it last week but decided to wait another week or so till people got at end game a bit. HOw's it panning out?
 

Govana

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bump

Any of you brehs still play gw2?

I have been playing since beta :blessed:

I'm lowkey addicted :mjcry:




Btw, It's free to play now (For all you brehs who didnt purchase before)
 

Anti-Anime

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just uninstalled after damn near 4 years of play. if youre looking for a balanced pvp game in the mmo field, go to another genre. this game is as close to pvp balance as mmos usually get and it's still beyond awful
 

itsyoung!!

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just uninstalled after damn near 4 years of play. if youre looking for a balanced pvp game in the mmo field, go to another genre. this game is as close to pvp balance as mmos usually get and it's still beyond awful
I ended up playing this a lot after the expansion came out for a few months.

More balanced than most games and way more individual skill oriented as well.

In mmos they will always have counter classes regardless of how much they try to balance it.

MMOs used to be a rock, paper and scissors pvp system. Unfair, but made sense. Mage vs warrior in a mmo? Mage should win cause can freeze/kite warrior til warrior dies. Mage vs Hunter/Ranger - Hunter/Ranger should win cause the mage has lower life and low armor and cant kite hunter/ranger while hunter/ranger has more life/armor. Again, unfair at times - but made sense.

It wasnt til mid/late 2000s mmos started to try to "balance" for general public (people who complained about rock, paper and scissor) and now we stuck with this shyt in every game where every class kinda feels the same but just with different graphics and a few unique abilities to barely make them
Noticably different.

shyts wack really :scust:
 
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