The OFFICIAL GTA Online Thread #coligangbangbang (If you got deleted by accident just re-join)

jadillac

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Going to try again later on in the week if it's still not working this shyt is going in the bushes :camby:

Back to Battlefield I go.:violent:

Same here, I was hyped to try it....tried it about to 2 hrs ago it didnt work and now I've lost the urge.

If it doesnt get fixed soon I might be making a trade-in....which I never thought I'd do with this game
 

mcellas

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fukk this im returni
You might be the only coli breh to be able to get this shyt to work on PS3 breh. I know I been trying all day and haven't gotten past the race.
I just packed this shyt up taking it back tomorrow and giving the game to my bro
 

Mowgli

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The UK developer of the hit game, Rockstar North, said “plenty of issues are bound to occur” and it was “working around the clock to buy and add more servers” to support Grand Theft Auto Online.

Some users – posting shortly after Tuesday’s launch – said they were already having problems connecting.

Cal tweeted: “GTA V online is a waste of time at the minute. Absolute server overload!! Going to have to make do with reality.”



Tyler Deshaun ‏added: “Am I the only one that can’t get online on GTA V right now?? Server is terrible.”

Rockstar tweeted: “For those trying to get into GTA Online today, please bear w/ us on some day one tech connection issues that we’re working to stabilize asap”.

Sales of GTA V are estimated to have easily topped 10 million since its launch on September 17 – more than expected. It also broke sales records by pulling in £496m ($800m) in just 24 hours.

But the online feature could suffer as a result of its own success as gamers rush to team up with one another.

In a blog post ahead of launch, Rockstar said: “One thing we are already aware of, and are trying to alleviate as fast as we can, is the … additional pressure on the servers due to a significantly higher number of players than we were anticipating at this point.”

The Edinburgh-based company will be hoping to avoid the backlash Electronic Arts received over its botched SimCity launch in March, when many gamers reported long delays logging on to the internet to play, as well as crashes.

SimCity developer Maxis later admitted it had been “dumb” not to anticipate the level of demand.

Rockstar also warned that potentially-amusing in-game “crashes, glitches, crazy bugs” would likely be discovered in the first few weeks of online GTA V.

As it noted, such teething troubles are not uncommon and it wants gamers to provide feedback so they can be ironed out.

GTA V Online will let up to 16 players team up over the internet to carry out heists or indulge in a spot of racing around the Southern California landscape. The multiplayer game narrative is set a few months before the storyline in the single-player mode.

Many players on the Rockstar blog are already posting invitations for other gamers to join their “crews”.
 

ThaBronxBully

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How Many People Does It Take To Start A Session? I Been Standing There For 10 Mins With 3 Other Dudes
 

Plexxx

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Me and @Brooklynzson (with the shotty) outside the ATM


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