The one thang EVERY game missing...

419scam

The Super Duper
Joined
Nov 18, 2016
Messages
2,822
Reputation
398
Daps
9,110
...are realistic ocean waves/liquid animations, if the industry somehow crack that problem shyt will be next level :wow:
 

Gizmo_Duck

blathering blatherskite!
Joined
Aug 15, 2018
Messages
85,993
Reputation
7,524
Daps
187,277
Reppin
Duckburg, NY
looks ok till she gets to the shore, same ol non wave crashing land like every game:yeshrug:

I'm talking shyt like this


The shorelines actually looks really good when you’re playing it, you can even see the sea foam when the tide comes in, its really impressive.


FMUQOv0XoAMgXUx
 

Why-Fi

gnap
Supporter
Joined
May 1, 2012
Messages
19,920
Reputation
3,027
Daps
28,098
Reppin
smurf village
you probably won’t real time fluid dynamics in games for a while. i’ve been out of school for a good minute so i don’t know all the current workarounds but most of the water in games, at least a few years ago, use a combination of lighting, ai, and shifting terrain assets. advanced but still not computing in real time. you still have to suspend disbelief a little bit when you look at it hard enough to behave like water
 

The Pledge

If it’s a lie, then we fight on that lie.
Joined
Dec 13, 2019
Messages
7,900
Reputation
3,719
Daps
36,535
you probably won’t real time fluid dynamics in games for a while. i’ve been out of school for a good minute so i don’t know all the current workarounds but most of the water in games, at least a few years ago, use a combination of lighting, ai, and shifting terrain assets. advanced but still not computing in real time. you still have to suspend disbelief a little bit when you look at it hard enough to behave like water
What was Hydrophobia then?


That came out on OG Xbox and we're way past that tech now, no?
 

Luke Cage

Coffee Lover
Supporter
Joined
Jul 18, 2012
Messages
54,679
Reputation
20,345
Daps
279,519
Reppin
Harlem
Yeah, games generally have the atlantic ocean looking like a big ass lake. Gentle as fukk ripples and tiny waves.
I don't surf, but i can tell no games made so far have anything resembling a surfable wave. They just use river and stream physics then multiply it for scale to create oceans.
 
Top