Sony sold us out

el_oh_el

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i got both a ps3 and a 360... and i don't plan on getting the ps4 or xb1 so i'm not down with that fanboy shyt like most of ya'll fakkits....

... but it seems to me alot of ps4 supporters turn a blind ere to sony doing things that they clowned the x box for doing

MS makes people pay for online multi - "lol at you idiots paying to play games online. their shyt should never have a charge. u already pay for the internet"

sony says people will have to pay to play ps4 online - "um so what...it don't cost that much. $5 a month whoopdeedoo. at least we can use netflix for free online ya fukkin xbots"



MS restricts used games on xb1 "hahahaha you fukkin idiot xbots don't even own the games u buy. you are getting played"

sony gives 3rd party publishers permission to restrict used games (which let's be real, most 3rd party companies WILL utilized "ummmm it's not like sony is rrestricting u, the 3rd party companies are..even though sony gave them the power to do that, it aint really ummm sony's fault...uhhhh halo sucks"


when are u fanboy idiots gunna realize neither sony or microsoft gives a fukk about any of you? take their corporate dikks out your mouths, ya'll looking pathetic


Reading is fundamental. The only thing the devs have power over is the online portion of the game, which they have to pay for anyway.:stopitslime:

They cannot say when or where or how or ANYTHING else about used games on PS4.
 

cfountain

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so a lot of you must have not bought a PS3 game post-2011, Ubisoft or an EA game to understand what Sony meant:dwillhuh:?

its the same thing thats on the PS3 now(they said they wont do Online Passes on PS4 tho) and whats happened this gen starting with EA with Online Passes(also said they wont):wtf:

MS is making you go through hoops as part of their system though I'm sure it will be further explained in the future, Sony isnt implementing it in their system and letting you know that the publishers themselves may do it which isnt a surprise considering EA started the Online Passes thing.

yall expected Sony to stop other companies from implementing whats part of their business model?
 

rapbeats

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:beli:

that's what happens right now you dumb xbot stan.

and you still dont get it.

the beginning of the end of console games being FREELY traded from one to another with EVERY feature that you bought as the original owner will be passed on to the guy buying it used . this all happened when yall agreed to pay ONLINE passes. but yall didnt notice this or yall just dealt with it. just like the sony fan club is just dealing with the fact now yall have to pay for online.
that DRM is coming friends. get ya minds ready. no one likes it. well NO consumer likes it. but the publishers love it. you can kick holler and scream but some form of DRM will be the way of the future for these games. get use to it. or protest right now and dont buy either system and no games that have ACTIVATION codes for online.
 

Liquid

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i got both a ps3 and a 360... and i don't plan on getting the ps4 or xb1 so i'm not down with that fanboy shyt like most of ya'll fakkits....

... but it seems to me alot of ps4 supporters turn a blind ere to sony doing things that they clowned the x box for doing

MS makes people pay for online multi - "lol at you idiots paying to play games online. their shyt should never have a charge. u already pay for the internet"

sony says people will have to pay to play ps4 online - "um so what...it don't cost that much. $5 a month whoopdeedoo. at least we can use netflix for free online ya fukkin xbots"



MS restricts used games on xb1 "hahahaha you fukkin idiot xbots don't even own the games u buy. you are getting played"

sony gives 3rd party publishers permission to restrict used games (which let's be real, most 3rd party companies WILL utilized "ummmm it's not like sony is rrestricting u, the 3rd party companies are..even though sony gave them the power to do that, it aint really ummm sony's fault...uhhhh halo sucks"


when are u fanboy idiots gunna realize neither sony or microsoft gives a fukk about any of you? take their corporate dikks out your mouths, ya'll looking pathetic
No they wont, it will turn into mass pirating or very low sales. We've been down this road before on the PC which is why they had to relax (PC Trends always translate to the consoles 4-5 years later btw). People want to buy quality content and will deal with DRM as long as it makes sense...this has been proven time and time again.

The problem with Microsoft is the overly aggressive practices that don't really make sense in business. Listen I am all for digital, but let's not get CRAZY here. You cannot fukk over the consumers like this and expect things to be ok. You have basically stripped the purchasing power of the people that make YOU and YOUR PUBLISHERS MONEY and are STILL requiring commitment from OUTSIDE SOURCES TO USE YOUR PRODUCT. That is BAD BUSINESS. What Microsoft SHOULD have done is fit the xbox one with a service similar to what Amazon has provided (Whispernet) in where you can activate 24/7 via some EDGE network for absolutely free...FOREVER. Nothing relied on the consumer's end when it comes to enjoying content THEY PAID FOR. If you've worked up in the chain in business the same motto still applies. The customer pays US to figure out solutions to make things smoother. What Microsoft was trying to push was the opposite of that. You have to try to take care of the customer in every way possible, make things easier and enjoyable...seamlessly. Backup your claim of a "Modern Connected Device" that is completely handled on YOUR END...NO customer requirement outside of them OPTIONALLY wanting to connect their high speed utility to use YOUR "Modern Connected Device"

I have broken down the layers before and will do so one last time in this thread for those who seemingly cannot understand the difference.

The iPad:
Millions of apps, purchased and downloaded apps accessible to you 100% of the time regardless of internet connection. No connection required to "authenticate" yourself. Apple is not stupid enough to come up with this kind of tactic and not follow Amazon's lead with some Whispernet type of service...again provided for FREE.

The XBOX One:
Will have hundreds of games that you have to buy, but not accessible to you if you don't connect every day.

So essentially the XBOX One requires:
An initial $500 investment
an active internet connection because you cant play your games that you payed for (cable internet can range from $30-$100 per month avg)
an xbox live subscription if you want to watch netflix ($50 per year)

You are looking at a $410 per year (low end) costs that you have to spend to get the full functionality of your "Modern Connected Device" before what you want to spend for video/music services.

The iPad:
A $500 investment - All your single player games, apps, and productivity software works all the time. No issues unless you need a software update.

The PS4:
A $400 investment - All your single player games from what I am assuming will be the MASS majority of publishers will work with no issues. Won't work? Take issue with the publisher and don't support them. They should not be charging for online multi either.

The Kindle:
Buy your books wherever you are with no internet connection on your end required. If you bought the Kindle Fire your apps will work without having to authenticate yourself every day as long as its clearly stated that they need an internet connection (for multi-player, streaming, whatever)

The PC (Steam)
Download your games and install them, delete, reinstall as many times as you wish and go offline as long as 30 days as you please. Enjoy your content (This is the way it should be done)

Which sounds like the "Modern Connected Device" to you? Its not the new XBOX One that's for damn sure. I don't even have to go in depth about the ridiculousness of having basic shyt behind a pay wall because nobody on this forum has come up with a legit counter-argument. Don't even bother bringing up the smartphone market either, because that is a completely different thing and a device most find NECESSARY these days.

This shyt is really not that complicated man. The outrage is justified.
 

Rain

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Tretton clears it up:

AllThingsD: First off, people seemed really excited at last night’s [Sony PlayStation] event when you announced the no-DRM policy, which would allow for freer sharing of games. But this morning there was still confusion, and some countered that there are restrictions on game sharing. Can you offer a simple explanation for how this will work with the PS4?

Any game that is made for PS4 that is physical goods, whether first-party or third-party, can go into a PS4 and play regardless of where it came from. The first player will play it, no problem, the second player will play it, no problem. What I was referring to was the online proposition. [The example was later given to me: If you buy a used disc from GameStop, you’ll have no problem popping that disc in and playing it from your PlayStation 4. The issue may arise when you try to jump online and play with other players. At that point, a third-party publisher may impose a fee or not allow that.

The easiest way to explain it is — if you understand how it works on PlayStation 3, then that’s the same way it will work on PlayStation 4. No changes there. We’ve been out for six and a half years. It’s the same experience.

http://allthingsd.com/20130611/five-questions-about-the-ps4-for-sonys-jack-tretton/
 

Rain

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Just start posting pictures. It's clear people don't bother reading on here

Sent from my Event using Tapatalk 2

I even color coded it a little bit :pachaha:
 

diggy

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I love this time of year lol, yall nikkas take this shyt to the next level...its like the Gaza Skrip
 

winb83

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somebody needs to sit him down and ask him this in these exact words.

"Let's say EA puts a code in the box of a game and users have to go online just once and put in that code to activate their game and past that point they never have to go online again. without that code the game in its entirety is unplayable which means if a user gives, lends, or sells the game disc the next user would need a code from EA to activate the game. would Sony block EA from doing that on Playstation 4?"

even if their clarification they're dodging that issue. we're not asking about online passes we're asking about a publisher implementing their own used game blocking DRM through a system they create themselves. they keep asking this question and posting articles about it and when asked about apples Sony is giving an answer about oranges.
online passes are an entirely different animal than publisher build custom DRM.

people aren't forward thinking enough to realize that that's all it takes. if somebody were to do it they'd pick a Call of Duty, an Assassin's Creed, a Madden, or a Battlefield. they'd pick a game that's guaranteed to sell millions because they know people will buy it anyway. after the flood gates open it'll trickle down to lesser titles until its industry wide accepted practice.
 

Half A $

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EA can do that right now with every system out there you idiot.

Third-Party Publishers WIll Have Final Say On Used Games for PS4 [Update]

They're going to allow DRM on PS4 if third party publishers choose to do it. Almost exactly as I said. They just didn't wanna take the heat for it so he gets on stage and says no activations of games on PS4 and the crowd eats it up but that's only half the truth.

You a dumb fukk or something? Publishers can do this right now on the ps3, 360, wii and wii u, and they have been doing it, look @ online passes and DRM for shyt like Capcom's Final Fight.

Xbone is completely different.
 

Filthy McNasty

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Didn't EA just announce they are getting rid of that online pass bullshyt?

That idea was a failure, so expect more companies to avoid it.

They'll still find a way to nickel and dime consumers by offering to sell extras in-game (e.g. pay money to do things like boost up a player's stats in sports games, add new levels to adventure games, or buy exclusive weapons in FPS games.) That business model has proved successful on mobile phone platforms, so I can see it catching on in the console world.
 
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