Originally Posted by chubigans
There's a lot of "bah well I can't wait to see all the people slamming Turn 10 do 180s and defend Polyphony!" Polyphony and Turn 10 are doing microtransactions for their games. Both allow a car to be bought with $100 in real money. This is gross, nothing new for microtransactions but yeah, let's all get angry, sure.
Now consider with both of these games:
-One has redesigned their economy to make it more difficult to win, gift or earn cars, and no longer awards cars to the player. The other has no fundamental changes to the economy at all.
-One has a button designated as a microtransaction button- hit it to access a boosters option to earn XP faster. And if you don't want to press a button, then hey, we'll put it on the menus as well so you can select it. The other game doesn't have a way to purchase microtransactions at all within the game. You have to exit the game and search the store to find it.
-One has day one DLC car packs for the low price of $50. The other has DLC car packs that will also be rolling out day one and in the months to come, all free, all original cars designed by different manufacturers.
-One has a low amount of tracks with more as paid DLC to come. The other has over 30 and will likely have DLC tracks as well, but isn't missing any of the essentials such as the Ring.
So to recap: one game has XP boosters, money DLC, car premium packs, track premium packs, a low amount of cars and tracks to start with, and a changed economy to skew for less giftable cars, and the other has the same in-game economy with free car DLC, lots of cars and tracks, and no microtransactions within the game whatsoever.
Sorry if I'm not outraged at this news that the OP so desperately wants me to be.