I enjoyed the game, but it did feel like they didn't do enough and some changes weren't all that great
Specifically around companions:
Can't change their gear
Can't give them commands
Combat was tighter in some ways and not having a carry limit was great, details on character models was much improved but gear felt a bit lackluster (especially visually).
I don't understand why a game like this in 2025 doesn't have something like transmog available so you can have the stats and look you want.
I thought the romance system in BG3 wasn't good. However, the romance option does give the player the option to learn more about companions.You can say it's a presentable way to create motivation to complete companion quests. I don't have the numbers, but I assume players will skip certain companion quests if they don't care for the companion. Lastly, it adds to the replayability of a game because there's def people that will say they'll romance x character for their next run.Also, people can say what they want about romance being corny but that was a huge draw in Baldurs gate 3 and to a lesser extent cyberpunk.
It’s not just the idea of romance but memorable enough companions that you actually want to progress with
Feels like obsidian and Bethesda fell way behind their contemporaries as far as immersive rpgs go These days
The game does stuff well, but it just needed a little extra something to put it up there with the quality RPGs that released recently. I think that part is what Obsidian needs to improve on. Maybe create more consequence for actions and better customization. I think the little details such as better upgrades for companions, romance option, ship customization, deeper customization, better character creation tool, etc. Is what could probably push their games, but they go a bit safe in regards to that which most likely hurts them imoI enjoyed the game, but it did feel like they didn't do enough and some changes weren't all that great
Specifically around companions:
Can't change their gear
Can't give them commands
Combat was tighter in some ways and not having a carry limit was great, details on character models was much improved but gear felt a bit lackluster (especially visually).
I don't understand why a game like this in 2025 doesn't have something like transmog available so you can have the stats and look you want.

The game does stuff well, but it just needed a little extra something to put it up there with the quality RPGs that released recently. I think that part is what Obsidian needs to improve on. Maybe create more consequence for actions and better customization. I think the little details such as better upgrades for companions, romance option, ship customization, deeper customization, better character creation tool, etc. Is what could probably push their games, but they go a bit safe in regards to that which most likely hurts them imo
I still not heard any mention of the actual writing, storylines, side quest, etc which is bizarre for an rpg game
Obsidians best games are licensed. Kotor 2, new Vegas, stick of truth, etc