The Outer Worlds 2 underperformed sales expectations, they won't make a third

Gritsngravy

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What was that other game they made…

Avowed or something like that, what they say about that game

Cause if they giving up on outer worlds, and I ain’t heard shyt about that other game, they might be burned up as a gaming company, which is crazy cause I’m sure they were decent games
 

Gizmo_Duck

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What was that other game they made…

Avowed or something like that, what they say about that game

Cause if they giving up on outer worlds, and I ain’t heard shyt about that other game, they might be burned up as a gaming company, which is crazy cause I’m sure they were decent games

It also underperformed.

They said releasing 3 games in the same year wasn’t part of the plan it was a disaster and stretched the studio thin.

I think grounded 2 was the only one that did decent but it was contracted out to a lnother studio

 

Gritsngravy

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It also underperformed.

They said releasing 3 games in the same year wasn’t part of the plan it was a disaster and stretched the studio thin.

I think grounded 2 was the only one that did decent but it was contracted out to a lnother studio


I’m going to play avowed and outer worlds two eventually

I just seen that avowed coming to PlayStation in another week or so
 

desjardins

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Hopefully they drop the price, I enjoyed the first one but didn't get that far before it was removed from the free PSN library
I'm not paying $70 for this shyt though, will wait until it's $30 or something
 

Instant Classic

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Was it a good game?
I will say it's a good game. I like how there are multiple ways to complete quests and there's some good decision making options that can impact quest lines. The game does allow more freedom in builds compared to other RPGs and you can't really approach it as a master of none. The combat is solid, but I do hear some of the complaints that they played it a bit safe.

I think what hurts Obsidian games is price. Microsoft stupidly priced their games at $70 when their games should be price $40-$60 at launch. IMO, their games should be priced at $50 at launch because that's a price where people might give a game they're somewhat interested a try. Also, think they've built a reputation where many feel their games aren't worth $70 and more known for enjoyable but games won't reach the level of a Larian game or something like Clair Obscur and KCD2.

Also, I think they made a mistake in not having romance option in their games. I personally don't care because most romance option is gaming because there's not much depth., but they lose potential consumers by skipping it.

I feel bad for them because their publisher is not putting them in the best position to succeed. Lastly, they want to make their own IPs, but as a studio you have to realize it's sometimes better to work on existing IPs because that makes the most sense business-wise. I think if TOW2 and Avowed were fallout or elder scroll spinoffs, then people would rate them highly.
 

Canon

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It also underperformed.

They said releasing 3 games in the same year wasn’t part of the plan it was a disaster and stretched the studio thin.

I think grounded 2 was the only one that did decent but it was contracted out to a lnother studio


:sas2: predictable

here come the closures and layoffs
 

DaSk8D00D

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It also underperformed.

They said releasing 3 games in the same year wasn’t part of the plan it was a disaster and stretched the studio thin.

I think grounded 2 was the only one that did decent but it was contracted out to a lnother studio




Microsoft is so fukking delusional you can tell off production and marketing budget alone that they still treat Obsidian games as AA titles but they're somehow expecting them to do Yotei and Horizon numbers while they have the same dev work on 3 games at once :mjlol:
 

Gizmo_Duck

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Microsoft is so fukking delusional you can tell off production and marketing budget alone that they still treat Obsidian games as AA titles but they're somehow expecting them to do Yotei and Horizon numbers while they have the same dev work on 3 games at once :mjlol:

And they were trying to charge $80 for outrrworlds 2:huhldup:
 
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Well deserved, game is trash AF... didn't stop goofies on here from tryna gas it and it's mid-ass predecessor TF up tho. :mjlol: :umad: Keep these bozos far away from franchises worth caring about like Fallout please and thank you. :camby:
 

Flexington

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I will say it's a good game. I like how there are multiple ways to complete quests and there's some good decision making options that can impact quest lines. The game does allow more freedom in builds compared to other RPGs and you can't really approach it as a master of none. The combat is solid, but I do hear some of the complaints that they played it a bit safe.

I think what hurts Obsidian games is price. Microsoft stupidly priced their games at $70 when their games should be price $40-$60 at launch. IMO, their games should be priced at $50 at launch because that's a price where people might give a game they're somewhat interested a try. Also, think they've built a reputation where many feel their games aren't worth $70 and more known for enjoyable but games won't reach the level of a Larian game or something like Clair Obscur and KCD2.

Also, I think they made a mistake in not having romance option in their games. I personally don't care because most romance option is gaming because there's not much depth., but they lose potential consumers by skipping it.

I feel bad for them because their publisher is not putting them in the best position to succeed. Lastly, they want to make their own IPs, but as a studio you have to realize it's sometimes better to work on existing IPs because that makes the most sense business-wise. I think if TOW2 and Avowed were fallout or elder scroll spinoffs, then people would rate them highly.

I enjoyed the game, but it did feel like they didn't do enough and some changes weren't all that great


Specifically around companions:

Can't change their gear
Can't give them commands

Combat was tighter in some ways and not having a carry limit was great, details on character models was much improved but gear felt a bit lackluster (especially visually).

I don't understand why a game like this in 2025 doesn't have something like transmog available so you can have the stats and look you want.
 
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