The Official Street Fighter 6 thread! We Open world fighting now?!

O.Red

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Elena walking on a handstand with her monkey in the screen is :mjlol:

Capcom got her out here like

 

superchoops

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big fan of the drive rush gauge gain on throw tech. teching a throw while burnt out gonna get you back in the fight so much sooner :wow:

really curious as to how they fix perfect parry tho
 

Khalil's_Black_Excellence

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While her english voice isn't anything to write home about, it's for less unsuitable than the Japansee sounding voice. Her design is looking really good overall, outside of the terrible haircut. Ionno what they were thinking with that. Also, her Drive Impact looks kinda goofy and inexplicably short ranged for a character like her as well.
 

O.Red

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First thought I had, that meter means nothing when you’re fighting the opponent, and the corner.
You know what's funny, I think I figured out why they made this change and if it is what I think it is that's some nasty reasoning :mjlol:

I think Capcom did this as an "answer" to throw loops, because they don't have a hard solution

The idea is to incentivize tech attempts as opposed to feeling like you're stuck taking the throw

They think they've added incentive to a defensive option but really they've most likely made offense even stronger:dead:
 

superchoops

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Get shimmied relentlessly chasing waterfalls brehs:mjlol:
if you gon die, you might as well die hitting a button instead of getting pushed back to the corner and DI'd

i know manon got hella issues, but an enemy in burnout aint one of em. hold these st.mp's to the corner :shaq:
 

O.Red

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if you gon die, you might as well die hitting a button instead of getting pushed back to the corner and DI'd

i know manon got hella issues, but an enemy in burnout aint one of em. hold these st.mp's to the corner :shaq:
Nikka I agree, but that ain't what you said. You got excited about teching throws:mjlol:

I get that throw loops are annoying but I've always been a proponent of throw a brick at that nikka like Craig if that's what it takes:mjlol:

Street Fighter 6 ain't for the scared
 

superchoops

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Nikka I agree, but that ain't what you said. You got excited about teching throws:mjlol:

I get that throw loops are annoying but I've always been a proponent of throw a brick at that nikka like Craig if that's what it takes:mjlol:

Street Fighter 6 ain't for the scared
i got excited about being rewarded for teching throws. game wants you to press something at every avenue, might as well get something back for it even if it's purely defensive
 
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